Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
HeartillyRinoa
Hercules
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 164L
1,433 Elo+
Party 3
Persephone
Persephone
MxlkyWxy5297
Persephone
Level 53
God Stats
6W - 7L
1,269 SR
Queue Stats
295W - 284L
1,471 Elo+
Party 1
Artemis
Artemis
Robchopgaming77
Artemis
Level 22
God Stats
53W - 47L
1,418 SR
Queue Stats
513W - 542L
1,456 Elo+
Party 1
Ymir
Ymir
danies_coppola
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 73L
1,319 Elo+
Party 3
Team Averages
Level 53
1,437 SR
1,436 Elo+

VS

Team Averages
Level 51
1,467 SR
1,441 Elo+
Apollo
Apollo
AzDead_GoldenT
Apollo
Level 34
God Stats
2W - 3L
1,691 SR
Queue Stats
128W - 202L
1,369 Elo+
Party 2
Mulan
Mulan
Firewolf59132
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 241L
1,342 Elo+
Party 2
Ravana
Ravana
ItzDxrren
Ravana
Level 60
God Stats
18W - 31L
1,234 SR
Queue Stats
560W - 566L
1,528 Elo+
Party 4
Set
Set
Osayanrhion
Set
Level 65
God Stats
0W - 3L
1,240 SR
Queue Stats
92W - 102L
1,475 Elo+
Party 4
Discordia
Discordia
Stef_1k
Discordia
Level 68
God Stats
9W - 7L
1,670 SR
Queue Stats
562W - 529L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 2 / 6
9,163
573
5,770
9,733
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
16
9 / 1 / 3
9,486
593
9,668
11,973
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
MxlkyWxy5297
Persephone
15
1 / 0 / 2
9,036
565
8,611
8,592
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 3 / 1
7,535
471
6,453
10,388
3,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 3 / 5
7,975
498
2,789
6,801
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,834
427
6,448
13,260
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 0
7,027
439
1,961
8,707
3,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
ItzDxrren
Ravana
15
4 / 1 / 2
8,718
545
6,536
6,426
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 4 / 4
7,850
491
7,828
11,621
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Stef_1k
Discordia
13
0 / 2 / 1
7,658
479
5,037
8,391
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
9
9
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
6
3.5
L
1
6
1
0.25
L
0
5
0
0
W
Hercules
9
1
3
10.5
L
Ravana
ItzDxrren
Ravana
4
1
2
5
W
Persephone
MxlkyWxy5297
Persephone
1
0
2
2
L
4
4
4
1.5
W
3
3
1
1.17
L
Discordia
Stef_1k
Discordia
0
2
1
0.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,291
Damage
27,810
47,487
Taken
48,405
25,311
Mitigated
19,236
17,529
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,770
2,111
478
1,935
9,733
3,610
169
920
8,681
0
58,375
L
6,448
4,552
270
2,787
13,260
3,632
63
2,026
11,094
0
32,745
L
1,961
512
0
368
8,707
3,309
754
0
8,432
0
26,744
W
Hercules
9,668
3,039
0
5,125
11,973
10,517
375
565
11,364
0
37,242
L
Ravana
ItzDxrren
Ravana
6,536
1,398
0
2,891
6,426
2,871
0
864
5,466
0
60,317
W
Persephone
MxlkyWxy5297
Persephone
8,611
420
0
4,524
8,592
2,688
559
2,577
5,563
60,687
0
L
7,828
2,999
0
2,264
11,621
6,807
14
3,467
7,945
0
29,813
W
6,453
2,882
0
4,182
10,388
3,818
575
0
10,388
0
36,968
L
Discordia
Stef_1k
Discordia
5,037
157
0
2,685
8,391
2,617
64
4,405
3,543
50,361
0
W
2,789
474
393
892
6,801
4,678
399
305
6,454
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
38,087
397
Minions Killed
354
0
Camps Cleared
0
1,588,655
Distance Traveled
1,593,157
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,163
573
103
6
0
373,984
0
L
Apollo
6,834
427
63
4
0
298,111
4
L
Mulan
7,027
439
57
4
0
283,778
0
W
Hercules
9,486
593
66
4
0
322,753
7
L
Ravana
8,718
545
105
7
0
384,192
0
W
Persephone
9,036
565
130
8
0
315,398
2
L
Set
7,850
491
33
2
0
316,202
3
W
Artemis
7,535
471
58
4
0
270,047
0
L
Discordia
7,658
479
96
6
0
310,874
8
W
Ymir
7,975
498
40
3
0
306,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role