Player Matchup

Achilles
Achilles
Madman6700
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 96L
1,469 Elo+
Party 1
Zeus
Zeus
PapaBon
Zeus
Level 48
God Stats
41W - 37L
1,500 SR
Queue Stats
319W - 313L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Rosco1
Danzaburou
Level 66
God Stats
4W - 3L
1,494 SR
Queue Stats
69W - 61L
1,458 Elo+
Party 1
Ganesha
Ganesha
YUMRAAJ
Ganesha
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
5W - 4L
1,575 Elo+
Solo
Hercules
Hercules
nine11insider
Hercules
Level 13
God Stats
18W - 13L
1,573 SR
Queue Stats
37W - 35L
1,496 Elo+
Party 1
Team Averages
Level 31
1,557 SR
1,493 Elo+

VS

Team Averages
Level 14
1,515 SR
1,586 Elo+
Fenrir
Fenrir
Kaosken
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Mulan
Mulan
PixiePoP3000
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,591 Elo+
Party 3
Athena
Athena
Rasedian
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,481 Elo+
Solo
Tiamat
Tiamat
kipXKC
Tiamat
Level 14
God Stats
1W - 2L
1,576 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 3
Neith
Neith
riks2k9
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Madman6700
Achilles
18
1 / 4 / 32
11,431
953
15,974
17,315
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
PapaBon
Zeus
20
25 / 0 / 17
16,784
1,399
36,467
9,541
4,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rosco1
Danzaburou
19
11 / 5 / 23
13,864
1,155
23,777
13,358
6,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
YUMRAAJ
Ganesha
19
0 / 3 / 37
12,731
1,061
11,796
11,657
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
nine11insider
Hercules
19
9 / 4 / 26
12,946
1,079
13,372
20,406
22,254
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaosken
Fenrir
16
3 / 15 / 5
10,673
889
10,415
23,861
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 10 / 12
11,501
958
18,004
27,855
23,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Rasedian
Athena
17
3 / 6 / 8
12,018
1,002
10,089
23,290
23,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
kipXKC
Tiamat
18
7 / 7 / 6
12,857
1,071
15,758
16,275
12,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
riks2k9
Neith
17
1 / 8 / 10
10,817
901
11,568
17,537
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
57
46
Kills
16
16
Deaths
46
135
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kaosken
Fenrir
3
15
5
0.37
W
Achilles
Madman6700
Achilles
1
4
32
4.25
W
Zeus
PapaBon
Zeus
25
0
17
33.5
L
2
10
12
0.8
L
Athena
Rasedian
Athena
3
6
8
1.17
W
Danzaburou
Rosco1
Danzaburou
11
5
23
4.5
W
Ganesha
YUMRAAJ
Ganesha
0
3
37
6.17
L
Tiamat
kipXKC
Tiamat
7
7
6
1.43
W
Hercules
nine11insider
Hercules
9
4
26
5.5
L
Neith
riks2k9
Neith
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,386
Damage
65,834
72,277
Taken
108,818
59,168
Mitigated
77,766
12,016
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kaosken
Fenrir
10,415
2,489
0
847
23,861
10,457
0
13,418
10,318
0
18,837
W
Achilles
Madman6700
Achilles
15,974
6,626
0
1,139
17,315
11,850
0
7,372
9,793
167
21,294
W
Zeus
PapaBon
Zeus
36,467
8,497
0
1,374
9,541
4,071
0
4,592
4,874
58,013
0
L
18,004
2,980
0
3,767
27,855
23,127
0
10,813
16,792
462
31,734
L
Athena
Rasedian
Athena
10,089
2,296
0
883
23,290
23,536
0
11,765
11,379
17,258
0
W
Danzaburou
Rosco1
Danzaburou
23,777
16,648
0
1,226
13,358
6,274
0
4,020
9,188
0
53,295
W
Ganesha
YUMRAAJ
Ganesha
11,796
619
0
1,423
11,657
14,719
0
3,440
8,092
24,996
0
L
Tiamat
kipXKC
Tiamat
15,758
1,480
0
2,316
16,275
12,749
0
7,065
9,056
60,565
0
W
Hercules
nine11insider
Hercules
13,372
3,375
0
6,854
20,406
22,254
0
6,872
13,284
0
20,039
L
Neith
riks2k9
Neith
11,568
6,584
0
2,122
17,537
7,897
0
5,369
12,168
0
21,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,756
Gold Earned
57,866
186
Minions Killed
182
4
Camps Cleared
6
1,050,066
Distance Traveled
1,049,209
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,673
889
15
1
2
180,240
0
W
Achilles
11,431
953
26
2
0
212,777
0
W
Zeus
16,784
1,399
43
4
1
220,817
0
L
Mulan
11,501
958
25
2
2
223,729
2
L
Athena
12,018
1,002
18
2
0
231,853
0
W
Danzaburou
13,864
1,155
96
8
1
181,441
0
W
Ganesha
12,731
1,061
0
0
0
175,376
1
L
Tiamat
12,857
1,071
101
8
2
220,749
0
W
Hercules
12,946
1,079
21
2
2
259,655
0
L
Neith
10,817
901
23
2
0
192,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role