Player Matchup

Olorun
Olorun
Amstahdamn
Olorun
Level 10
God Stats
8W - 4L
1,635 SR
Queue Stats
21W - 16L
1,641 Elo+
Solo
Khepri
Khepri
ErikRothaar
Khepri
Level 29
God Stats
7W - 2L
1,582 SR
Queue Stats
28W - 25L
1,493 Elo+
Solo
Da Ji
Da Ji
PrincessEmilee
Da Ji
Level 8
God Stats
2W - 4L
1,857 SR
Queue Stats
17W - 19L
1,800 Elo+
Solo
Ne Zha
Ne Zha
ScyllasZoey
Ne Zha
Level 29
God Stats
4W - 2L
1,753 SR
Queue Stats
142W - 65L
1,785 Elo+
Party 2
Heimdallr
Heimdallr
XxBigBrainTimexX
Heimdallr
Level 12
God Stats
20W - 14L
1,804 SR
Queue Stats
154W - 98L
1,843 Elo+
Party 2
Team Averages
Level 18
1,726 SR
1,713 Elo+

VS

Team Averages
Level 23
1,586 SR
1,507 Elo+
Artio
Artio
KingAlistair2019
Artio
Level 16
God Stats
7W - 9L
1,380 SR
Queue Stats
131W - 170L
1,521 Elo+
Party 1
Neith
Neith
MrMooCow143
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Naddafox
Khepri
Level 18
God Stats
10W - 14L
1,722 SR
Queue Stats
72W - 104L
1,467 Elo+
Party 1
Ra
Ra
StillNortle
Ra
Level 16
God Stats
4W - 5L
1,376 SR
Queue Stats
329W - 444L
1,525 Elo+
Party 1
Fenrir
Fenrir
king_of_jacks13
Fenrir
Level 50
God Stats
4W - 5L
1,953 SR
Queue Stats
53W - 80L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amstahdamn
Olorun
13
4 / 2 / 1
7,898
564
5,539
9,925
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
12
4 / 0 / 14
8,481
606
4,899
7,575
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 4 / 4
7,475
534
7,749
9,404
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
15
2 / 2 / 2
8,600
614
7,772
12,423
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
14
14 / 1 / 4
9,117
651
13,729
7,053
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,521
466
4,702
10,581
9,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 9 / 0
4,740
339
3,619
8,560
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Naddafox
Khepri
8
0 / 8 / 1
5,511
394
2,640
11,773
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 3
6,956
497
3,771
11,541
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

11
7 / 3 / 1
7,728
552
8,435
9,876
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
30
Kills
9
9
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Amstahdamn
Olorun
4
2
1
2.25
W
Khepri
4
0
14
11
L
1
3
0
0.33
L
0
9
0
0
L
Khepri
Naddafox
Khepri
0
8
1
0.06
W
6
4
4
2
W
Ne Zha
2
2
2
1.5
L
1
7
3
0.36
W
Heimdallr
14
1
4
16
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
23,167
46,380
Taken
52,331
20,354
Mitigated
23,114
23,344
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Amstahdamn
Olorun
5,539
3,217
0
5,564
9,925
3,703
922
2,511
7,414
44,680
0
W
Khepri
4,899
725
0
3,215
7,575
4,582
132
1,474
6,101
16,627
0
L
4,702
440
0
3,710
10,581
9,011
238
0
10,581
32,090
0
L
3,619
1,913
0
490
8,560
2,316
432
2,229
6,327
0
16,241
L
Khepri
Naddafox
Khepri
2,640
479
0
468
11,773
5,246
116
2,552
9,221
13,448
0
W
7,749
2,479
0
2,564
9,404
3,575
688
1,860
7,544
0
28,615
W
Ne Zha
7,772
3,531
0
8,175
12,423
5,655
158
4,224
8,199
0
57,112
L
3,771
1,397
131
2,205
11,541
3,278
604
4,186
7,355
35,905
0
W
Heimdallr
13,729
8,859
0
3,826
7,053
2,839
988
1,044
6,009
0
64,057
L
8,435
1,511
0
1,312
9,876
3,263
336
1,471
8,405
0
22,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
31,456
358
Minions Killed
230
0
Camps Cleared
0
1,248,433
Distance Traveled
1,289,081
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,898
564
67
5
0
250,378
2
W
Khepri
8,481
606
19
1
0
245,743
2
L
Artio
6,521
466
67
5
0
217,955
1
L
Neith
4,740
339
31
2
0
287,422
3
L
Khepri
5,511
394
14
1
0
255,236
3
W
Da Ji
7,475
534
44
3
0
235,353
0
W
Ne Zha
8,600
614
120
9
0
271,051
1
L
Ra
6,956
497
76
5
0
224,589
3
W
Heimdallr
9,117
651
108
8
0
245,908
1
L
Fenrir
7,728
552
42
3
0
303,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role