Player Matchup

Ymir
Ymir
Captain_Molson
Ymir
Level 61
God Stats
85W - 113L
1,464 SR
Queue Stats
93W - 130L
1,381 Elo+
Party 1
Scylla
Scylla
IRobGmenez
Scylla
Level 69
God Stats
2W - 5L
1,373 SR
Queue Stats
84W - 70L
1,497 Elo+
Solo
Hades
Hades
JonyTrigger
Hades
Level 69
God Stats
42W - 26L
1,647 SR
Queue Stats
206W - 236L
1,347 Elo+
Party 1
Thor
Thor
PHARANTINO
Thor
Level 68
God Stats
1W - 3L
1,307 SR
Queue Stats
183W - 184L
1,491 Elo+
Party 1
Cupid
Cupid
xMarc-en-cielx
Cupid
Level 51
God Stats
56W - 40L
1,554 SR
Queue Stats
110W - 112L
1,428 Elo+
Party 1
Team Averages
Level 64
1,469 SR
1,429 Elo+

VS

Team Averages
Level 73
1,466 SR
1,437 Elo+
Rama
Rama
MADknightXX
Rama
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 147L
1,505 Elo+
Solo
Awilix
Awilix
Toxic Coleman
Awilix
Level 87
God Stats
27W - 18L
1,599 SR
Queue Stats
238W - 233L
1,438 Elo+
Party 2
Sol
Sol
crownthefool
Sol
Level 105
God Stats
81W - 61L
1,618 SR
Queue Stats
375W - 372L
1,417 Elo+
Party 2
Fafnir
Fafnir
fokler_ale
Fafnir
Level 58
God Stats
4W - 6L
1,473 SR
Queue Stats
31W - 44L
1,444 Elo+
Solo
Merlin
Merlin
pirata771feliz
Merlin
Level 45
God Stats
0W - 2L
1,142 SR
Queue Stats
5W - 10L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
9,133
609
4,700
6,891
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Scylla
IRobGmenez
Scylla
14
2 / 2 / 3
8,120
541
3,434
7,469
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
7,712
514
4,330
4,126
2,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 0 / 2
8,354
557
6,733
8,885
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 10
7,803
520
8,103
8,722
2,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,506
300
0
0
0
13
3 / 3 / 1
7,833
522
4,632
8,623
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 1
7,797
520
5,132
9,337
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
fokler_ale
Fafnir
10
0 / 7 / 0
6,546
436
3,634
14,576
8,885
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 1
7,037
469
4,531
7,651
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
5
5
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Scylla
IRobGmenez
Scylla
2
2
3
1.75
W
1
1
4
3
L
0
0
0
0
W
5
0
2
6
L
3
3
1
1.17
L
2
3
1
0.83
L
Fafnir
fokler_ale
Fafnir
0
7
0
0
L
0
4
1
0.13
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
17,929
36,093
Taken
40,187
14,544
Mitigated
17,002
13,989
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,700
983
0
3,868
6,891
3,911
918
1,642
5,249
27,870
0
W
Scylla
IRobGmenez
Scylla
3,434
306
0
1,174
7,469
2,441
720
2,916
4,553
47,099
0
W
4,330
123
48
1,359
4,126
2,134
245
2,291
1,835
25,800
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,733
1,051
0
3,416
8,885
3,124
628
2,494
6,391
0
45,010
L
4,632
1,634
111
2,602
8,623
2,800
1,230
1,021
7,566
0
46,418
L
5,132
941
0
3,991
9,337
2,623
1,068
3,539
5,752
36,019
0
L
Fafnir
fokler_ale
Fafnir
3,634
669
0
1,287
14,576
8,885
470
4,568
10,008
21,367
0
L
4,531
337
0
906
7,651
2,694
135
3,046
4,397
44,451
0
W
8,103
4,592
115
4,009
8,722
2,934
2,819
3,954
4,768
0
33,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
33,719
341
Minions Killed
284
0
Camps Cleared
0
1,371,220
Distance Traveled
1,060,643
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,133
609
45
3
0
263,404
1
W
Scylla
8,120
541
92
6
0
287,957
1
W
Hades
7,712
514
55
4
0
263,611
1
L
Rama
4,506
300
0
0
0
0
0
W
Thor
8,354
557
86
6
0
301,790
2
L
Awilix
7,833
522
87
6
0
356,157
3
L
Sol
7,797
520
86
6
0
208,758
0
L
Fafnir
6,546
436
34
2
0
247,134
1
L
Merlin
7,037
469
77
5
0
248,594
4
W
Cupid
7,803
520
63
4
0
254,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role