Player Matchup

Izanami
Izanami
FADDDDDDDYY
Izanami
Level 123
God Stats
3W - 5L
1,374 SR
Queue Stats
48W - 66L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
KlionCalkuta
Baron Samedi
Level 97
God Stats
6W - 6L
1,398 SR
Queue Stats
417W - 417L
1,544 Elo+
Party 1
Bacchus
Bacchus
Lionzik
Bacchus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,615 Elo+
Party 1
Tiamat
Tiamat
barfan0
Tiamat
Level 76
God Stats
86W - 80L
1,500 SR
Queue Stats
316W - 307L
1,488 Elo+
Party 1
Susano
Susano
l Nevada l
Susano
Level 28
God Stats
1W - 5L
1,203 SR
Queue Stats
264W - 239L
1,469 Elo+
Party 3
Team Averages
Level 66
1,395 SR
1,508 Elo+

VS

Team Averages
Level 101
1,633 SR
1,774 Elo+
Hades
Hades
Every1sConcubine
Hades
Level 153
God Stats
2W - 1L
1,686 SR
Queue Stats
279W - 167L
1,777 Elo+
Party 2
Fenrir
Fenrir
Nuinwing
Fenrir
Level 156
God Stats
2W - 0L
1,755 SR
Queue Stats
77W - 10L
2,016 Elo+
Party 2
Raijin
Raijin
OhRexyl
Raijin
Level 27
God Stats
3W - 0L
1,919 SR
Queue Stats
209W - 25L
1,972 Elo+
Party 2
Danzaburou
Danzaburou
OhVexyl
Danzaburou
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 199L
1,725 Elo+
Party 2
Bakasura
Bakasura
TheOnlyGancor
Bakasura
Level 39
God Stats
1W - 2L
1,306 SR
Queue Stats
99W - 143L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FADDDDDDDYY
Izanami
11
0 / 2 / 1
6,907
460
5,084
6,619
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KlionCalkuta
Baron Samedi
12
0 / 5 / 0
6,688
446
2,694
9,501
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Lionzik
Bacchus
9
1 / 2 / 1
5,670
378
2,355
6,071
5,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
barfan0
Tiamat
12
0 / 3 / 1
7,183
479
5,361
11,468
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
l Nevada l
Susano
11
2 / 1 / 1
6,803
454
2,282
6,397
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,925
595
9,779
9,221
4,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Nuinwing
Fenrir
13
2 / 0 / 4
7,960
531
2,664
5,547
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
OhRexyl
Raijin
15
2 / 0 / 0
8,534
569
2,815
6,149
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OhVexyl
Danzaburou
14
5 / 2 / 3
8,806
587
10,165
9,375
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
TheOnlyGancor
Bakasura
13
1 / 0 / 1
7,318
488
1,407
6,249
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
13
13
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Izanami
FADDDDDDDYY
Izanami
0
2
1
0.25
L
Baron Samedi
KlionCalkuta
Baron Samedi
0
5
0
0
L
Bacchus
Lionzik
Bacchus
1
2
1
0.75
W
Fenrir
Nuinwing
Fenrir
2
0
4
4
W
Raijin
OhRexyl
Raijin
2
0
0
2
W
Danzaburou
OhVexyl
Danzaburou
5
2
3
3.25
W
Bakasura
TheOnlyGancor
Bakasura
1
0
1
1.5
L
Tiamat
barfan0
Tiamat
0
3
1
0.17
L
Susano
l Nevada l
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
26,830
40,056
Taken
36,541
18,110
Mitigated
17,186
11,895
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,779
1,415
144
7,047
9,221
4,472
220
5,103
3,781
61,856
0
L
Izanami
FADDDDDDDYY
Izanami
5,084
3,414
0
2,605
6,619
1,725
0
0
6,619
0
51,677
L
Baron Samedi
KlionCalkuta
Baron Samedi
2,694
724
47
2,161
9,501
3,350
0
3,911
5,438
38,815
0
L
Bacchus
Lionzik
Bacchus
2,355
520
111
111
6,071
5,810
0
0
6,071
6,898
0
W
Fenrir
Nuinwing
Fenrir
2,664
285
0
2,294
5,547
4,114
0
592
4,913
0
10,028
W
Raijin
OhRexyl
Raijin
2,815
71
0
1,615
6,149
2,215
0
1,422
4,567
78,149
0
W
Danzaburou
OhVexyl
Danzaburou
10,165
5,264
0
5,995
9,375
3,684
494
2,084
7,291
0
56,930
W
Bakasura
TheOnlyGancor
Bakasura
1,407
1,139
0
4,696
6,249
2,701
0
636
5,579
0
31,030
L
Tiamat
barfan0
Tiamat
5,361
1,137
0
4,178
11,468
5,176
420
7,822
3,576
44,860
0
L
Susano
l Nevada l
Susano
2,282
385
0
2,682
6,397
2,049
0
691
5,688
0
29,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
41,543
369
Minions Killed
537
0
Camps Cleared
0
1,328,634
Distance Traveled
1,392,574
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,925
595
156
10
0
260,416
6
L
Izanami
6,907
460
108
7
0
227,619
7
L
Baron Samedi
6,688
446
85
6
0
247,441
2
L
Bacchus
5,670
378
11
1
0
283,366
0
W
Fenrir
7,960
531
13
1
0
296,073
5
W
Raijin
8,534
569
164
11
0
266,500
6
W
Danzaburou
8,806
587
112
7
0
259,624
8
W
Bakasura
7,318
488
92
6
0
309,961
0
L
Tiamat
7,183
479
107
7
0
240,911
3
L
Susano
6,803
454
58
4
0
329,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role