Player Matchup

Ymir
Ymir
Gold V
FLASH_DJANGO
Ymir
Gold V
Level 57
God Stats
8W - 23L
1,297 SR
Queue Stats
86W - 191L
1,442 MMR
Solo
Chang'e
Chang'e
Bronze III
VIlNNTAGE
Chang'e
Bronze III
Level 105
God Stats
0W - 1L
1,844 SR
Queue Stats
1W - 3L
1,486 MMR
Solo
Skadi
Skadi
Bronze III
xXPowerXxd
Skadi
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,547 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,526 SR
1,470 MMR
Hercules
Hercules
Platinum V
Grazion
Hercules
Platinum V
Level 149
God Stats
2W - 4L
1,578 SR
Queue Stats
53W - 74L
1,728 MMR
Party 1
Chronos
Chronos
Bronze III
MasterXSenpai
Chronos
Bronze III
Level 66
God Stats
1W - 1L
1,409 SR
Queue Stats
8W - 4L
1,550 MMR
Solo
Danzaburou
Danzaburou
Silver II
SheWanaGo2Japan2
Danzaburou
Silver II
Level 67
God Stats
2W - 2L
1,592 SR
Queue Stats
52W - 68L
1,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,949
595
2,132
7,991
4,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
VIlNNTAGE
Chang'e
8
0 / 3 / 0
5,870
587
2,768
8,529
2,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
9
0 / 6 / 0
6,034
603
5,918
7,400
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneAphroditeMedusaScyllaChaac

VS

Bans
SobekCupidAchillesXbalanqueCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grazion
Hercules
11
2 / 0 / 10
7,548
755
5,834
9,956
8,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
12
7 / 0 / 6
8,407
841
7,853
5,658
1,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SheWanaGo2Japan2
Danzaburou
12
5 / 0 / 7
8,303
830
6,116
3,702
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
Grazion
Hercules
2
0
10
7
W
Chronos
7
0
6
10
W
Danzaburou
SheWanaGo2Japan2
Danzaburou
5
0
7
8.5
L
Chang'e
VIlNNTAGE
Chang'e
0
3
0
0
L
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,818
Damage
19,803
23,920
Taken
19,316
8,848
Mitigated
11,757
2,147
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,132
204
0
206
7,991
4,296
0
2,092
5,899
12,493
0
W
Hercules
Grazion
Hercules
5,834
1,436
0
3,086
9,956
8,541
0
2,530
7,426
0
12,743
W
Chronos
7,853
2,365
0
3,424
5,658
1,926
1,828
1,200
4,458
36,513
0
W
Danzaburou
SheWanaGo2Japan2
Danzaburou
6,116
2,043
0
2,057
3,702
1,290
1,212
1,198
2,504
0
30,328
L
Chang'e
VIlNNTAGE
Chang'e
2,768
77
288
1,653
8,529
2,310
88
4,212
4,317
15,980
0
L
Skadi
5,918
2,501
0
0
7,400
2,242
92
1,591
5,809
0
21,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,853
Gold Earned
24,258
91
Minions Killed
138
0
Camps Cleared
0
502,806
Distance Traveled
600,807
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,949
595
24
2
0
164,885
2
W
Hercules
7,548
755
16
2
0
218,584
2
W
Chronos
8,407
841
58
6
0
195,803
2
W
Danzaburou
8,303
830
64
6
0
186,420
0
L
Chang'e
5,870
587
33
3
0
172,748
0
L
Skadi
6,034
603
34
3
0
165,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role