Player Matchup

Ne Zha
Ne Zha
IDrunkey
Ne Zha
Level 87
God Stats
2W - 2L
1,279 SR
Queue Stats
214W - 211L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
ItsRageProdigy
Cernunnos
Level 128
God Stats
1W - 0L
1,465 SR
Queue Stats
148W - 136L
1,903 Elo+
Party 3
Thoth
Thoth
Jaader2Ton
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,536 Elo+
Solo
Cerberus
Cerberus
JosesUmbrella
Cerberus
Level 82
God Stats
7W - 0L
1,694 SR
Queue Stats
260W - 218L
1,903 Elo+
Party 3
Aphrodite
Aphrodite
MadSquash924
Aphrodite
Level 144
God Stats
2W - 4L
1,549 SR
Queue Stats
267W - 275L
1,413 Elo+
Party 2
Team Averages
Level 100
1,497 SR
1,647 Elo+

VS

Team Averages
Level 103
1,531 SR
1,472 Elo+
Ullr
Ullr
JSmart10
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,515 Elo+
Party 1
Terra
Terra
Ltpenguin99
Terra
Level 98
God Stats
6W - 5L
1,690 SR
Queue Stats
249W - 240L
1,523 Elo+
Party 1
Poseidon
Poseidon
SLEVEN CLEVENGR
Poseidon
Level 148
God Stats
5W - 5L
1,466 SR
Queue Stats
655W - 632L
1,546 Elo+
Party 1
Fenrir
Fenrir
SsgTheBest24
Fenrir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 144L
1,314 Elo+
Solo
Ravana
Ravana
Stern Ritter SB
Ravana
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
216W - 212L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IDrunkey
Ne Zha
14
2 / 2 / 19
8,945
813
3,769
9,238
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ItsRageProdigy
Cernunnos
18
9 / 2 / 18
10,498
954
20,667
15,067
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
4 / 2 / 14
9,265
842
10,583
7,862
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
JosesUmbrella
Cerberus
17
8 / 1 / 16
10,248
932
9,404
10,835
10,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
MadSquash924
Aphrodite
17
5 / 1 / 21
10,254
932
14,459
10,966
7,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 7 / 4
7,651
696
6,076
13,441
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 4
9,626
875
8,188
16,368
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
14
2 / 7 / 5
9,146
831
17,689
10,717
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
2 / 6 / 1
8,448
768
5,970
13,782
7,637
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 3
7,728
703
4,668
11,400
3,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
28
Kills
8
8
Deaths
28
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
IDrunkey
Ne Zha
2
2
19
5.75
W
Cernunnos
ItsRageProdigy
Cernunnos
9
2
18
9
L
Ullr
0
7
4
0.29
W
Thoth
4
2
14
5.5
W
Cerberus
JosesUmbrella
Cerberus
8
1
16
16
L
4
3
4
2
W
Aphrodite
MadSquash924
Aphrodite
5
1
21
15.5
L
Poseidon
2
7
5
0.64
L
Fenrir
2
6
1
0.42
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,882
Damage
42,591
53,968
Taken
65,708
32,356
Mitigated
30,634
34,870
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
IDrunkey
Ne Zha
3,769
811
961
1,397
9,238
4,676
1,038
4,771
4,233
0
11,550
W
Cernunnos
ItsRageProdigy
Cernunnos
20,667
8,247
969
3,787
15,067
6,475
1,866
6,504
8,174
0
40,739
L
Ullr
6,076
2,455
1,336
1,609
13,441
4,657
1,679
7,328
6,113
0
15,240
W
Thoth
10,583
299
1,553
713
7,862
2,811
269
3,172
4,408
28,615
0
W
Cerberus
JosesUmbrella
Cerberus
9,404
738
3,837
3,100
10,835
10,630
358
4,166
6,285
15,476
0
L
8,188
743
6,577
6,644
16,368
11,586
799
9,519
6,849
14,859
0
W
Aphrodite
MadSquash924
Aphrodite
14,459
2,469
10,969
7,584
10,966
7,764
1,371
5,901
4,724
27,531
0
L
Poseidon
17,689
2,222
0
280
10,717
3,112
0
4,952
5,765
32,781
0
L
Fenrir
5,970
695
1,858
1,153
13,782
7,637
102
7,228
6,554
285
10,794
L
4,668
905
2,352
1,825
11,400
3,642
511
5,419
5,981
0
10,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
42,599
136
Minions Killed
85
0
Camps Cleared
0
1,027,778
Distance Traveled
871,685
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,945
813
16
1
0
197,120
0
W
Cernunnos
10,498
954
42
4
0
187,133
0
L
Ullr
7,651
696
17
2
0
154,999
0
W
Thoth
9,265
842
37
3
0
202,037
0
W
Cerberus
10,248
932
10
1
0
218,136
0
L
Terra
9,626
875
10
1
0
201,939
0
W
Aphrodite
10,254
932
31
3
0
223,352
2
L
Poseidon
9,146
831
32
3
0
180,232
0
L
Fenrir
8,448
768
6
1
0
151,285
0
L
Ravana
7,728
703
20
2
0
183,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role