Player Matchup

Baron Samedi
Baron Samedi
LemesGu
Baron Samedi
Level 67
God Stats
3W - 2L
1,341 SR
Queue Stats
323W - 320L
1,468 Elo+
Party 1
Thanatos
Thanatos
M1dxas
Thanatos
Level 48
God Stats
5W - 5L
1,431 SR
Queue Stats
50W - 77L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
artemis19981
Aphrodite
Level 63
God Stats
9W - 20L
1,384 SR
Queue Stats
249W - 330L
1,367 Elo+
Party 3
Medusa
Medusa
bluuehot
Medusa
Level 43
God Stats
2W - 7L
1,272 SR
Queue Stats
277W - 377L
1,400 Elo+
Party 3
Tyr
Tyr
soosbr
Tyr
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 12L
1,588 Elo+
Party 1
Team Averages
Level 46
1,385 SR
1,440 Elo+

VS

Team Averages
Level 68
1,514 SR
1,447 Elo+
Artio
Artio
ChannelN2
Artio
Level 39
God Stats
5W - 2L
1,821 SR
Queue Stats
175W - 214L
1,399 Elo+
Party 2
Ra
Ra
GabrielBailke
Ra
Level 38
God Stats
2W - 4L
1,216 SR
Queue Stats
113W - 133L
1,399 Elo+
Party 2
Amaterasu
Amaterasu
JarodaAT
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
R0driguess
Fenrir
Level 18
God Stats
22W - 18L
1,534 SR
Queue Stats
176W - 220L
1,436 Elo+
Party 2
Medusa
Medusa
StylerRj
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LemesGu
Baron Samedi
12
4 / 5 / 3
7,149
477
8,822
9,990
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
M1dxas
Thanatos
10
0 / 5 / 1
6,234
416
3,322
9,582
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
artemis19981
Aphrodite
11
0 / 2 / 4
6,553
437
2,141
5,970
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
bluuehot
Medusa
13
5 / 8 / 1
8,100
540
4,803
10,771
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
soosbr
Tyr
14
3 / 4 / 1
7,679
512
5,271
9,826
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChannelN2
Artio
13
4 / 3 / 12
8,010
534
2,644
8,124
5,729
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 4
7,959
531
8,764
8,451
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
JarodaAT
Amaterasu
14
5 / 0 / 3
8,707
580
4,578
8,687
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
R0driguess
Fenrir
13
4 / 3 / 5
8,057
537
4,907
10,915
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
StylerRj
Medusa
15
10 / 2 / 4
9,911
661
12,451
8,866
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
12
Kills
24
24
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
ChannelN2
Artio
4
3
12
3.33
W
1
4
4
0.75
W
Amaterasu
JarodaAT
Amaterasu
5
0
3
6.5
L
Baron Samedi
LemesGu
Baron Samedi
4
5
3
1.1
L
Thanatos
M1dxas
Thanatos
0
5
1
0.1
W
Fenrir
R0driguess
Fenrir
4
3
5
2.17
W
Medusa
StylerRj
Medusa
10
2
4
6
L
Aphrodite
artemis19981
Aphrodite
0
2
4
1
L
Medusa
bluuehot
Medusa
5
8
1
0.69
L
Tyr
soosbr
Tyr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
33,344
46,139
Taken
45,043
20,611
Mitigated
20,014
14,857
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ChannelN2
Artio
2,644
470
726
1,708
8,124
5,729
0
1,747
6,311
17,787
0
W
8,764
1,256
728
2,656
8,451
2,822
351
5,217
2,903
45,860
0
W
Amaterasu
JarodaAT
Amaterasu
4,578
1,934
0
6,813
8,687
4,306
1,691
72
8,615
0
42,599
L
Baron Samedi
LemesGu
Baron Samedi
8,822
879
412
1,794
9,990
4,436
0
5,341
4,395
36,567
0
L
Thanatos
M1dxas
Thanatos
3,322
654
0
5,345
9,582
4,798
0
1,930
7,539
0
38,330
W
Fenrir
R0driguess
Fenrir
4,907
1,763
0
4,125
10,915
3,972
0
2,515
8,247
0
42,660
W
Medusa
StylerRj
Medusa
12,451
7,378
0
1,489
8,866
3,185
681
862
8,004
0
72,991
L
Aphrodite
artemis19981
Aphrodite
2,141
460
771
3,063
5,970
2,866
289
2,228
3,656
25,278
0
L
Medusa
bluuehot
Medusa
4,803
2,713
0
1,252
10,771
3,157
512
727
10,044
0
41,173
L
Tyr
soosbr
Tyr
5,271
1,655
0
2,220
9,826
5,354
885
689
9,097
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
42,644
322
Minions Killed
410
0
Camps Cleared
0
1,311,451
Distance Traveled
1,357,547
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,010
534
35
2
0
276,168
4
W
Ra
7,959
531
93
6
0
275,859
3
W
Amaterasu
8,707
580
85
6
0
294,307
4
L
Baron Samedi
7,149
477
62
4
0
236,746
4
L
Thanatos
6,234
416
63
4
0
267,269
0
W
Fenrir
8,057
537
80
5
0
277,278
0
W
Medusa
9,911
661
117
8
0
233,935
1
L
Aphrodite
6,553
437
48
3
0
271,389
9
L
Medusa
8,100
540
69
5
0
262,246
4
L
Tyr
7,679
512
80
5
0
273,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role