Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aceman100100
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,671 Elo+
Party 1
Horus
Horus
Orilias
Horus
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 156L
1,632 Elo+
Party 1
Mercury
Mercury
RavenShadow
Mercury
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 247L
1,613 Elo+
Solo
Osiris
Osiris
cornfedethmetal
Osiris
Level 160
God Stats
2W - 1L
1,565 SR
Queue Stats
122W - 120L
1,571 Elo+
Party 1
Team Averages
Level 136
1,513 SR
1,597 Elo+

VS

Team Averages
Level 129
1,532 SR
1,544 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AuraLike
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 109L
1,400 Elo+
Solo
Hel
Hel
Bosskko
Hel
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,654 Elo+
Solo
Merlin
Merlin
MarzHg
Merlin
Level 153
God Stats
12W - 7L
1,658 SR
Queue Stats
413W - 420L
1,562 Elo+
Solo
Bacchus
Bacchus
olega72
Bacchus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 165L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 3 / 10
12,586
787
15,219
14,669
8,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Aceman100100
Kukulkan
18
1 / 3 / 12
11,092
693
10,773
12,478
7,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Orilias
Horus
19
3 / 3 / 9
12,116
757
7,713
21,024
31,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
RavenShadow
Mercury
17
3 / 4 / 6
10,632
665
8,244
13,865
7,072
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 6
11,611
726
9,510
18,000
24,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
1 / 2 / 11
12,389
774
8,829
24,476
17,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
19
6 / 4 / 7
11,256
704
16,274
12,013
5,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
18
2 / 6 / 9
10,282
643
8,725
12,492
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
MarzHg
Merlin
20
6 / 4 / 7
11,497
719
24,554
11,134
6,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
olega72
Bacchus
1
0 / 0 / 0
4,236
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
16
Kills
15
16
Deaths
16
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
10
3.33
L
Chronos
 
Chronos
1
2
11
3.25
W
Kukulkan
Aceman100100
Kukulkan
1
3
12
2.33
L
Hera
6
4
7
2.38
L
Hel
2
6
9
1.08
L
Merlin
MarzHg
Merlin
6
4
7
2.38
W
Horus
Orilias
Horus
3
3
9
2.5
W
Mercury
RavenShadow
Mercury
3
4
6
1.5
W
4
3
6
2.33
L
Bacchus
olega72
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,459
Damage
58,382
80,036
Taken
60,115
79,522
Mitigated
37,753
41,001
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,219
337
2,032
6,525
14,669
8,878
1,728
10,826
3,668
48,611
0
L
Chronos
 
Chronos
8,829
619
965
4,751
24,476
17,463
246
11,015
13,311
30,574
0
W
Kukulkan
Aceman100100
Kukulkan
10,773
2,096
2,193
2,710
12,478
7,024
1,261
9,934
2,344
40,216
0
L
Hera
16,274
2,424
1,098
1,794
12,013
5,851
1,658
4,785
7,103
35,490
0
L
Hel
8,725
462
8,001
3,815
12,492
8,232
170
6,706
5,621
15,244
0
L
Merlin
MarzHg
Merlin
24,554
1,420
875
1,838
11,134
6,207
293
3,486
7,523
47,331
0
W
Horus
Orilias
Horus
7,713
2,759
6,343
8,305
21,024
31,585
637
12,610
8,139
0
14,064
W
Mercury
RavenShadow
Mercury
8,244
5,129
3,299
2,775
13,865
7,072
1,164
12,915
900
0
17,845
W
9,510
1,530
3,845
2,974
18,000
24,963
465
11,222
6,603
0
23,586
L
Bacchus
olega72
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,037
Gold Earned
49,660
179
Minions Killed
154
0
Camps Cleared
0
1,475,783
Distance Traveled
1,050,418
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,586
787
69
4
0
262,053
1
L
Chronos
12,389
774
55
3
0
276,310
1
W
Kukulkan
11,092
693
65
4
0
285,863
3
L
Hera
11,256
704
29
2
0
206,139
0
L
Hel
10,282
643
16
1
0
285,150
0
L
Merlin
11,497
719
54
3
0
282,819
0
W
Horus
12,116
757
8
1
0
298,458
4
W
Mercury
10,632
665
16
1
0
322,331
1
W
Osiris
11,611
726
21
1
0
307,078
1
L
Bacchus
4,236
265
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role