Player Matchup

Bakasura
Bakasura
Gannicus_DF
Bakasura
Level 38
God Stats
2W - 4L
1,346 SR
Queue Stats
69W - 49L
1,554 Elo+
Party 1
Ymir
Ymir
JLR2909
Ymir
Level 8
God Stats
2W - 1L
1,695 SR
Queue Stats
26W - 26L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
PepiDifigiano
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 3
Anhur
Anhur
SchmeckSieBre
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 3
Anubis
Anubis
yj961025
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Solo
Team Averages
Level 13
1,508 SR
1,383 Elo+

VS

Team Averages
Level 39
1,550 SR
1,606 Elo+
Ymir
Ymir
Givcnchyy
Ymir
Level 11
God Stats
2W - 1L
1,521 SR
Queue Stats
8W - 5L
1,633 Elo+
Party 2
Anhur
Anhur
Grandcitto
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
SmiteIsAight
Sun Wukong
Level 20
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 4L
1,528 Elo+
Party 2
Serqet
Serqet
TdiddlySomsy
Serqet
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 48L
1,749 Elo+
Party 2
Kukulkan
Kukulkan
blue_tiger321
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gannicus_DF
Bakasura
11
1 / 3 / 2
6,761
451
2,197
9,457
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
JLR2909
Ymir
10
1 / 4 / 4
6,836
456
3,660
8,439
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PepiDifigiano
Kukulkan
11
1 / 8 / 0
6,604
440
5,692
8,687
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 6 / 2
6,868
458
8,037
9,915
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
yj961025
Anubis
10
1 / 10 / 1
6,605
440
4,882
9,037
3,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 2 / 9
7,695
513
4,706
8,973
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
13
4 / 1 / 10
7,782
519
10,430
8,681
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
SmiteIsAight
Sun Wukong
14
8 / 2 / 6
9,068
605
7,157
9,351
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
14
10 / 2 / 6
8,697
580
7,968
11,224
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
blue_tiger321
Kukulkan
16
5 / 1 / 2
9,171
611
4,350
5,289
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
7
Kills
30
31
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Gannicus_DF
Bakasura
1
3
2
0.67
W
Ymir
3
2
9
3.75
W
Anhur
4
1
10
9
L
Ymir
JLR2909
Ymir
1
4
4
0.75
L
Kukulkan
PepiDifigiano
Kukulkan
1
8
0
0.13
L
3
6
2
0.67
W
Sun Wukong
SmiteIsAight
Sun Wukong
8
2
6
5.5
W
Serqet
10
2
6
6.5
W
Kukulkan
blue_tiger321
Kukulkan
5
1
2
6
L
Anubis
yj961025
Anubis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
34,611
45,535
Taken
43,518
13,621
Mitigated
20,805
6,899
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Gannicus_DF
Bakasura
2,197
1,934
0
3,504
9,457
2,592
488
1,629
7,576
0
21,970
W
Ymir
4,706
747
0
1,395
8,973
6,757
200
4,022
4,951
15,554
0
W
Anhur
10,430
4,262
0
4,283
8,681
2,630
1,062
1,948
6,733
0
48,952
L
Ymir
JLR2909
Ymir
3,660
780
0
673
8,439
3,279
0
2,457
5,982
14,028
0
L
Kukulkan
PepiDifigiano
Kukulkan
5,692
1,124
0
0
8,687
2,491
0
2,034
6,422
35,023
0
L
8,037
3,168
0
1,888
9,915
2,073
0
2,372
7,226
0
22,002
W
Sun Wukong
SmiteIsAight
Sun Wukong
7,157
2,316
0
4,161
9,351
5,331
890
4,286
5,065
0
39,155
W
Serqet
7,968
2,515
0
4,264
11,224
4,096
245
1,884
9,340
0
44,736
W
Kukulkan
blue_tiger321
Kukulkan
4,350
524
0
1,229
5,289
1,991
176
2,094
3,195
61,781
0
L
Anubis
yj961025
Anubis
4,882
426
0
834
9,037
3,186
0
332
8,651
26,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
42,413
258
Minions Killed
406
0
Camps Cleared
0
1,230,518
Distance Traveled
1,442,581
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,761
451
76
5
0
292,836
1
W
Ymir
7,695
513
31
2
0
280,808
5
W
Anhur
7,782
519
77
5
0
247,234
4
L
Ymir
6,836
456
25
2
0
294,876
2
L
Kukulkan
6,604
440
74
5
0
253,264
4
L
Anhur
6,868
458
30
2
0
207,055
0
W
Sun Wukong
9,068
605
80
5
0
305,795
5
W
Serqet
8,697
580
78
5
0
315,453
2
W
Kukulkan
9,171
611
140
9
0
293,291
2
L
Anubis
6,605
440
53
4
0
182,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role