Player Matchup

Tiamat
Tiamat
Calamity-Vision
Tiamat
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
PALMBOOM_38
Neith
Level 8
God Stats
7W - 17L
1,340 SR
Queue Stats
11W - 21L
1,330 Elo+
Solo
Hel
Hel
petitbasque
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
tenaciousdoug02
Sun Wukong
Level 28
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo
Sol
Sol
xGAZxPincess
Sol
Level 27
God Stats
127W - 110L
1,537 SR
Queue Stats
287W - 317L
1,430 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,379 Elo+

VS

Team Averages
Level 18
1,519 SR
1,473 Elo+
Odin
Odin
Artilharianet
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Hel
Hel
HEYTORGG
Hel
Level 28
God Stats
3W - 7L
1,166 SR
Queue Stats
295W - 283L
1,409 Elo+
Solo
Nemesis
Nemesis
PHYSICAL_SNXPEZ
Nemesis
Level 7
God Stats
13W - 6L
1,804 SR
Queue Stats
20W - 16L
1,374 Elo+
Solo
Anubis
Anubis
leo47apolo
Anubis
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 1
Neith
Neith
outlaw7480
Neith
Level 23
God Stats
22W - 24L
1,624 SR
Queue Stats
97W - 92L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,250
906
4,740
9,128
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 1
7,463
933
7,843
10,812
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 1
7,095
887
3,854
11,800
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
tenaciousdoug02
Sun Wukong
10
0 / 0 / 0
4,880
610
0
0
0
13
0 / 4 / 0
7,038
880
10,470
12,118
3,448
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

144

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 16
9,365
1,171
9,255
9,222
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 9
7,964
996
2,260
2,481
1,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 2 / 11
9,183
1,148
12,516
8,917
3,916
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
leo47apolo
Anubis
16
4 / 0 / 20
9,489
1,186
10,550
6,850
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
14
4 / 0 / 9
8,301
1,038
4,506
4,098
2,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
90
2
Kills
25
25
Deaths
2
2
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
L
1
7
0
0.14
W
3
0
9
7.5
L
1
6
1
0.25
W
8
2
11
6.75
W
Anubis
leo47apolo
Anubis
4
0
20
14
W
Neith
4
0
9
8.5
L
0
8
1
0.06
L
Sun Wukong
tenaciousdoug02
Sun Wukong
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
39,087
43,858
Taken
31,568
16,114
Mitigated
20,470
7,137
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,255
1,786
0
275
9,222
9,160
0
5,265
3,841
197
16,526
L
4,740
695
0
1,175
9,128
5,105
0
1,958
7,095
11,885
0
W
2,260
269
8,113
1,917
2,481
1,290
0
1,799
630
10,467
0
L
7,843
3,957
0
1,688
10,812
3,618
0
3,236
7,501
0
21,252
W
12,516
6,297
0
1,897
8,917
3,916
0
5,253
3,496
0
20,296
W
Anubis
leo47apolo
Anubis
10,550
60
0
2,779
6,850
3,942
0
3,620
3,134
36,853
0
W
Neith
4,506
1,605
0
572
4,098
2,162
0
2,581
1,403
0
16,819
L
3,854
672
2,173
1,291
11,800
3,943
0
3,909
7,766
22,150
0
L
Sun Wukong
tenaciousdoug02
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
10,470
3,488
0
810
12,118
3,448
0
3,904
8,114
31,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
44,302
119
Minions Killed
160
3
Camps Cleared
6
466,446
Distance Traveled
741,588
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,365
1,171
23
3
0
161,020
1
L
Tiamat
7,250
906
13
2
0
96,933
0
W
Hel
7,964
996
13
2
0
172,187
0
L
Neith
7,463
933
29
4
1
124,813
2
W
Nemesis
9,183
1,148
25
3
1
155,817
0
W
Anubis
9,489
1,186
66
8
1
128,756
0
W
Neith
8,301
1,038
33
4
4
123,808
1
L
Hel
7,095
887
39
5
0
125,793
0
L
Sun Wukong
4,880
610
0
0
0
0
0
L
Sol
7,038
880
38
5
2
118,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role