Player Matchup

Cerberus
Cerberus
DRMARA
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,088 Elo+
Party 1
Anubis
Anubis
ElectroWiz
Anubis
Level 21
God Stats
8W - 9L
1,096 SR
Queue Stats
13W - 28L
1,101 Elo+
Party 1
Bellona
Bellona
Granola123
Bellona
Level 6
God Stats
1W - 6L
1,154 SR
Queue Stats
4W - 10L
1,339 Elo+
Party 1
Da Ji
Da Ji
NotStef
Da Ji
Level 12
God Stats
5W - 7L
1,001 SR
Queue Stats
7W - 14L
1,240 Elo+
Party 1
Ratatoskr
Ratatoskr
WeirdC
Ratatoskr
Level 7
God Stats
1W - 3L
1,371 SR
Queue Stats
4W - 12L
1,099 Elo+
Party 1
Team Averages
Level 10
1,224 SR
1,173 Elo+

VS

Team Averages
Level 15
1,470 SR
1,179 Elo+
Nemesis
Nemesis
AntoTulpa
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 34L
1,122 Elo+
Party 3
Athena
Athena
DarkZiro93
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 84L
1,110 Elo+
Party 3
Danzaburou
Danzaburou
Denkan7
Danzaburou
Level 18
God Stats
44W - 24L
1,487 SR
Queue Stats
82W - 69L
1,362 Elo+
Solo
Loki
Loki
cyberphoenix78
Loki
Level 18
God Stats
3W - 1L
1,602 SR
Queue Stats
13W - 25L
1,166 Elo+
Party 2
Zeus
Zeus
safires
Zeus
Level 16
God Stats
4W - 4L
1,263 SR
Queue Stats
12W - 29L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DRMARA
Cerberus
15
0 / 14 / 6
9,500
339
4,142
23,683
17,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
ElectroWiz
Anubis
18
10 / 13 / 1
12,584
449
19,233
18,792
18,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Granola123
Bellona
17
7 / 14 / 9
12,301
439
19,438
30,320
29,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
NotStef
Da Ji
15
2 / 15 / 8
10,350
370
10,058
28,732
23,094
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
WeirdC
Ratatoskr
18
9 / 13 / 7
12,791
457
14,111
26,716
21,676
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntoTulpa
Nemesis
20
15 / 8 / 13
15,102
539
20,085
25,317
18,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
DarkZiro93
Athena
18
4 / 10 / 11
12,960
463
10,667
26,417
21,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Denkan7
Danzaburou
20
35 / 0 / 8
20,637
737
47,818
24,731
10,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 7 / 16
13,573
485
11,574
15,318
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
safires
Zeus
18
5 / 5 / 13
12,348
441
14,314
10,504
3,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
129
28
Kills
68
69
Deaths
30
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AntoTulpa
Nemesis
15
8
13
2.69
L
Cerberus
DRMARA
Cerberus
0
14
6
0.21
W
Athena
DarkZiro93
Athena
4
10
11
0.95
W
Danzaburou
Denkan7
Danzaburou
35
0
8
39
L
Anubis
ElectroWiz
Anubis
10
13
1
0.81
L
Bellona
Granola123
Bellona
7
14
9
0.82
L
Da Ji
NotStef
Da Ji
2
15
8
0.4
L
Ratatoskr
WeirdC
Ratatoskr
9
13
7
0.96
W
9
7
16
2.43
W
Zeus
safires
Zeus
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,982
Damage
104,458
128,243
Taken
102,287
110,311
Mitigated
58,735
10,415
Healing
33,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AntoTulpa
Nemesis
20,085
12,436
222
7,180
25,317
18,125
1,443
5,164
19,881
0
84,169
L
Cerberus
DRMARA
Cerberus
4,142
901
0
4,436
23,683
17,744
95
2,118
21,565
28,568
0
W
Athena
DarkZiro93
Athena
10,667
5,503
294
5,055
26,417
21,403
1,458
7,722
18,045
38,416
0
W
Danzaburou
Denkan7
Danzaburou
47,818
30,640
0
20,247
24,731
10,386
1,561
7,250
17,406
0
203,726
L
Anubis
ElectroWiz
Anubis
19,233
876
39
1,432
18,792
18,258
398
3,889
14,903
59,952
0
L
Bellona
Granola123
Bellona
19,438
5,864
0
1,551
30,320
29,539
0
9,016
21,304
15,541
32,980
L
Da Ji
NotStef
Da Ji
10,058
2,948
331
1,209
28,732
23,094
253
5,134
23,598
0
28,897
L
Ratatoskr
WeirdC
Ratatoskr
14,111
7,042
343
1,074
26,716
21,676
530
4,824
21,892
0
46,961
W
11,574
3,006
0
719
15,318
5,494
4,368
4,418
10,876
0
62,362
W
Zeus
safires
Zeus
14,314
1,106
0
150
10,504
3,327
638
3,131
7,303
51,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
74,620
307
Minions Killed
563
0
Camps Cleared
0
2,053,359
Distance Traveled
2,290,404
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,102
539
106
4
0
478,740
0
L
Cerberus
9,500
339
42
2
0
371,210
2
W
Athena
12,960
463
42
2
0
374,524
1
W
Danzaburou
20,637
737
253
9
0
494,472
5
L
Anubis
12,584
449
93
3
0
348,324
0
L
Bellona
12,301
439
73
3
0
439,859
0
L
Da Ji
10,350
370
35
1
0
434,819
0
L
Ratatoskr
12,791
457
64
2
0
459,147
0
W
Loki
13,573
485
82
3
0
501,709
1
W
Zeus
12,348
441
80
3
0
440,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role