Player Matchup

Anubis
Anubis
Deadpan
Anubis
Level 113
God Stats
0W - 2L
1,495 SR
Queue Stats
28W - 33L
1,368 Elo+
Party 1
Fenrir
Fenrir
Nexuzium
Fenrir
Level 58
God Stats
9W - 10L
1,979 SR
Queue Stats
44W - 54L
1,427 Elo+
Party 1
Sol
Sol
Ztine
Sol
Level 8
God Stats
7W - 8L
1,588 SR
Queue Stats
43W - 51L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
olddino
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,775 SR
Queue Stats
23W - 31L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
welzia
Amaterasu
Level 43
God Stats
1W - 1L
1,703 SR
Queue Stats
29W - 34L
1,400 Elo+
Party 1
Team Averages
Level 57
1,708 SR
1,402 Elo+

VS

Team Averages
Level 102
1,479 SR
1,490 Elo+
Heimdallr
Heimdallr
AmberCherry
Heimdallr
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
201W - 173L
1,568 Elo+
Solo
Kukulkan
Kukulkan
Derresh
Kukulkan
Level 108
God Stats
40W - 33L
1,498 SR
Queue Stats
41W - 38L
1,429 Elo+
Solo
Fenrir
Fenrir
OpicakMaty
Fenrir
Level 45
God Stats
27W - 21L
1,630 SR
Queue Stats
157W - 155L
1,480 Elo+
Solo
Tiamat
Tiamat
RydaX
Tiamat
Level 125
God Stats
11W - 7L
1,482 SR
Queue Stats
166W - 158L
1,471 Elo+
Solo
Bellona
Bellona
Сабудай
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deadpan
Anubis
20
4 / 7 / 11
14,782
985
11,089
19,483
17,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Nexuzium
Fenrir
20
2 / 12 / 14
13,350
890
11,317
26,094
20,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Ztine
Sol
20
1 / 4 / 13
13,144
876
10,416
12,776
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
olddino
Ah Muzen Cab
20
6 / 5 / 12
15,409
1,027
20,115
19,676
8,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
welzia
Amaterasu
20
9 / 8 / 9
15,777
1,052
21,947
32,277
29,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmberCherry
Heimdallr
20
8 / 3 / 21
15,826
1,055
26,981
15,467
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Derresh
Kukulkan
20
10 / 3 / 16
16,217
1,081
24,037
8,933
3,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
OpicakMaty
Fenrir
20
11 / 2 / 16
16,141
1,076
12,785
13,978
11,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
RydaX
Tiamat
20
5 / 6 / 22
14,943
996
27,495
16,780
14,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 22
13,872
925
14,722
22,506
30,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
133
22
Kills
36
36
Deaths
22
59
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmberCherry
Heimdallr
8
3
21
6.17
L
Anubis
Deadpan
Anubis
4
7
11
1.36
W
Kukulkan
Derresh
Kukulkan
10
3
16
6
L
Fenrir
Nexuzium
Fenrir
2
12
14
0.75
W
Fenrir
OpicakMaty
Fenrir
11
2
16
9.5
W
Tiamat
RydaX
Tiamat
5
6
22
2.67
L
Sol
Ztine
Sol
1
4
13
1.88
L
Ah Muzen Cab
olddino
Ah Muzen Cab
6
5
12
2.4
L
Amaterasu
welzia
Amaterasu
9
8
9
1.69
W
2
8
22
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
106,020
110,306
Taken
77,664
79,105
Mitigated
67,572
23,736
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmberCherry
Heimdallr
26,981
11,737
0
1,828
15,467
7,069
0
3,604
11,863
0
62,418
L
Anubis
Deadpan
Anubis
11,089
139
782
4,325
19,483
17,261
0
7,220
12,263
63,406
0
W
Kukulkan
Derresh
Kukulkan
24,037
1,447
1,635
1,886
8,933
3,685
0
1,148
7,785
83,365
0
L
Fenrir
Nexuzium
Fenrir
11,317
2,811
0
521
26,094
20,371
0
11,545
14,549
134
21,932
W
Fenrir
OpicakMaty
Fenrir
12,785
3,179
0
1,050
13,978
11,411
0
3,814
10,164
0
16,736
W
Tiamat
RydaX
Tiamat
27,495
1,776
0
2,265
16,780
14,572
0
5,142
11,638
52,618
0
L
Sol
Ztine
Sol
10,416
1,455
0
2,029
12,776
4,161
0
8,937
3,839
22,690
0
L
Ah Muzen Cab
olddino
Ah Muzen Cab
20,115
15,827
182
6,669
19,676
8,107
0
11,246
8,430
0
63,868
L
Amaterasu
welzia
Amaterasu
21,947
9,572
315
8,913
32,277
29,205
0
13,430
18,846
0
51,459
W
14,722
2,596
0
351
22,506
30,835
0
7,931
14,575
855
23,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,462
Gold Earned
76,999
338
Minions Killed
341
13
Camps Cleared
7
1,632,534
Distance Traveled
1,484,210
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,826
1,055
82
5
4
295,076
0
L
Anubis
14,782
985
146
10
1
334,291
0
W
Kukulkan
16,217
1,081
171
11
2
304,826
0
L
Fenrir
13,350
890
19
1
2
314,317
0
W
Fenrir
16,141
1,076
27
2
0
335,824
2
W
Tiamat
14,943
996
50
3
0
277,074
0
L
Sol
13,144
876
28
2
0
272,971
0
L
Ah Muzen Cab
15,409
1,027
78
5
3
314,909
0
L
Amaterasu
15,777
1,052
67
4
7
396,046
0
W
Bellona
13,872
925
11
1
1
271,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role