Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Androssee
Hou Yi
Level 28
God Stats
47W - 30L
1,573 SR
Queue Stats
125W - 129L
1,467 Elo+
Party 1
Discordia
Discordia
BussyLipz
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dragonboiii
Anubis
Level 22
God Stats
4W - 2L
1,874 SR
Queue Stats
8W - 6L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
reconrpo12
Erlang Shen
Level 76
God Stats
2W - 2L
1,295 SR
Queue Stats
147W - 114L
1,463 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,492 Elo+

VS

Team Averages
Level 65
1,394 SR
1,443 Elo+
Arachne
Arachne
Denise77
Arachne
Level 69
God Stats
55W - 65L
1,452 SR
Queue Stats
119W - 121L
1,430 Elo+
Party 2
Merlin
Merlin
Germanfreak
Merlin
Level 53
God Stats
16W - 19L
1,398 SR
Queue Stats
175W - 174L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
Headshot8814
Cthulhu
Level 65
God Stats
46W - 30L
1,451 SR
Queue Stats
176W - 153L
1,430 Elo+
Party 2
Izanami
Izanami
PrettyKitten740
Izanami
Level 65
God Stats
7W - 5L
1,256 SR
Queue Stats
143W - 115L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
xizuhox
Ratatoskr
Level 74
God Stats
8W - 3L
1,414 SR
Queue Stats
213W - 190L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 5 / 5
7,903
439
5,777
19,648
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Androssee
Hou Yi
11
3 / 9 / 4
7,712
428
13,117
18,378
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
BussyLipz
Discordia
14
1 / 5 / 4
8,787
488
7,365
11,215
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
3 / 8 / 2
8,679
482
8,748
11,901
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
reconrpo12
Erlang Shen
12
3 / 8 / 4
7,676
426
7,335
16,402
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Denise77
Arachne
16
9 / 0 / 10
10,911
606
9,496
10,360
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
15
2 / 4 / 5
9,811
545
6,320
9,510
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Headshot8814
Cthulhu
15
2 / 3 / 12
9,186
510
10,723
16,828
10,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
14 / 3 / 4
11,560
642
22,491
19,406
6,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
xizuhox
Ratatoskr
17
8 / 1 / 10
10,795
600
12,556
12,373
7,847
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
11
Kills
35
35
Deaths
11
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
5
0.7
L
Hou Yi
Androssee
Hou Yi
3
9
4
0.56
L
Discordia
BussyLipz
Discordia
1
5
4
0.6
W
Arachne
Denise77
Arachne
9
0
10
14
L
Anubis
3
8
2
0.5
W
Merlin
2
4
5
1.13
W
Cthulhu
Headshot8814
Cthulhu
2
3
12
2.67
W
14
3
4
5.33
L
Erlang Shen
reconrpo12
Erlang Shen
3
8
4
0.63
W
Ratatoskr
xizuhox
Ratatoskr
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
61,586
77,544
Taken
68,477
30,570
Mitigated
34,182
23,108
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,777
1,695
3,539
7,898
19,648
10,351
204
4,291
15,285
22,198
0
L
Hou Yi
Androssee
Hou Yi
13,117
6,985
0
3,728
18,378
5,125
811
3,245
14,991
0
40,087
L
Discordia
BussyLipz
Discordia
7,365
79
0
1,375
11,215
3,768
121
3,454
7,167
52,807
0
W
Arachne
Denise77
Arachne
9,496
5,837
0
4,073
10,360
5,738
1,494
2,855
7,352
103
62,581
L
Anubis
8,748
947
267
2,893
11,901
5,245
1,351
1,273
10,255
47,471
0
W
Merlin
6,320
328
0
1,578
9,510
3,052
2,135
3,571
5,547
47,972
0
W
Cthulhu
Headshot8814
Cthulhu
10,723
398
722
3,443
16,828
10,640
39
5,693
11,055
39,287
0
W
22,491
17,439
0
11,452
19,406
6,905
3,558
4,118
15,214
0
99,475
L
Erlang Shen
reconrpo12
Erlang Shen
7,335
3,582
0
3,408
16,402
6,081
98
4,030
12,162
0
30,138
W
Ratatoskr
xizuhox
Ratatoskr
12,556
3,032
0
4,608
12,373
7,847
1,165
4,906
7,419
0
62,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
52,263
354
Minions Killed
501
0
Camps Cleared
0
1,474,432
Distance Traveled
1,726,389
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,903
439
41
2
0
290,837
2
L
Hou Yi
7,712
428
68
4
0
280,401
4
L
Discordia
8,787
488
100
6
0
312,049
6
W
Arachne
10,911
606
105
6
0
384,362
3
L
Anubis
8,679
482
95
5
0
272,854
3
W
Merlin
9,811
545
98
5
0
318,510
4
W
Cthulhu
9,186
510
57
3
0
324,453
1
W
Izanami
11,560
642
148
8
0
291,855
1
L
Erlang Shen
7,676
426
50
3
0
318,291
5
W
Ratatoskr
10,795
600
93
5
0
407,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role