Player Matchup

Ares
Ares
Ayepeak53
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 376L
1,442 Elo+
Party 3
Scylla
Scylla
MAGMA9204
Scylla
Level 46
God Stats
12W - 14L
1,500 SR
Queue Stats
255W - 250L
1,629 Elo+
Party 2
Izanami
Izanami
Mothzzy
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,230 Elo+
Party 2
Anubis
Anubis
SayHiii2God
Anubis
Level 41
God Stats
7W - 14L
1,627 SR
Queue Stats
518W - 493L
1,416 Elo+
Party 3
Arachne
Arachne
Tolkiens Hunter
Arachne
Level 40
God Stats
4W - 9L
1,398 SR
Queue Stats
38W - 60L
1,313 Elo+
Solo
Team Averages
Level 40
1,505 SR
1,406 Elo+

VS

Team Averages
Level 46
1,447 SR
1,436 Elo+
Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BlusteryTax01
Poseidon
Level 43
God Stats
6W - 8L
1,355 SR
Queue Stats
44W - 38L
1,462 Elo+
Solo
Ne Zha
Ne Zha
CruzySauce305
Ne Zha
Level 87
God Stats
18W - 17L
1,484 SR
Queue Stats
64W - 81L
1,349 Elo+
Party 1
Cerberus
Cerberus
RevisedMarrow29
Cerberus
Level 25
God Stats
19W - 11L
1,558 SR
Queue Stats
211W - 199L
1,370 Elo+
Party 1
Neith
Neith
Stokally
Neith
Level 31
God Stats
2W - 0L
1,337 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 4 / 0
5,502
459
3,463
7,656
4,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
MAGMA9204
Scylla
7
0 / 4 / 1
4,943
412
1,674
6,356
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Izanami
Mothzzy
Izanami
8
0 / 4 / 0
5,007
417
1,703
4,567
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
1 / 4 / 0
5,369
447
3,560
7,753
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 0
6,444
537
3,134
8,521
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 0
6,792
566
3,742
5,587
2,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
BlusteryTax01
Poseidon
12
3 / 1 / 4
7,098
592
6,199
4,138
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 3
6,983
582
4,690
6,652
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
12
5 / 1 / 3
7,197
600
4,298
6,809
3,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Stokally
Neith
10
1 / 1 / 3
6,146
512
3,527
5,330
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
18
18
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
0
5
L
Ares
1
4
0
0.25
W
Poseidon
BlusteryTax01
Poseidon
3
1
4
5
W
4
0
3
5.5
L
Scylla
MAGMA9204
Scylla
0
4
1
0.13
L
Izanami
Mothzzy
Izanami
0
4
0
0
W
Cerberus
5
1
3
6.5
L
Anubis
1
4
0
0.25
W
Neith
Stokally
Neith
1
1
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,534
Damage
22,456
34,853
Taken
28,516
13,574
Mitigated
10,908
5,197
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,742
619
0
1,102
5,587
2,334
0
731
4,856
0
25,469
L
Ares
3,463
239
0
61
7,656
4,510
0
3,212
4,396
15,211
0
W
Poseidon
BlusteryTax01
Poseidon
6,199
977
0
1,123
4,138
953
1,525
2,641
1,497
38,103
0
W
4,690
2,511
0
2,594
6,652
2,057
621
1,344
5,308
0
34,150
L
Scylla
MAGMA9204
Scylla
1,674
321
0
788
6,356
1,936
0
1,741
4,439
13,606
0
L
Izanami
Mothzzy
Izanami
1,703
1,332
0
0
4,567
949
0
1,801
2,766
0
21,524
W
Cerberus
4,298
812
0
1,628
6,809
3,998
237
1,952
4,857
32,645
0
L
Anubis
3,560
34
111
2,827
7,753
3,474
0
2,726
4,595
22,988
0
W
Neith
Stokally
Neith
3,527
2,043
391
3,000
5,330
1,566
2,250
2,029
3,301
0
26,037
L
3,134
2,235
0
1,410
8,521
2,705
769
325
8,160
0
34,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
34,216
202
Minions Killed
339
0
Camps Cleared
0
941,721
Distance Traveled
1,153,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,792
566
57
5
0
242,196
1
L
Ares
5,502
459
27
2
0
198,110
0
W
Poseidon
7,098
592
87
7
0
223,336
1
W
Ne Zha
6,983
582
60
5
0
257,888
0
L
Scylla
4,943
412
25
2
0
144,854
1
L
Izanami
5,007
417
47
4
0
184,185
0
W
Cerberus
7,197
600
91
8
0
249,769
0
L
Anubis
5,369
447
33
3
0
188,410
0
W
Neith
6,146
512
44
4
0
179,837
2
L
Arachne
6,444
537
70
6
0
226,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role