Player Matchup

Terra
Terra
Ahzrel
Terra
Level 11
God Stats
3W - 1L
1,282 SR
Queue Stats
19W - 19L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
Cyrêr
Cthulhu
Level 15
God Stats
4W - 1L
1,734 SR
Queue Stats
14W - 13L
1,435 Elo+
Party 2
Hades
Hades
Manches
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Solo
Freya
Freya
Monk3y478
Freya
Level 16
God Stats
3W - 3L
1,305 SR
Queue Stats
29W - 23L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
Rawpwnzl
Hou Yi
Level 24
God Stats
22W - 25L
1,437 SR
Queue Stats
276W - 293L
1,448 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,359 Elo+

VS

Team Averages
Level 12
1,500 SR
1,500 Elo+
Anhur
Anhur
Brindoran
Anhur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
JackyBlue87
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
JeanneLuc
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
KoKobob
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Slíp
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ahzrel
Terra
16
4 / 0 / 24
10,227
1,278
6,334
6,688
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Cyrêr
Cthulhu
15
3 / 0 / 19
8,832
1,104
8,837
6,692
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Manches
Hades
15
11 / 1 / 14
9,994
1,249
16,815
9,429
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Monk3y478
Freya
16
12 / 0 / 13
9,750
1,219
16,476
6,238
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Rawpwnzl
Hou Yi
16
9 / 0 / 20
9,873
1,234
15,147
3,478
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

416

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brindoran
Anhur
13
0 / 10 / 1
7,569
946
5,131
14,671
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
JackyBlue87
Guan Yu
12
0 / 13 / 0
6,913
864
4,411
18,506
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
JeanneLuc
Yemoja
12
0 / 5 / 0
7,118
890
1,002
10,783
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
KoKobob
Tiamat
12
1 / 5 / 0
7,748
969
7,242
15,357
9,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
Slíp
Baba Yaga
12
0 / 6 / 0
7,165
896
4,698
11,213
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
2
39
Kills
1
1
Deaths
39
90
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
Ahzrel
Terra
4
0
24
16
L
Anhur
Brindoran
Anhur
0
10
1
0.05
W
Cthulhu
Cyrêr
Cthulhu
3
0
19
12.5
L
Guan Yu
JackyBlue87
Guan Yu
0
13
0
0
L
Yemoja
JeanneLuc
Yemoja
0
5
0
0
L
Tiamat
KoKobob
Tiamat
1
5
0
0.2
W
Hades
Manches
Hades
11
1
14
18
W
Freya
Monk3y478
Freya
12
0
13
18.5
W
Hou Yi
Rawpwnzl
Hou Yi
9
0
20
19
L
Baba Yaga
Slíp
Baba Yaga
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,609
Damage
22,484
32,525
Taken
70,530
23,707
Mitigated
40,441
15,326
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ahzrel
Terra
6,334
2,181
1,871
2,162
6,688
6,938
0
3,386
3,202
14,428
0
L
Anhur
Brindoran
Anhur
5,131
3,028
0
1,194
14,671
5,502
0
11,004
3,517
0
12,624
W
Cthulhu
Cyrêr
Cthulhu
8,837
619
685
965
6,692
6,414
0
1,795
4,852
17,217
0
L
Guan Yu
JackyBlue87
Guan Yu
4,411
1,016
504
741
18,506
15,025
0
8,845
9,461
0
10,225
L
Yemoja
JeanneLuc
Yemoja
1,002
853
255
167
10,783
5,649
0
7,842
2,866
2,753
0
L
Tiamat
KoKobob
Tiamat
7,242
995
191
1,726
15,357
9,735
0
12,120
3,162
15,005
0
W
Hades
Manches
Hades
16,815
2,986
384
2,872
9,429
6,254
0
3,404
4,913
27,770
0
W
Freya
Monk3y478
Freya
16,476
6,145
0
4,787
6,238
2,536
0
3,145
3,018
36,466
0
W
Hou Yi
Rawpwnzl
Hou Yi
15,147
10,024
0
1,600
3,478
1,565
0
1,212
2,241
0
31,608
L
Baba Yaga
Slíp
Baba Yaga
4,698
780
61
2,089
11,213
4,530
0
8,101
3,062
19,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
36,513
159
Minions Killed
69
7
Camps Cleared
2
789,686
Distance Traveled
488,022
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,227
1,278
21
3
0
180,884
2
L
Anhur
7,569
946
28
4
0
107,825
0
W
Cthulhu
8,832
1,104
22
3
1
158,940
0
L
Guan Yu
6,913
864
9
1
0
88,001
2
L
Yemoja
7,118
890
2
0
0
67,045
2
L
Tiamat
7,748
969
9
1
2
135,681
2
W
Hades
9,994
1,249
26
3
3
156,242
3
W
Freya
9,750
1,219
44
6
0
153,658
0
W
Hou Yi
9,873
1,234
46
6
3
139,962
0
L
Baba Yaga
7,165
896
21
3
0
89,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role