Player Matchup

Tiamat
Tiamat
Aceror
Tiamat
Level 99
God Stats
2W - 2L
1,644 SR
Queue Stats
65W - 45L
1,560 Elo+
Party 2
Ganesha
Ganesha
ImManic
Ganesha
Level 155
God Stats
1W - 0L
1,714 SR
Queue Stats
11W - 6L
1,324 Elo+
Party 2
Achilles
Achilles
MCdaGrinder
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
seppukkuu
Mercury
Level 147
God Stats
23W - 17L
1,522 SR
Queue Stats
73W - 54L
1,460 Elo+
Party 2
Team Averages
Level 137
1,595 SR
1,461 Elo+

VS

Team Averages
Level 113
1,458 SR
1,500 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
blakos_6
Tyr
Level 78
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
kalechips4u
Ullr
Level 121
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aceror
Tiamat
15
1 / 1 / 5
9,223
769
8,333
6,464
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ImManic
Ganesha
15
0 / 0 / 9
9,508
792
6,419
9,017
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
MCdaGrinder
Achilles
15
4 / 1 / 4
9,136
761
8,150
10,200
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
seppukkuu
Mercury
17
11 / 1 / 3
10,625
885
14,463
7,926
3,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 5 / 1
8,323
694
4,040
14,444
11,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
 
Kukulkan
14
0 / 2 / 0
8,104
675
6,085
8,480
3,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 1
7,748
646
4,842
12,161
9,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 2 / 1
8,067
672
4,448
8,040
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
1
0.3
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Tiamat
Aceror
Tiamat
1
1
5
3.5
W
Ganesha
ImManic
Ganesha
0
0
9
4.5
W
Achilles
MCdaGrinder
Achilles
4
1
4
6
L
1
7
1
0.21
L
0
2
1
0.25
W
Mercury
seppukkuu
Mercury
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
19,415
33,607
Taken
43,125
26,003
Mitigated
27,139
8,542
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,040
74
342
1,314
14,444
11,007
30
3,424
10,478
18,157
0
L
Kukulkan
 
Kukulkan
6,085
470
0
780
8,480
3,116
0
5,849
2,255
37,708
0
W
Tiamat
Aceror
Tiamat
8,333
1,502
0
2,410
6,464
5,732
1,414
3,710
2,754
38,110
0
W
Ganesha
ImManic
Ganesha
6,419
1,580
0
1,175
9,017
8,754
213
2,673
6,344
25,078
0
W
Achilles
MCdaGrinder
Achilles
8,150
3,315
0
4,129
10,200
7,949
957
3,224
6,976
0
25,510
L
4,842
532
0
1,351
12,161
9,607
36
3,116
8,902
0
16,600
L
4,448
2,923
0
1,308
8,040
3,409
469
2,174
5,841
0
30,746
W
Mercury
seppukkuu
Mercury
14,463
8,059
0
828
7,926
3,568
1,684
1,208
6,718
0
41,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
32,242
223
Minions Killed
221
12
Camps Cleared
9
972,386
Distance Traveled
797,877
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,323
694
28
2
3
204,632
1
L
Kukulkan
8,104
675
95
8
2
206,910
4
W
Tiamat
9,223
769
79
7
5
219,916
3
W
Ganesha
9,508
792
24
2
1
225,196
3
W
Achilles
9,136
761
40
3
1
235,442
2
L
Tyr
7,748
646
31
3
2
198,752
1
L
Ullr
8,067
672
67
6
2
187,583
2
W
Mercury
10,625
885
80
7
5
291,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role