Player Matchup

Hachiman
Hachiman
DarkEdwardWings
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,346 Elo+
Party 1
Susano
Susano
KmsJulian
Susano
Level 29
God Stats
14W - 21L
1,521 SR
Queue Stats
46W - 50L
1,235 Elo+
Solo
Olorun
Olorun
PlumBlossom
Olorun
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 73L
1,346 Elo+
Party 1
King Arthur
King Arthur
jackreynolds12
King Arthur
Level 22
God Stats
23W - 20L
1,599 SR
Queue Stats
61W - 69L
1,439 Elo+
Solo
Yemoja
Yemoja
mavisahin
Yemoja
Level 17
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 6L
1,116 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,297 Elo+

VS

Team Averages
Level 19
1,465 SR
1,366 Elo+
Guan Yu
Guan Yu
ARZdz
Guan Yu
Level 6
God Stats
4W - 1L
1,576 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 2
Bellona
Bellona
Dosezz
Bellona
Level 34
God Stats
3W - 4L
1,272 SR
Queue Stats
297W - 365L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
Silentknight007
Danzaburou
Level 23
God Stats
13W - 16L
1,371 SR
Queue Stats
125W - 134L
1,324 Elo+
Party 3
Set
Set
X-xSyn3rGyx-X_
Set
Level 17
God Stats
5W - 5L
1,568 SR
Queue Stats
7W - 9L
1,317 Elo+
Party 2
Neith
Neith
кирмих
Neith
Level 17
God Stats
24W - 25L
1,537 SR
Queue Stats
29W - 33L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 7 / 0
7,287
384
4,319
11,633
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
KmsJulian
Susano
15
9 / 6 / 2
10,453
550
14,008
14,456
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
15
3 / 8 / 1
9,192
484
8,056
17,306
7,645
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
jackreynolds12
King Arthur
12
2 / 8 / 3
8,038
423
9,490
22,699
14,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
mavisahin
Yemoja
10
1 / 10 / 5
7,718
406
3,975
14,376
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARZdz
Guan Yu
14
1 / 4 / 1
9,206
485
2,717
10,065
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Dosezz
Bellona
16
9 / 2 / 7
11,109
585
20,622
15,227
16,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Silentknight007
Danzaburou
18
14 / 2 / 4
12,705
669
19,185
12,517
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 2
9,941
523
3,476
13,753
6,191
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
12 / 2 / 9
12,056
635
20,000
14,974
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
16
Kills
39
39
Deaths
16
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ARZdz
Guan Yu
1
4
1
0.38
L
Hachiman
1
7
0
0.14
W
Bellona
Dosezz
Bellona
9
2
7
6.25
L
Susano
KmsJulian
Susano
9
6
2
1.67
L
Olorun
3
8
1
0.44
W
Danzaburou
Silentknight007
Danzaburou
14
2
4
8
W
3
6
2
0.67
L
King Arthur
jackreynolds12
King Arthur
2
8
3
0.44
L
Yemoja
mavisahin
Yemoja
1
10
5
0.35
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
66,000
80,470
Taken
66,536
39,959
Mitigated
42,716
14,214
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ARZdz
Guan Yu
2,717
92
365
1,772
10,065
9,312
1,460
1,741
8,324
0
38,025
L
Hachiman
4,319
2,556
0
2,313
11,633
3,321
276
0
11,633
0
25,374
W
Bellona
Dosezz
Bellona
20,622
11,932
0
4,329
15,227
16,178
1,411
342
14,885
0
51,451
L
Susano
KmsJulian
Susano
14,008
3,332
0
2,436
14,456
6,014
0
0
14,456
0
41,318
L
Olorun
8,056
4,529
0
4,078
17,306
7,645
2,154
0
17,281
43,301
0
W
Danzaburou
Silentknight007
Danzaburou
19,185
10,677
0
2,005
12,517
4,732
4,130
5,727
6,790
0
73,393
W
3,476
2,440
0
2,817
13,753
6,191
426
947
12,806
0
73,807
L
King Arthur
jackreynolds12
King Arthur
9,490
1,407
0
4,047
22,699
14,193
0
0
22,578
0
29,858
L
Yemoja
mavisahin
Yemoja
3,975
1,169
812
528
14,376
8,786
0
0
14,376
13,087
0
W
20,000
10,441
0
6,580
14,974
6,303
7,010
3,274
11,700
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
55,017
249
Minions Killed
495
0
Camps Cleared
0
1,464,005
Distance Traveled
1,722,368
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,206
485
76
4
0
347,861
0
L
Hachiman
7,287
384
44
2
0
215,585
2
W
Bellona
11,109
585
85
4
0
377,981
1
L
Susano
10,453
550
63
3
0
366,188
0
L
Olorun
9,192
484
79
4
0
291,717
4
W
Danzaburou
12,705
669
108
6
0
358,471
1
W
Set
9,941
523
114
6
0
324,585
0
L
King Arthur
8,038
423
50
3
0
343,557
1
L
Yemoja
7,718
406
13
1
0
246,958
0
W
Neith
12,056
635
112
6
0
313,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role