Player Matchup

Bellona
Bellona
Condog876
Bellona
Level 16
God Stats
5W - 5L
1,560 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 1
Agni
Agni
Eecoaa
Agni
Level 27
God Stats
13W - 8L
1,536 SR
Queue Stats
22W - 19L
1,474 Elo+
Party 1
Set
Set
Lazafacts
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
no-ob-gam-er
Neith
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 27L
1,570 Elo+
Party 1
Bakasura
Bakasura
rhysmeagher10
Bakasura
Level 29
God Stats
9W - 6L
1,672 SR
Queue Stats
26W - 29L
1,457 Elo+
Party 1
Team Averages
Level 19
1,554 SR
1,492 Elo+

VS

Team Averages
Level 12
1,436 SR
1,343 Elo+
Fenrir
Fenrir
BiggyBen
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 132L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sad-boy-sebas
Tsukuyomi
Level 7
God Stats
2W - 8L
1,206 SR
Queue Stats
56W - 52L
1,150 Elo+
Solo
Kali
Kali
SteamedBacon602
Kali
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
coolperson1379
Ymir
Level 6
God Stats
6W - 8L
1,474 SR
Queue Stats
34W - 29L
1,252 Elo+
Solo
Hun Batz
Hun Batz
hugoo_blz
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Condog876
Bellona
15
4 / 2 / 2
9,221
615
4,804
7,394
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Eecoaa
Agni
15
6 / 1 / 8
9,002
600
6,967
6,965
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 9 / 7
7,528
502
3,495
10,889
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
16 / 0 / 3
10,179
679
14,313
7,671
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
rhysmeagher10
Bakasura
9
0 / 0 / 0
6,502
433
437
3,958
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiggyBen
Fenrir
12
3 / 4 / 2
7,444
496
4,034
9,798
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Sad-boy-sebas
Tsukuyomi
9
3 / 8 / 1
6,366
424
6,212
11,557
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 9 / 1
6,088
406
2,754
12,019
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
6,040
403
1,593
6,953
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
hugoo_blz
Hun Batz
10
1 / 7 / 1
6,053
404
1,500
9,777
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
31
Kills
9
12
Deaths
31
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BiggyBen
Fenrir
3
4
2
1
W
Bellona
Condog876
Bellona
4
2
2
2.5
W
Agni
Eecoaa
Agni
6
1
8
10
W
5
9
7
0.94
L
Tsukuyomi
Sad-boy-sebas
Tsukuyomi
3
8
1
0.44
L
1
9
1
0.17
L
1
3
1
0.5
L
Hun Batz
hugoo_blz
Hun Batz
1
7
1
0.21
W
16
0
3
17.5
W
Bakasura
rhysmeagher10
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
16,093
36,877
Taken
50,104
15,839
Mitigated
20,626
8,303
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BiggyBen
Fenrir
4,034
977
0
1,860
9,798
7,299
0
1,454
8,276
0
45,340
W
Bellona
Condog876
Bellona
4,804
1,982
0
2,969
7,394
5,894
1,832
1,196
6,198
0
43,838
W
Agni
Eecoaa
Agni
6,967
215
0
480
6,965
2,187
234
45
6,920
38,227
0
W
3,495
2,127
0
469
10,889
3,733
333
150
10,739
0
17,374
L
Tsukuyomi
Sad-boy-sebas
Tsukuyomi
6,212
1,797
0
1,466
11,557
3,188
123
1,998
9,335
0
25,617
L
2,754
1,224
0
688
12,019
3,582
563
1,653
10,106
0
20,478
L
1,593
672
0
180
6,953
3,907
0
944
5,969
16,001
0
L
Hun Batz
hugoo_blz
Hun Batz
1,500
299
0
1,562
9,777
2,650
239
314
9,451
0
20,476
W
14,313
6,698
0
1,654
7,671
2,860
2,966
202
7,469
0
62,320
W
Bakasura
rhysmeagher10
Bakasura
437
437
0
2,731
3,958
1,165
0
0
3,958
0
16,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
31,991
344
Minions Killed
223
0
Camps Cleared
0
1,241,273
Distance Traveled
1,261,608
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,444
496
75
5
0
256,397
0
W
Bellona
9,221
615
86
6
0
260,506
0
W
Agni
9,002
600
87
6
0
300,766
0
W
Set
7,528
502
32
2
0
282,190
1
L
Tsukuyomi
6,366
424
41
3
0
240,737
0
L
Kali
6,088
406
36
2
0
238,820
3
L
Ymir
6,040
403
31
2
0
254,938
3
L
Hun Batz
6,053
404
40
3
0
270,716
0
W
Neith
10,179
679
82
5
0
240,107
0
W
Bakasura
6,502
433
57
4
0
157,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role