Player Matchup

Set
Set
Henryzet0411
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,243 Elo+
Party 2
Ymir
Ymir
Leonhard85
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,258 Elo+
Party 2
Anubis
Anubis
Louiszet
Anubis
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
7W - 19L
1,162 Elo+
Party 2
Cthulhu
Cthulhu
Maxi_AwP
Cthulhu
Level 7
God Stats
1W - 2L
1,712 SR
Queue Stats
5W - 11L
1,238 Elo+
Party 2
Neith
Neith
PillePopTry4U
Neith
Level 14
God Stats
3W - 11L
1,321 SR
Queue Stats
49W - 71L
1,391 Elo+
Solo
Team Averages
Level 12
1,507 SR
1,258 Elo+

VS

Team Averages
Level 22
1,661 SR
1,390 Elo+
Osiris
Osiris
EPH95
Osiris
Level 25
God Stats
11W - 3L
1,935 SR
Queue Stats
22W - 20L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
Ordrin020113
Ratatoskr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,333 Elo+
Solo
Xbalanque
Xbalanque
Presedinho
Xbalanque
Level 27
God Stats
4W - 2L
1,683 SR
Queue Stats
7W - 16L
1,206 Elo+
Party 1
Zhong Kui
Zhong Kui
bespoketalex
Zhong Kui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 91L
1,386 Elo+
Solo
Sol
Sol
oScarSenpay
Sol
Level 18
God Stats
8W - 6L
1,688 SR
Queue Stats
120W - 114L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
10,913
455
7,497
19,560
10,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
4 / 13 / 3
11,027
459
8,431
28,327
23,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Louiszet
Anubis
18
4 / 12 / 3
12,038
502
17,409
23,202
11,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Maxi_AwP
Cthulhu
14
3 / 6 / 4
10,471
436
8,288
14,434
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 3
13,881
578
14,914
18,143
8,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EPH95
Osiris
17
3 / 3 / 1
10,475
436
9,076
17,158
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Ordrin020113
Ratatoskr
17
4 / 2 / 8
11,178
466
4,310
16,380
7,515
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Presedinho
Xbalanque
18
10 / 4 / 12
12,312
513
22,059
12,289
4,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
bespoketalex
Zhong Kui
18
12 / 5 / 4
12,599
525
22,181
20,582
15,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 5 / 12
11,854
494
20,593
17,583
5,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
19
Kills
36
36
Deaths
19
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
EPH95
Osiris
3
3
1
1.17
L
4
3
1
1.5
L
4
13
3
0.42
L
Anubis
Louiszet
Anubis
4
12
3
0.46
L
Cthulhu
Maxi_AwP
Cthulhu
3
6
4
0.83
W
Ratatoskr
Ordrin020113
Ratatoskr
4
2
8
4
L
4
2
3
2.75
W
Xbalanque
Presedinho
Xbalanque
10
4
12
4
W
Zhong Kui
bespoketalex
Zhong Kui
12
5
4
2.8
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,539
Damage
78,219
103,666
Taken
83,992
67,407
Mitigated
47,817
23,358
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
EPH95
Osiris
9,076
972
0
4,490
17,158
14,473
0
2,936
14,222
0
54,290
L
7,497
3,504
0
3,903
19,560
10,922
0
6,099
13,436
0
62,189
L
8,431
1,786
0
2,453
28,327
23,313
144
11,841
16,436
37,001
0
L
Anubis
Louiszet
Anubis
17,409
1,257
0
6,884
23,202
11,736
1,176
14,542
8,585
58,777
0
L
Cthulhu
Maxi_AwP
Cthulhu
8,288
316
0
1,201
14,434
12,691
0
6,135
8,299
32,894
0
W
Ratatoskr
Ordrin020113
Ratatoskr
4,310
947
0
5,060
16,380
7,515
1,297
3,669
12,661
0
47,752
L
14,914
7,115
0
8,917
18,143
8,745
5,011
4,157
13,411
0
119,663
W
Xbalanque
Presedinho
Xbalanque
22,059
12,473
1,963
1,661
12,289
4,645
3,231
7,595
4,694
0
75,853
W
Zhong Kui
bespoketalex
Zhong Kui
22,181
5,095
0
3,183
20,582
15,278
1,531
11,420
9,162
68,011
0
W
20,593
8,354
0
8,040
17,583
5,906
3,197
8,508
9,050
78,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,330
Gold Earned
58,418
501
Minions Killed
456
0
Camps Cleared
0
1,992,185
Distance Traveled
2,001,817
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,475
436
82
3
0
464,928
2
L
Set
10,913
455
84
4
0
467,560
1
L
Ymir
11,027
459
56
2
0
400,406
2
L
Anubis
12,038
502
108
5
0
336,873
0
L
Cthulhu
10,471
436
35
1
0
380,337
0
W
Ratatoskr
11,178
466
69
3
0
380,681
0
L
Neith
13,881
578
218
9
0
407,009
0
W
Xbalanque
12,312
513
106
4
0
418,569
0
W
Zhong Kui
12,599
525
97
4
0
358,368
1
W
Sol
11,854
494
102
4
0
379,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role