Player Matchup

Cernunnos
Cernunnos
AvinashiQ
Cernunnos
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,573 Elo+
Party 1
Nemesis
Nemesis
Frejard
Nemesis
Level 53
God Stats
6W - 2L
1,651 SR
Queue Stats
22W - 18L
1,701 Elo+
Party 1
Fafnir
Fafnir
Micowhy
Fafnir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
milosz6
Ao Kuang
Level 60
God Stats
1W - 0L
1,277 SR
Queue Stats
16W - 14L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
rovaniemii
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,573 Elo+
Party 1
Team Averages
Level 29
1,486 SR
1,619 Elo+

VS

Team Averages
Level 26
1,497 SR
1,440 Elo+
Hel
Hel
EyupAMS
Hel
Level 17
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Vamana
Vamana
Onelovex
Vamana
Level 26
God Stats
4W - 1L
1,848 SR
Queue Stats
124W - 92L
1,464 Elo+
Solo
Mercury
Mercury
abod7om
Mercury
Level 32
God Stats
2W - 3L
1,467 SR
Queue Stats
163W - 168L
1,443 Elo+
Party 2
Ullr
Ullr
khalid55
Ullr
Level 27
God Stats
14W - 16L
1,468 SR
Queue Stats
81W - 99L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
КоледноПиче
Sylvanus
Level 28
God Stats
14W - 30L
1,498 SR
Queue Stats
225W - 217L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvinashiQ
Cernunnos
15
2 / 3 / 9
9,486
474
12,727
15,676
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Frejard
Nemesis
18
9 / 3 / 10
11,598
580
18,700
16,878
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Micowhy
Fafnir
12
0 / 4 / 12
8,630
432
8,968
17,561
19,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
milosz6
Ao Kuang
17
14 / 2 / 6
11,574
579
18,254
19,103
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
rovaniemii
Cthulhu
14
4 / 4 / 9
9,424
471
17,729
19,711
18,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
3 / 8 / 5
9,898
495
15,863
18,494
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Onelovex
Vamana
15
3 / 5 / 6
9,692
485
13,448
24,710
18,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
abod7om
Mercury
16
2 / 7 / 6
9,589
479
6,229
16,464
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
13
3 / 5 / 5
8,467
423
10,941
14,232
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 4 / 4
9,998
500
11,856
21,501
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
29
Kills
15
16
Deaths
29
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AvinashiQ
Cernunnos
2
3
9
2.17
L
Hel
3
8
5
0.69
W
Nemesis
Frejard
Nemesis
9
3
10
4.67
W
Fafnir
Micowhy
Fafnir
0
4
12
1.5
L
Vamana
Onelovex
Vamana
3
5
6
1.2
L
Mercury
abod7om
Mercury
2
7
6
0.71
L
Ullr
3
5
5
1.1
W
Ao Kuang
milosz6
Ao Kuang
14
2
6
8.5
W
Cthulhu
rovaniemii
Cthulhu
4
4
9
2.13
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,378
Damage
58,337
88,929
Taken
95,401
64,255
Mitigated
54,217
34,973
Healing
42,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AvinashiQ
Cernunnos
12,727
5,620
0
7,467
15,676
6,125
1,805
5,069
10,607
0
60,323
L
Hel
15,863
3,615
7,497
7,262
18,494
7,241
0
11,012
7,132
46,571
0
W
Nemesis
Frejard
Nemesis
18,700
11,299
0
2,994
16,878
9,160
1,243
4,766
12,112
0
98,535
W
Fafnir
Micowhy
Fafnir
8,968
3,104
0
4,874
17,561
19,541
105
5,868
11,693
19,911
0
L
Vamana
Onelovex
Vamana
13,448
5,328
0
7,803
24,710
18,763
410
11,617
12,543
0
53,427
L
Mercury
abod7om
Mercury
6,229
2,573
0
4,114
16,464
6,427
0
4,349
11,965
0
59,404
L
Ullr
10,941
6,846
924
2,332
14,232
5,414
0
7,255
6,863
0
48,355
W
Ao Kuang
milosz6
Ao Kuang
18,254
3,684
0
12,611
19,103
10,628
2,131
5,727
13,376
57,899
0
W
Cthulhu
rovaniemii
Cthulhu
17,729
1,902
412
6,615
19,711
18,801
115
6,289
13,422
47,744
0
L
11,856
2,939
3,928
8,305
21,501
16,372
0
9,379
11,947
32,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
47,644
438
Minions Killed
382
0
Camps Cleared
0
1,844,383
Distance Traveled
1,795,365
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,486
474
128
6
0
295,532
3
L
Hel
9,898
495
73
4
0
358,984
3
W
Nemesis
11,598
580
140
7
0
437,905
2
W
Fafnir
8,630
432
22
1
0
343,472
8
L
Vamana
9,692
485
89
4
0
406,927
2
L
Mercury
9,589
479
114
6
0
408,441
3
L
Ullr
8,467
423
73
4
0
306,601
4
W
Ao Kuang
11,574
579
77
4
0
401,255
1
W
Cthulhu
9,424
471
71
4
0
366,219
2
L
Sylvanus
9,998
500
33
2
0
314,412
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role