Player Matchup

Fenrir
Fenrir
AkhiAkhiAkhi
Fenrir
Level 28
God Stats
2W - 5L
1,197 SR
Queue Stats
72W - 74L
1,378 Elo+
Solo
Bellona
Bellona
Grotchboi
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Onokimaru
Kukulkan
Level 6
God Stats
4W - 4L
1,565 SR
Queue Stats
4W - 8L
1,328 Elo+
Solo
Chiron
Chiron
PicoelSherlock
Chiron
Level 29
God Stats
13W - 21L
1,676 SR
Queue Stats
75W - 123L
1,395 Elo+
Solo
Cabrakan
Cabrakan
eTutor
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,338 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,340 Elo+

VS

Team Averages
Level 14
1,659 SR
1,416 Elo+
Tiamat
Tiamat
Danxo3006
Tiamat
Level 7
God Stats
3W - 0L
1,752 SR
Queue Stats
16W - 11L
1,522 Elo+
Party 1
Serqet
Serqet
Molmort
Serqet
Level 17
God Stats
3W - 2L
1,517 SR
Queue Stats
13W - 19L
1,252 Elo+
Party 2
Danzaburou
Danzaburou
Nikofett12
Danzaburou
Level 8
God Stats
3W - 0L
1,816 SR
Queue Stats
13W - 10L
1,684 Elo+
Party 1
Ganesha
Ganesha
Tanthom
Ganesha
Level 14
God Stats
9W - 4L
1,498 SR
Queue Stats
9W - 12L
1,274 Elo+
Party 2
King Arthur
King Arthur
devourly
King Arthur
Level 23
God Stats
4W - 1L
1,713 SR
Queue Stats
16W - 21L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 2 / 1
4,961
620
849
6,249
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Grotchboi
Bellona
6
0 / 2 / 0
3,976
497
2,131
3,561
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Onokimaru
Kukulkan
8
2 / 2 / 1
4,685
586
4,306
4,183
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,887
486
2,464
2,931
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
eTutor
Cabrakan
5
0 / 3 / 0
3,893
487
2,567
5,814
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Danxo3006
Tiamat
9
1 / 1 / 3
5,255
657
1,747
3,241
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Molmort
Serqet
8
3 / 1 / 1
5,016
627
2,613
4,704
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Nikofett12
Danzaburou
8
3 / 0 / 2
4,906
613
4,926
4,748
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Tanthom
Ganesha
7
0 / 2 / 3
4,877
610
2,212
5,268
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
devourly
King Arthur
8
1 / 0 / 0
4,856
607
1,517
4,248
2,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
1
1.25
W
Tiamat
Danxo3006
Tiamat
1
1
3
2.5
L
Bellona
Grotchboi
Bellona
0
2
0
0
W
Serqet
Molmort
Serqet
3
1
1
3.5
W
Danzaburou
Nikofett12
Danzaburou
3
0
2
4
L
Kukulkan
Onokimaru
Kukulkan
2
2
1
1.25
L
0
1
0
0
W
Ganesha
Tanthom
Ganesha
0
2
3
0.75
W
King Arthur
devourly
King Arthur
1
0
0
1
L
Cabrakan
eTutor
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,317
Damage
13,015
22,738
Taken
22,209
9,571
Mitigated
8,767
4,612
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
849
284
0
2,674
6,249
1,633
0
414
5,608
0
14,878
W
Tiamat
Danxo3006
Tiamat
1,747
38
0
1,161
3,241
1,352
0
1,684
1,557
21,064
0
L
Bellona
Grotchboi
Bellona
2,131
1,027
0
248
3,561
2,584
0
264
3,150
0
12,864
W
Serqet
Molmort
Serqet
2,613
750
0
1,796
4,704
1,330
0
1,594
3,110
0
20,613
W
Danzaburou
Nikofett12
Danzaburou
4,926
2,489
0
2,680
4,748
1,413
723
1,865
2,883
0
18,798
L
Kukulkan
Onokimaru
Kukulkan
4,306
310
0
250
4,183
1,166
34
1,175
2,852
19,405
0
L
2,464
1,074
230
953
2,931
773
260
428
2,503
0
14,275
W
Ganesha
Tanthom
Ganesha
2,212
173
0
972
5,268
2,166
403
1,730
3,538
8,563
0
W
King Arthur
devourly
King Arthur
1,517
430
0
1,960
4,248
2,506
302
0
4,248
0
15,285
L
Cabrakan
eTutor
Cabrakan
2,567
366
0
257
5,814
3,415
225
1,451
4,363
6,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,402
Gold Earned
24,910
149
Minions Killed
179
0
Camps Cleared
0
694,966
Distance Traveled
734,400
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,961
620
40
5
0
157,180
0
W
Tiamat
5,255
657
48
6
0
154,655
1
L
Bellona
3,976
497
29
4
0
163,285
2
W
Serqet
5,016
627
49
6
0
167,177
0
W
Danzaburou
4,906
613
48
6
0
130,981
0
L
Kukulkan
4,685
586
42
5
0
156,111
2
L
Chiron
3,887
486
26
3
0
94,567
0
W
Ganesha
4,877
610
0
0
0
147,977
1
W
King Arthur
4,856
607
34
4
0
133,610
0
L
Cabrakan
3,893
487
12
2
0
123,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role