Player Matchup

Fenrir
Fenrir
GapeSupreme
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 83L
1,709 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Gogmazi
Ah Muzen Cab
Level 7
God Stats
5W - 2L
1,709 SR
Queue Stats
33W - 21L
1,514 Elo+
Party 3
Sylvanus
Sylvanus
Grimmjaw728
Sylvanus
Level 83
God Stats
5W - 6L
1,421 SR
Queue Stats
213W - 234L
1,392 Elo+
Party 3
Chang'e
Chang'e
Sootsire
Chang'e
Level 67
God Stats
4W - 4L
1,514 SR
Queue Stats
211W - 277L
1,328 Elo+
Party 3
Osiris
Osiris
TechEddd
Osiris
Level 103
God Stats
5W - 3L
1,501 SR
Queue Stats
88W - 105L
1,432 Elo+
Party 4
Team Averages
Level 57
1,529 SR
1,475 Elo+

VS

Team Averages
Level 53
1,574 SR
1,495 Elo+
Cerberus
Cerberus
Dartluz
Cerberus
Level 3
God Stats
5W - 2L
1,838 SR
Queue Stats
5W - 2L
1,746 Elo+
Party 1
Hera
Hera
Otaldodregus
Hera
Level 48
God Stats
10W - 11L
1,464 SR
Queue Stats
287W - 307L
1,438 Elo+
Party 1
Eset
Eset
PedroGuidotte
Eset
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 211L
1,474 Elo+
Party 1
Artemis
Artemis
Rose Apathy
Artemis
Level 109
God Stats
5W - 4L
1,508 SR
Queue Stats
159W - 181L
1,378 Elo+
Party 2
Set
Set
Sukehino
Set
Level 28
God Stats
9W - 11L
1,560 SR
Queue Stats
650W - 648L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 1 / 3
13,628
593
16,753
19,263
12,118
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Gogmazi
Ah Muzen Cab
19
7 / 3 / 5
12,492
543
15,670
21,294
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Grimmjaw728
Sylvanus
14
1 / 3 / 12
10,095
439
6,067
14,924
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Sootsire
Chang'e
18
7 / 5 / 8
11,655
507
11,680
17,439
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
TechEddd
Osiris
18
1 / 4 / 4
11,416
496
6,517
19,207
16,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dartluz
Cerberus
15
2 / 7 / 7
9,095
395
9,485
18,810
16,168
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 4
10,411
453
12,867
12,046
9,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 8 / 3
11,370
494
14,037
15,965
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rose Apathy
Artemis
16
2 / 5 / 5
9,505
413
9,480
12,881
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 1
8,944
389
3,215
11,849
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
28
Kills
14
16
Deaths
28
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dartluz
Cerberus
2
7
7
0.79
W
Fenrir
12
1
3
13.5
W
Ah Muzen Cab
Gogmazi
Ah Muzen Cab
7
3
5
3.17
W
Sylvanus
Grimmjaw728
Sylvanus
1
3
12
2.33
L
1
4
4
0.75
L
7
8
3
1.06
L
Artemis
Rose Apathy
Artemis
2
5
5
0.9
W
Chang'e
Sootsire
Chang'e
7
5
8
2.2
L
2
4
1
0.63
W
Osiris
TechEddd
Osiris
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
49,084
92,127
Taken
71,551
61,855
Mitigated
39,261
46,726
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dartluz
Cerberus
9,485
328
0
3,030
18,810
16,168
0
8,511
10,003
27,128
0
W
Fenrir
16,753
3,538
0
10,315
19,263
12,118
0
6,160
13,103
815
123,549
W
Ah Muzen Cab
Gogmazi
Ah Muzen Cab
15,670
8,985
0
11,855
21,294
11,396
567
7,384
13,910
0
114,786
W
Sylvanus
Grimmjaw728
Sylvanus
6,067
480
2,042
4,035
14,924
13,735
30
6,667
8,257
19,170
0
L
12,867
2,886
47
3,199
12,046
9,194
151
1,586
10,182
66,695
0
L
14,037
49
317
2,980
15,965
5,681
626
2,457
13,270
60,722
0
L
Artemis
Rose Apathy
Artemis
9,480
3,144
113
1,257
12,881
4,257
134
2,588
10,247
0
52,897
W
Chang'e
Sootsire
Chang'e
11,680
1,065
2,692
8,102
17,439
8,113
1,488
7,108
10,331
70,127
0
L
3,215
1,250
0
2,220
11,849
3,961
0
1,946
9,797
0
43,227
W
Osiris
TechEddd
Osiris
6,517
2,511
0
7,685
19,207
16,493
2,629
9,070
10,137
0
63,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,286
Gold Earned
49,325
608
Minions Killed
473
0
Camps Cleared
0
2,088,062
Distance Traveled
1,881,046
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,095
395
45
2
0
373,994
0
W
Fenrir
13,628
593
173
8
0
481,196
2
W
Ah Muzen Cab
12,492
543
163
7
0
405,895
1
W
Sylvanus
10,095
439
36
2
0
390,860
0
L
Hera
10,411
453
127
6
0
389,022
5
L
Eset
11,370
494
109
5
0
358,585
3
L
Artemis
9,505
413
117
5
0
395,863
5
W
Chang'e
11,655
507
103
4
0
426,462
2
L
Set
8,944
389
75
3
0
363,582
0
W
Osiris
11,416
496
133
6
0
383,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role