Player Matchup

Janus
Janus
Bonkkerrs
Janus
Level 29
God Stats
7W - 4L
1,767 SR
Queue Stats
102W - 79L
1,670 Elo+
Solo
Hun Batz
Hun Batz
GetSchwiftyyyyy
Hun Batz
Level 28
God Stats
3W - 4L
1,187 SR
Queue Stats
118W - 133L
1,590 Elo+
Solo
Ymir
Ymir
II Lou Bliss II
Ymir
Level 28
God Stats
26W - 26L
1,549 SR
Queue Stats
132W - 133L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Solosoti
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
no8glove8nolove
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,719 Elo+
Solo
Team Averages
Level 29
1,501 SR
1,596 Elo+

VS

Team Averages
Level 14
1,545 SR
1,460 Elo+
Zeus
Zeus
Galladhrim
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Persephone
Persephone
MadCentaur9105
Persephone
Level 27
God Stats
1W - 1L
1,458 SR
Queue Stats
137W - 153L
1,483 Elo+
Solo
Chaac
Chaac
NOKER438
Chaac
Level 7
God Stats
5W - 2L
1,769 SR
Queue Stats
14W - 13L
1,673 Elo+
Solo
Loki
Loki
OogaBoogaDerpzz
Loki
Level 29
God Stats
12W - 10L
1,500 SR
Queue Stats
298W - 210L
1,757 Elo+
Solo
Hel
Hel
seriahs
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bonkkerrs
Janus
11
9 / 1 / 1
6,935
867
3,891
3,852
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
9
2 / 1 / 1
5,260
658
1,571
5,545
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 1 / 5
5,759
720
2,421
4,071
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Solosoti
Danzaburou
9
3 / 2 / 3
5,655
707
2,158
3,886
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 0
5,952
744
3,042
3,359
859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
3,912
489
676
4,565
933
Persephone
MadCentaur9105
Persephone
7
0 / 6 / 3
4,118
515
1,224
4,658
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
NOKER438
Chaac
6
0 / 3 / 0
4,004
501
2,902
4,123
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
5 / 2 / 0
6,108
764
5,295
5,056
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
2
0 / 4 / 0
3,243
405
0
2,163
471

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
22
Kills
5
5
Deaths
23
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Bonkkerrs
Janus
9
1
1
9.5
L
0
8
1
0.06
W
Hun Batz
2
1
1
2.5
W
4
1
5
6.5
L
Persephone
MadCentaur9105
Persephone
0
6
3
0.25
L
Chaac
NOKER438
Chaac
0
3
0
0
L
5
2
0
2.5
W
Danzaburou
Solosoti
Danzaburou
3
2
3
2.25
W
4
0
0
4
L
Hel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,083
Damage
10,097
20,713
Taken
20,565
6,599
Mitigated
6,866
7,234
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bonkkerrs
Janus
3,891
399
0
1,145
3,852
971
352
363
3,489
30,982
0
L
676
397
0
0
4,565
933
0
1,004
3,481
4,756
0
W
Hun Batz
1,571
904
0
2,380
5,545
1,476
489
694
4,851
0
20,731
W
2,421
652
171
1,363
4,071
2,132
571
586
3,485
16,920
0
L
Persephone
MadCentaur9105
Persephone
1,224
54
0
379
4,658
1,075
0
1,677
2,895
9,203
0
L
Chaac
NOKER438
Chaac
2,902
601
0
1,023
4,123
2,977
74
0
4,123
0
15,211
L
5,295
1,921
0
1,026
5,056
1,410
0
1,896
3,068
0
26,381
W
Danzaburou
Solosoti
Danzaburou
2,158
726
0
1,080
3,886
1,161
1,286
227
3,659
0
19,296
W
3,042
1,064
0
1,095
3,359
859
2,471
30
3,104
0
25,093
L
Hel
0
0
0
0
2,163
471
0
1,454
685
734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
21,385
236
Minions Killed
86
0
Camps Cleared
0
741,173
Distance Traveled
643,548
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,935
867
77
10
0
169,732
5
L
Zeus
3,912
489
4
1
0
147,016
4
W
Hun Batz
5,260
658
47
6
0
168,996
0
W
Ymir
5,759
720
22
3
0
150,877
1
L
Persephone
4,118
515
10
1
0
123,183
0
L
Chaac
4,004
501
23
3
0
101,146
0
L
Loki
6,108
764
49
6
0
160,178
1
W
Danzaburou
5,655
707
37
5
0
128,957
3
W
Neith
5,952
744
53
7
0
122,611
0
L
Hel
3,243
405
0
0
0
112,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role