Player Matchup

Khepri
Khepri
Lalami
Khepri
Level 144
God Stats
4W - 0L
1,885 SR
Queue Stats
146W - 163L
1,609 Elo+
Solo
Tiamat
Tiamat
Malek_7900
Tiamat
Level 148
God Stats
12W - 15L
1,481 SR
Queue Stats
802W - 872L
1,519 Elo+
Solo
Raijin
Raijin
Wolfinator93
Raijin
Level 86
God Stats
3W - 0L
1,749 SR
Queue Stats
163W - 161L
1,584 Elo+
Solo
Cupid
Cupid
Zegathe
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
prades
Hun Batz
Level 129
God Stats
3W - 1L
1,267 SR
Queue Stats
344W - 363L
1,556 Elo+
Solo
Team Averages
Level 133
1,576 SR
1,554 Elo+

VS

Team Averages
Level 143
1,563 SR
1,535 Elo+
Freya
Freya
Cage3010
Freya
Level 160
God Stats
15W - 15L
1,555 SR
Queue Stats
998W - 1,066L
1,535 Elo+
Solo
Anhur
Anhur
EnriT
Anhur
Level 146
God Stats
7W - 12L
1,526 SR
Queue Stats
652W - 603L
1,558 Elo+
Party 1
Chernobog
Chernobog
Rickenbaker
Chernobog
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,571 Elo+
Solo
Hou Yi
Hou Yi
iTunes11
Hou Yi
Level 144
God Stats
4W - 1L
1,733 SR
Queue Stats
705W - 647L
1,509 Elo+
Party 1
Merlin
Merlin
Ñesh
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lalami
Khepri
18
2 / 3 / 11
11,294
753
5,371
21,016
27,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Malek_7900
Tiamat
19
7 / 4 / 10
11,889
793
26,021
14,546
17,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
20
7 / 3 / 9
12,120
808
14,787
15,339
9,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
Zegathe
Cupid
17
2 / 3 / 8
10,197
680
7,248
13,796
7,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
prades
Hun Batz
18
5 / 4 / 7
11,366
758
19,188
16,225
11,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cage3010
Freya
15
3 / 7 / 11
9,594
640
10,573
16,582
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
EnriT
Anhur
18
9 / 5 / 5
11,296
753
12,159
14,665
5,479
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Rickenbaker
Chernobog
16
1 / 3 / 11
9,203
614
6,337
13,324
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
iTunes11
Hou Yi
17
2 / 4 / 10
9,835
656
14,846
15,239
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ñesh
Merlin
19
2 / 4 / 11
10,795
720
18,247
17,184
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
65
23
Kills
17
17
Deaths
23
45
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Freya
Cage3010
Freya
3
7
11
1.21
L
Anhur
EnriT
Anhur
9
5
5
2.3
W
Khepri
Lalami
Khepri
2
3
11
2.5
W
Tiamat
Malek_7900
Tiamat
7
4
10
3
L
Chernobog
Rickenbaker
Chernobog
1
3
11
2.17
W
Raijin
7
3
9
3.83
W
Cupid
Zegathe
Cupid
2
3
8
2
L
Hou Yi
iTunes11
Hou Yi
2
4
10
1.75
W
Hun Batz
prades
Hun Batz
5
4
7
2.13
L
Merlin
Ñesh
Merlin
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,615
Damage
62,162
80,922
Taken
76,994
74,091
Mitigated
29,093
37,839
Healing
33,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Cage3010
Freya
10,573
2,717
4,941
3,835
16,582
6,079
100
9,887
6,518
15,834
0
L
Anhur
EnriT
Anhur
12,159
3,602
3,179
2,117
14,665
5,479
28
6,520
7,905
0
22,854
W
Khepri
Lalami
Khepri
5,371
0
3,124
5,098
21,016
27,978
503
7,378
13,638
12,899
0
W
Tiamat
Malek_7900
Tiamat
26,021
1,012
2,809
4,686
14,546
17,591
294
4,646
9,900
41,908
0
L
Chernobog
Rickenbaker
Chernobog
6,337
3,434
3,145
3,041
13,324
5,127
74
6,414
6,728
0
16,377
W
Raijin
14,787
386
1,800
1,956
15,339
9,638
945
6,052
9,287
48,892
0
W
Cupid
Zegathe
Cupid
7,248
1,579
8,119
5,814
13,796
7,462
2,814
5,477
8,319
0
23,416
L
Hou Yi
iTunes11
Hou Yi
14,846
4,434
2,008
2,714
15,239
5,478
0
11,101
3,882
0
27,847
W
Hun Batz
prades
Hun Batz
19,188
1,513
989
3,444
16,225
11,422
1,149
5,267
10,958
0
28,526
L
Merlin
Ñesh
Merlin
18,247
611
2,990
5,979
17,184
6,930
0
11,590
5,137
53,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
50,723
172
Minions Killed
172
0
Camps Cleared
0
1,353,917
Distance Traveled
1,317,520
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,594
640
13
1
0
245,012
0
L
Anhur
11,296
753
31
2
0
286,703
2
W
Khepri
11,294
753
12
1
0
272,980
1
W
Tiamat
11,889
793
39
3
0
270,597
4
L
Chernobog
9,203
614
23
2
0
263,926
1
W
Raijin
12,120
808
52
3
0
259,771
0
W
Cupid
10,197
680
45
3
0
268,375
0
L
Hou Yi
9,835
656
37
2
0
253,846
2
W
Hun Batz
11,366
758
24
2
0
282,194
0
L
Merlin
10,795
720
68
5
0
268,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role