Player Matchup

Anhur
Anhur
Brazzy97
Anhur
Level 15
God Stats
3W - 2L
1,757 SR
Queue Stats
39W - 31L
1,692 Elo+
Solo
Pele
Pele
MegaMukha
Pele
Level 29
God Stats
8W - 11L
1,611 SR
Queue Stats
28W - 34L
1,635 Elo+
Solo
Odin
Odin
SicklySoup8979
Odin
Level 25
God Stats
1W - 1L
1,914 SR
Queue Stats
163W - 125L
1,643 Elo+
Solo
Tiamat
Tiamat
WorldBrreaker
Tiamat
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 13L
1,828 Elo+
Solo
Ares
Ares
aquilespuc
Ares
Level 5
God Stats
2W - 1L
1,717 SR
Queue Stats
109W - 185L
1,718 Elo+
Solo
Team Averages
Level 20
1,743 SR
1,703 Elo+

VS

Team Averages
Level 19
1,551 SR
1,710 Elo+
Cabrakan
Cabrakan
Fleptezy
Cabrakan
Level 9
God Stats
4W - 0L
1,721 SR
Queue Stats
344W - 198L
1,866 Elo+
Party 1
Apollo
Apollo
GOODDZZILLA
Apollo
Level 23
God Stats
16W - 5L
1,647 SR
Queue Stats
83W - 63L
1,562 Elo+
Solo
Zeus
Zeus
ItAiNtLucK_
Zeus
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 39L
1,634 Elo+
Solo
King Arthur
King Arthur
JustinClay-2
King Arthur
Level 10
God Stats
2W - 0L
1,765 SR
Queue Stats
34W - 9L
1,923 Elo+
Party 1
Yemoja
Yemoja
Phious_
Yemoja
Level 24
God Stats
3W - 3L
1,123 SR
Queue Stats
105W - 113L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brazzy97
Anhur
10
0 / 2 / 0
5,499
550
1,625
6,203
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
9
0 / 1 / 1
5,093
509
1,686
6,389
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,494
549
3,146
6,092
2,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 0
4,859
486
1,947
5,466
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
3,924
392
529
6,827
3,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fleptezy
Cabrakan
11
3 / 0 / 6
6,315
632
4,283
5,058
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
12
3 / 0 / 2
6,765
677
4,446
4,899
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
6,412
641
4,462
3,942
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
JustinClay-2
King Arthur
12
4 / 0 / 0
6,675
668
5,771
7,045
3,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Phious_
Yemoja
9
3 / 0 / 4
5,991
599
2,265
5,023
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brazzy97
Anhur
0
2
0
0
W
Cabrakan
Fleptezy
Cabrakan
3
0
6
6
W
Apollo
3
0
2
4
W
1
1
3
2.5
W
King Arthur
JustinClay-2
King Arthur
4
0
0
4
L
Pele
0
1
1
0.5
W
Yemoja
Phious_
Yemoja
3
0
4
5
L
0
2
0
0
L
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,933
Damage
21,227
30,977
Taken
25,967
12,462
Mitigated
10,523
7,365
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brazzy97
Anhur
1,625
746
0
2,370
6,203
1,861
0
1,177
5,026
0
35,262
W
Cabrakan
Fleptezy
Cabrakan
4,283
664
0
2,576
5,058
2,991
41
373
4,655
33,920
0
W
Apollo
4,446
2,729
0
3,199
4,899
1,203
301
298
4,555
0
44,001
W
4,462
114
0
1,059
3,942
948
540
662
3,192
42,488
0
W
King Arthur
JustinClay-2
King Arthur
5,771
829
0
2,637
7,045
3,419
0
86
6,959
0
37,759
L
Pele
1,686
151
0
3,173
6,389
1,972
0
2,487
3,902
0
24,333
W
Yemoja
Phious_
Yemoja
2,265
514
366
1,364
5,023
1,962
74
778
4,130
18,175
0
L
3,146
953
0
931
6,092
2,231
0
564
5,528
0
27,397
L
1,947
242
0
796
5,466
2,960
175
2,378
3,088
16,551
0
L
529
185
0
95
6,827
3,438
0
4,404
2,423
2,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
32,158
264
Minions Killed
358
0
Camps Cleared
0
919,057
Distance Traveled
985,292
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,499
550
78
8
0
173,696
1
W
Cabrakan
6,315
632
83
8
0
211,231
3
W
Apollo
6,765
677
91
9
0
164,334
5
W
Zeus
6,412
641
83
8
0
194,048
1
W
King Arthur
6,675
668
78
8
0
204,445
1
L
Pele
5,093
509
60
6
0
236,859
3
W
Yemoja
5,991
599
23
2
0
211,234
5
L
Odin
5,494
549
73
7
0
169,220
1
L
Tiamat
4,859
486
43
4
0
193,964
1
L
Ares
3,924
392
10
1
0
145,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role