Player Matchup

Osiris
Osiris
Kam tha Fool
Osiris
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
345W - 410L
1,401 Elo+
Party 1
Eset
Eset
King_God_KK
Eset
Level 46
God Stats
40W - 42L
1,532 SR
Queue Stats
456W - 427L
1,501 Elo+
Solo
Artemis
Artemis
XXkidtooicyyXX
Artemis
Level 48
God Stats
46W - 28L
1,483 SR
Queue Stats
135W - 145L
1,687 Elo+
Party 1
Team Averages
Level 55
1,505 SR
1,530 Elo+

VS

Team Averages
Level 87
1,378 SR
1,426 Elo+
Guan Yu
Guan Yu
DjayEiken
Guan Yu
Level 68
God Stats
0W - 3L
1,388 SR
Queue Stats
10W - 21L
1,384 Elo+
Party 2
Yemoja
Yemoja
DrunkenDragonR
Yemoja
Level 105
God Stats
4W - 9L
1,247 SR
Queue Stats
193W - 173L
1,374 Elo+
Party 2
Thoth
Thoth
tryker10
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 3 / 7
12,559
661
15,561
18,791
15,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 4 / 5
12,132
639
13,813
12,688
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 4
12,512
659
16,292
10,473
3,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DjayEiken
Guan Yu
15
3 / 4 / 4
11,754
619
7,432
23,975
14,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 7
12,648
666
5,982
15,228
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
tryker10
Thoth
14
7 / 6 / 2
12,244
644
17,555
14,892
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
12
Kills
11
11
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DjayEiken
Guan Yu
3
4
4
1.25
L
1
2
7
2.25
W
Osiris
4
3
7
2.5
W
3
4
5
1.38
W
5
4
4
1.75
L
Thoth
tryker10
Thoth
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,666
Damage
30,969
41,952
Taken
54,095
23,065
Mitigated
35,380
8,782
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DjayEiken
Guan Yu
7,432
1,662
1,770
5,818
23,975
14,246
604
5,030
18,168
50
46,354
L
5,982
1,234
5,707
3,416
15,228
16,319
362
4,332
10,335
29,544
0
W
Osiris
15,561
9,074
0
2,367
18,791
15,624
0
7,081
11,398
0
44,391
W
13,813
1,023
1,100
2,530
12,688
4,129
0
8,002
4,054
59,020
0
W
16,292
8,262
294
2,491
10,473
3,312
945
7,010
2,893
0
60,678
L
Thoth
tryker10
Thoth
17,555
307
0
2,467
14,892
4,815
1,111
3,461
10,902
50,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
36,646
200
Minions Killed
179
0
Camps Cleared
0
939,463
Distance Traveled
991,380
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,754
619
72
4
0
343,777
1
L
Yemoja
12,648
666
45
2
0
336,007
2
W
Osiris
12,559
661
53
3
0
348,072
1
W
Eset
12,132
639
69
4
0
334,371
1
W
Artemis
12,512
659
78
4
0
257,020
0
L
Thoth
12,244
644
62
3
0
311,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role