Player Matchup

Terra
Terra
CaptainPlanetGFL
Terra
Level 152
God Stats
2W - 5L
1,277 SR
Queue Stats
434W - 434L
1,546 Elo+
Solo
Geb
Geb
Dreamurr_
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,360 Elo+
Solo
Cernunnos
Cernunnos
HolaJc
Cernunnos
Level 148
God Stats
0W - 1L
1,189 SR
Queue Stats
24W - 26L
1,538 Elo+
Solo
Sol
Sol
Krodista
Sol
Level 126
God Stats
9W - 12L
1,715 SR
Queue Stats
690W - 703L
1,534 Elo+
Solo
Hades
Hades
Strelixia
Hades
Level 94
God Stats
4W - 4L
1,384 SR
Queue Stats
252W - 266L
1,482 Elo+
Solo
Team Averages
Level 132
1,413 SR
1,492 Elo+

VS

Team Averages
Level 135
1,649 SR
1,539 Elo+
Merlin
Merlin
Brazima
Merlin
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
393W - 349L
1,514 Elo+
Solo
Hachiman
Hachiman
DragãoOriental
Hachiman
Level 149
God Stats
1W - 0L
1,645 SR
Queue Stats
26W - 25L
1,555 Elo+
Solo
Freya
Freya
DuckG
Freya
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,563 Elo+
Solo
Hel
Hel
Existias
Hel
Level 128
God Stats
2W - 0L
1,876 SR
Queue Stats
75W - 62L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
tobi9_9_9
Jing Wei
Level 129
God Stats
4W - 3L
1,722 SR
Queue Stats
358W - 346L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
12,130
674
12,257
17,529
17,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 7 / 14
10,707
595
13,644
22,661
28,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
HolaJc
Cernunnos
20
3 / 6 / 16
12,562
698
19,002
22,426
10,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 3 / 12
12,564
698
24,336
15,329
6,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Strelixia
Hades
19
7 / 7 / 8
12,075
671
15,337
23,224
15,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brazima
Merlin
20
8 / 5 / 11
13,619
757
20,369
15,901
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
20
3 / 3 / 18
12,409
689
19,793
22,563
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
DuckG
Freya
20
6 / 5 / 11
13,062
726
14,981
21,799
9,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 4 / 16
12,700
706
14,239
19,264
10,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
tobi9_9_9
Jing Wei
19
4 / 4 / 11
12,109
673
12,576
16,865
6,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
92
21
Kills
25
25
Deaths
21
62
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brazima
Merlin
8
5
11
2.7
L
6
2
12
6
W
Hachiman
3
3
18
4
L
1
7
14
1.14
W
Freya
DuckG
Freya
6
5
11
2.3
W
4
4
16
3
L
Cernunnos
HolaJc
Cernunnos
3
6
16
1.83
L
4
3
12
3.33
L
Hades
Strelixia
Hades
7
7
8
1.57
W
Jing Wei
tobi9_9_9
Jing Wei
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,576
Damage
81,958
101,169
Taken
96,392
79,004
Mitigated
41,995
42,675
Healing
56,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brazima
Merlin
20,369
1,496
1,877
1,943
15,901
6,872
687
10,770
5,131
48,756
0
L
12,257
163
15,976
6,925
17,529
17,376
421
10,275
7,130
19,824
0
W
Hachiman
19,793
8,623
2,937
7,498
22,563
8,899
2,200
13,240
9,323
0
41,544
L
13,644
425
62
0
22,661
28,593
372
9,291
13,081
29,082
0
W
Freya
DuckG
Freya
14,981
5,126
2,305
4,656
21,799
9,071
683
14,667
7,132
26,072
0
W
14,239
496
21,973
10,085
19,264
10,868
1,243
13,878
5,386
33,358
0
L
Cernunnos
HolaJc
Cernunnos
19,002
5,245
4,303
5,480
22,426
10,981
2,361
10,510
11,477
0
54,410
L
24,336
3,858
317
3,544
15,329
6,808
2,147
6,560
8,565
50,576
0
L
Hades
Strelixia
Hades
15,337
1,702
1,259
4,809
23,224
15,246
502
11,473
11,327
25,895
0
W
Jing Wei
tobi9_9_9
Jing Wei
12,576
6,744
195
2,876
16,865
6,285
956
13,019
3,846
0
34,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,038
Gold Earned
63,899
181
Minions Killed
210
0
Camps Cleared
0
1,397,839
Distance Traveled
1,549,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,619
757
68
4
0
302,519
4
L
Terra
12,130
674
15
1
0
327,864
0
W
Hachiman
12,409
689
30
2
0
346,624
0
L
Geb
10,707
595
13
1
0
290,661
4
W
Freya
13,062
726
20
1
0
299,693
1
W
Hel
12,700
706
48
3
0
343,296
1
L
Cernunnos
12,562
698
74
4
0
249,151
0
L
Sol
12,564
698
50
3
0
305,105
0
L
Hades
12,075
671
29
2
0
225,058
0
W
Jing Wei
12,109
673
44
2
0
257,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role