Player Matchup

Cthulhu
Cthulhu
DragmireRose
Cthulhu
Level 134
God Stats
71W - 55L
1,713 SR
Queue Stats
451W - 407L
1,615 Elo+
Solo
Baba Yaga
Baba Yaga
ProCapybara
Baba Yaga
Level 128
God Stats
20W - 14L
1,595 SR
Queue Stats
651W - 615L
1,597 Elo+
Solo
Cupid
Cupid
Ramosthalegend
Cupid
Level 128
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ServPlute
Ymir
Level 145
God Stats
10W - 4L
1,666 SR
Queue Stats
63W - 61L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
killjoy_perez11
Ratatoskr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,528 Elo+
Party 2
Team Averages
Level 138
1,637 SR
1,553 Elo+

VS

Team Averages
Level 114
1,567 SR
1,583 Elo+
Zeus
Zeus
Boar Hat Tavern
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 192L
1,644 Elo+
Solo
Sol
Sol
Gabaka
Sol
Level 106
God Stats
3W - 7L
1,670 SR
Queue Stats
65W - 59L
1,574 Elo+
Party 1
Cupid
Cupid
Janglebaang
Cupid
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
PapaHubbies
Geb
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTzz Oni Wan
Cu Chulainn
Level 157
God Stats
30W - 15L
1,664 SR
Queue Stats
169W - 147L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragmireRose
Cthulhu
17
1 / 0 / 1
10,281
514
6,963
9,946
11,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
ProCapybara
Baba Yaga
17
4 / 6 / 7
10,462
523
8,459
10,478
4,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 4
11,035
552
8,102
12,107
4,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
6 / 4 / 8
10,449
522
9,443
15,249
15,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
killjoy_perez11
Ratatoskr
17
3 / 5 / 6
10,207
510
8,603
14,464
5,684
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,450
423
4,083
7,560
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sol
Gabaka
Sol
16
5 / 3 / 3
10,402
520
11,855
12,071
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 4 / 3
11,124
556
8,803
15,586
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 6
9,200
460
6,488
16,441
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
iTzz Oni Wan
Cu Chulainn
16
2 / 3 / 0
10,183
509
5,098
9,865
8,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
19
Kills
16
16
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Cthulhu
DragmireRose
Cthulhu
1
0
1
1.5
L
Sol
Gabaka
Sol
5
3
3
2.17
L
7
4
3
2.13
L
2
4
6
1.25
W
Baba Yaga
ProCapybara
Baba Yaga
4
6
7
1.25
W
5
1
4
7
W
Ymir
6
4
8
2.5
L
Cu Chulainn
iTzz Oni Wan
Cu Chulainn
2
3
0
0.67
W
Ratatoskr
killjoy_perez11
Ratatoskr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
36,327
62,244
Taken
61,523
41,081
Mitigated
33,170
18,823
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,083
528
0
1,219
7,560
2,434
0
3,339
4,221
43,202
0
W
Cthulhu
DragmireRose
Cthulhu
6,963
873
244
5,105
9,946
11,211
258
447
9,499
72,543
0
L
Sol
Gabaka
Sol
11,855
3,132
0
6,076
12,071
3,900
1,886
3,288
8,783
66,735
0
L
8,803
4,780
214
3,257
15,586
5,844
0
5,450
10,136
0
94,582
L
6,488
1,176
0
1,422
16,441
12,891
0
7,516
8,925
33,234
0
W
Baba Yaga
ProCapybara
Baba Yaga
8,459
67
0
1,613
10,478
4,377
1,047
3,783
6,695
67,420
0
W
8,102
4,609
470
5,011
12,107
4,720
0
6,870
5,237
0
76,345
W
Ymir
9,443
2,026
0
1,743
15,249
15,089
21
6,946
8,303
33,561
0
L
Cu Chulainn
iTzz Oni Wan
Cu Chulainn
5,098
710
0
2,674
9,865
8,101
0
5,272
4,593
0
59,905
W
Ratatoskr
killjoy_perez11
Ratatoskr
8,603
1,944
0
4,637
14,464
5,684
633
4,380
10,084
0
70,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
49,359
583
Minions Killed
508
0
Camps Cleared
0
1,860,571
Distance Traveled
1,766,332
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,450
423
83
4
0
275,011
8
W
Cthulhu
10,281
514
153
8
0
377,825
1
L
Sol
10,402
520
117
6
0
343,558
0
L
Cupid
11,124
556
136
7
0
370,402
5
L
Geb
9,200
460
49
2
0
398,716
2
W
Baba Yaga
10,462
523
105
5
0
339,215
12
W
Cupid
11,035
552
156
8
0
372,250
11
W
Ymir
10,449
522
41
2
0
349,774
6
L
Cu Chulainn
10,183
509
123
6
0
378,645
5
W
Ratatoskr
10,207
510
128
6
0
421,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role