Player Matchup

Artio
Artio
GH00SE
Artio
Level 20
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Quakeforce
Danzaburou
Level 44
God Stats
1W - 1L
1,819 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
TheOneYouKnow
Scylla
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
TilleIV
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 32
1,598 SR
1,500 Elo+

VS

Team Averages
Level 122
1,647 SR
1,581 Elo+
Tiamat
Tiamat
Bagylender
Tiamat
Level 155
God Stats
1W - 1L
1,667 SR
Queue Stats
12W - 9L
1,604 Elo+
Party 1
Izanami
Izanami
Gabcak41
Izanami
Level 128
God Stats
1W - 0L
1,735 SR
Queue Stats
33W - 30L
1,615 Elo+
Party 2
Artemis
Artemis
MicaMala
Artemis
Level 95
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 5L
1,604 Elo+
Party 1
Bacchus
Bacchus
YeahJacob
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GH00SE
Artio
9
0 / 5 / 0
5,472
684
3,113
10,324
5,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Quakeforce
Danzaburou
11
0 / 4 / 0
6,539
817
3,610
5,269
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
6,133
767
2,653
6,509
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TilleIV
Cerberus
10
0 / 4 / 0
5,807
726
3,669
8,805
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bagylender
Tiamat
13
3 / 1 / 8
7,650
956
6,240
6,370
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Gabcak41
Izanami
14
7 / 0 / 3
8,749
1,094
8,062
6,399
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
MicaMala
Artemis
12
3 / 1 / 7
7,448
931
5,014
4,148
1,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
YeahJacob
Bacchus
12
5 / 0 / 4
7,711
964
5,130
5,215
4,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
18
18
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bagylender
Tiamat
3
1
8
7
L
Artio
GH00SE
Artio
0
5
0
0
W
Izanami
Gabcak41
Izanami
7
0
3
8.5
W
Artemis
MicaMala
Artemis
3
1
7
6.5
L
Danzaburou
Quakeforce
Danzaburou
0
4
0
0
L
1
5
0
0.2
L
Cerberus
TilleIV
Cerberus
0
4
0
0
W
Bacchus
YeahJacob
Bacchus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
24,446
30,907
Taken
22,132
13,601
Mitigated
12,028
3,974
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bagylender
Tiamat
6,240
1,229
114
3,497
6,370
3,918
441
2,146
4,224
26,662
0
L
Artio
GH00SE
Artio
3,113
451
395
1,183
10,324
5,554
0
3,294
6,820
6,560
0
W
Izanami
Gabcak41
Izanami
8,062
5,357
0
959
6,399
2,346
1,585
3,398
3,001
0
33,006
W
Artemis
MicaMala
Artemis
5,014
2,959
0
1,424
4,148
1,455
1,519
2,669
1,479
0
25,363
L
Danzaburou
Quakeforce
Danzaburou
3,610
1,403
0
377
5,269
1,997
0
1,649
3,594
0
22,195
L
2,653
679
0
932
6,509
2,177
0
4,543
1,798
18,278
0
L
Cerberus
TilleIV
Cerberus
3,669
66
0
1,087
8,805
3,873
0
2,013
6,756
15,266
0
W
Bacchus
YeahJacob
Bacchus
5,130
355
245
1,752
5,215
4,309
252
1,582
3,633
13,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
31,558
141
Minions Killed
165
8
Camps Cleared
8
487,746
Distance Traveled
654,690
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,650
956
54
7
3
154,922
2
L
Artio
5,472
684
5
1
0
143,509
1
W
Izanami
8,749
1,094
67
8
4
167,935
1
W
Artemis
7,448
931
24
3
1
154,053
3
L
Danzaburou
6,539
817
45
6
4
78,548
0
L
Scylla
6,133
767
45
6
2
115,434
1
L
Cerberus
5,807
726
46
6
2
150,255
0
W
Bacchus
7,711
964
20
3
0
177,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role