Player Matchup

Fenrir
Fenrir
Get-overhere
Fenrir
Level 27
God Stats
46W - 43L
1,237 SR
Queue Stats
265W - 329L
1,325 Elo+
Party 3
Bellona
Bellona
LegendNeXxus
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
Legend_Assyn
Danzaburou
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
TheMakedGod
Sobek
Level 27
God Stats
13W - 13L
1,354 SR
Queue Stats
246W - 300L
1,353 Elo+
Party 3
Hel
Hel
iFrenchyyyyy x
Hel
Level 13
God Stats
10W - 6L
1,945 SR
Queue Stats
19W - 12L
1,683 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,507 Elo+

VS

Team Averages
Level 20
1,460 SR
1,410 Elo+
Zeus
Zeus
Nanuk04
Zeus
Level 5
God Stats
1W - 3L
1,343 SR
Queue Stats
9W - 18L
1,293 Elo+
Solo
Anhur
Anhur
The LynxLynx
Anhur
Level 67
God Stats
22W - 21L
1,520 SR
Queue Stats
55W - 72L
1,498 Elo+
Party 1
Chang'e
Chang'e
Tuttifruitx
Chang'e
Level 5
God Stats
0W - 3L
1,405 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Scylla
Scylla
VanQ Kerst7
Scylla
Level 14
God Stats
22W - 24L
1,595 SR
Queue Stats
37W - 28L
1,566 Elo+
Solo
Nemesis
Nemesis
rajott
Nemesis
Level 7
God Stats
5W - 10L
1,435 SR
Queue Stats
71W - 83L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 3 / 13
11,971
998
9,789
14,476
7,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
LegendNeXxus
Bellona
20
7 / 0 / 17
13,411
1,118
12,917
12,885
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Legend_Assyn
Danzaburou
20
14 / 0 / 13
14,194
1,183
29,728
10,647
4,326
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
0 / 2 / 16
10,988
916
7,272
19,561
16,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 2 / 17
12,773
1,064
24,247
18,030
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

217

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Nanuk04
Zeus
16
0 / 14 / 4
10,224
852
11,093
23,456
8,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 6 / 4
11,448
954
11,124
19,758
13,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Tuttifruitx
Chang'e
17
2 / 8 / 4
11,194
933
19,815
22,538
9,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
3 / 2 / 2
10,995
916
15,961
7,431
2,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
rajott
Nemesis
16
0 / 3 / 4
10,129
844
8,330
15,821
7,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
33
Kills
7
7
Deaths
33
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
13
3.83
W
Bellona
LegendNeXxus
Bellona
7
0
17
15.5
W
Danzaburou
Legend_Assyn
Danzaburou
14
0
13
20.5
L
Zeus
Nanuk04
Zeus
0
14
4
0.14
L
2
6
4
0.67
W
0
2
16
4
L
Chang'e
Tuttifruitx
Chang'e
2
8
4
0.5
L
Scylla
3
2
2
2
W
7
2
17
7.75
L
Nemesis
rajott
Nemesis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,953
Damage
66,323
75,599
Taken
89,004
42,425
Mitigated
42,323
29,643
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,789
2,052
1,538
903
14,476
7,938
0
8,252
6,224
0
16,254
W
Bellona
LegendNeXxus
Bellona
12,917
3,147
0
3,047
12,885
6,830
0
7,104
5,781
0
47,233
W
Danzaburou
Legend_Assyn
Danzaburou
29,728
17,821
0
3,409
10,647
4,326
0
7,630
3,017
0
46,831
L
Zeus
Nanuk04
Zeus
11,093
2,787
0
353
23,456
8,945
0
8,837
14,619
23,479
0
L
11,124
6,072
454
1,127
19,758
13,746
0
6,802
12,956
0
33,384
W
7,272
213
0
2,317
19,561
16,464
0
14,557
5,004
30,771
0
L
Chang'e
Tuttifruitx
Chang'e
19,815
1,217
1,844
5,311
22,538
9,747
0
5,899
16,639
48,755
0
L
Scylla
15,961
2,352
0
372
7,431
2,764
0
3,700
3,731
37,467
0
W
24,247
739
8,637
9,792
18,030
6,867
0
9,326
8,704
43,667
0
L
Nemesis
rajott
Nemesis
8,330
3,548
501
1,481
15,821
7,121
0
6,281
9,540
0
24,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,337
Gold Earned
53,990
235
Minions Killed
223
14
Camps Cleared
4
1,243,304
Distance Traveled
1,057,786
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,971
998
18
2
2
253,027
0
W
Bellona
13,411
1,118
74
6
9
292,234
1
W
Danzaburou
14,194
1,183
37
3
2
227,627
0
L
Zeus
10,224
852
33
3
0
160,514
2
L
Anhur
11,448
954
52
4
1
216,695
0
W
Sobek
10,988
916
60
5
0
232,396
0
L
Chang'e
11,194
933
49
4
2
226,282
0
L
Scylla
10,995
916
52
4
0
211,177
0
W
Hel
12,773
1,064
46
4
1
238,020
0
L
Nemesis
10,129
844
37
3
1
243,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role