Player Matchup

Cthulhu
Cthulhu
BOLSONARO MIL G
Cthulhu
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 19L
1,163 Elo+
Party 2
Bakasura
Bakasura
SH GianZ
Bakasura
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Cupid
Cupid
ThB GUziN
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,163 Elo+
Party 2
Baron Samedi
Baron Samedi
Thb maderick
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,163 Elo+
Party 2
King Arthur
King Arthur
Wandylb7
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,298 Elo+

VS

Team Averages
Level 12
1,381 SR
1,386 Elo+
Nemesis
Nemesis
MDK_Robson_cp
Nemesis
Level 2
God Stats
31W - 36L
1,500 SR
Queue Stats
40W - 55L
1,500 Elo+
Party 3
Ares
Ares
MDK_jvv_280
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 58L
1,500 Elo+
Party 3
Scylla
Scylla
MPepperA
Scylla
Level 21
God Stats
19W - 25L
1,171 SR
Queue Stats
134W - 155L
1,286 Elo+
Party 1
Ratatoskr
Ratatoskr
PeMu
Ratatoskr
Level 17
God Stats
6W - 7L
1,392 SR
Queue Stats
42W - 60L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
rclaudio03
Tsukuyomi
Level 17
God Stats
13W - 18L
1,339 SR
Queue Stats
41W - 48L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,509
453
1,397
5,714
3,133
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
SH GianZ
Bakasura
17
11 / 3 / 5
11,187
533
14,982
13,322
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
ThB GUziN
Cupid
16
3 / 3 / 5
9,682
461
6,839
11,218
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Thb maderick
Baron Samedi
15
8 / 7 / 3
9,950
474
9,057
12,884
4,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Wandylb7
King Arthur
17
7 / 4 / 2
10,899
519
8,466
19,800
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 8 / 5
9,532
454
10,621
15,577
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 7 / 2
9,168
437
5,113
15,279
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
MPepperA
Scylla
16
7 / 8 / 2
10,145
483
12,730
12,434
3,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
PeMu
Ratatoskr
15
4 / 5 / 2
9,263
441
6,574
16,902
5,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
rclaudio03
Tsukuyomi
9
0 / 1 / 1
6,669
318
1,430
3,601
968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
29
Kills
16
18
Deaths
29
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Nemesis
3
8
5
0.69
L
2
7
2
0.43
L
Scylla
MPepperA
Scylla
7
8
2
1
L
Ratatoskr
PeMu
Ratatoskr
4
5
2
1
W
Bakasura
SH GianZ
Bakasura
11
3
5
4.5
W
Cupid
ThB GUziN
Cupid
3
3
5
1.83
W
Baron Samedi
Thb maderick
Baron Samedi
8
7
3
1.36
W
King Arthur
Wandylb7
King Arthur
7
4
2
2
L
Tsukuyomi
rclaudio03
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
36,468
62,938
Taken
63,793
31,494
Mitigated
28,295
21,109
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,397
0
0
1,297
5,714
3,133
1,306
1,266
4,410
30,034
0
L
Nemesis
10,621
4,173
0
3,349
15,577
5,739
540
2,212
12,938
0
56,219
L
5,113
890
0
490
15,279
12,496
384
565
12,799
30,727
0
L
Scylla
MPepperA
Scylla
12,730
674
0
1,005
12,434
3,390
208
3,914
7,317
49,706
0
L
Ratatoskr
PeMu
Ratatoskr
6,574
2,028
0
4,253
16,902
5,702
0
3,194
12,743
0
50,054
W
Bakasura
SH GianZ
Bakasura
14,982
10,306
0
5,260
13,322
5,231
1,397
2,326
10,934
0
43,400
W
Cupid
ThB GUziN
Cupid
6,839
2,412
376
4,216
11,218
3,258
1,567
4,888
6,176
0
49,799
W
Baron Samedi
Thb maderick
Baron Samedi
9,057
1,178
478
3,019
12,884
4,749
1,820
4,528
8,212
35,969
0
W
King Arthur
Wandylb7
King Arthur
8,466
2,136
0
6,463
19,800
15,123
96
4,384
15,363
0
53,846
L
Tsukuyomi
rclaudio03
Tsukuyomi
1,430
83
0
914
3,601
968
0
569
3,032
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
44,777
371
Minions Killed
340
0
Camps Cleared
0
1,852,035
Distance Traveled
1,636,499
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,509
453
57
3
0
331,401
1
L
Nemesis
9,532
454
73
3
0
404,653
2
L
Ares
9,168
437
45
2
0
335,273
0
L
Scylla
10,145
483
94
4
0
335,127
0
L
Ratatoskr
9,263
441
92
4
0
386,495
0
W
Bakasura
11,187
533
89
4
0
486,576
0
W
Cupid
9,682
461
95
5
0
328,304
2
W
Baron Samedi
9,950
474
41
2
0
319,283
1
W
King Arthur
10,899
519
89
4
0
386,471
3
L
Tsukuyomi
6,669
318
36
2
0
174,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role