Player Matchup

Fenrir
Fenrir
Gold III
Falcosvk
Fenrir
Gold III
Level 129
God Stats
16W - 23L
1,490 SR
Queue Stats
521W - 522L
1,472 MMR
Solo
Anhur
Anhur
Gold II
LASHÄ
Anhur
Gold II
Level 159
God Stats
33W - 37L
1,742 SR
Queue Stats
388W - 371L
1,589 MMR
Party 2
Poseidon
Poseidon
Bronze III
Onskunpaska
Poseidon
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Rewue
Geb
Bronze III
Level 119
God Stats
1W - 0L
1,653 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
qawzsexdrcft
King Arthur
Gold IV
Level 154
God Stats
31W - 23L
1,587 SR
Queue Stats
291W - 289L
1,431 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,595 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,619 SR
1,524 MMR
Bellona
Bellona
Gold IV
ComeToMeMan
Bellona
Gold IV
Level 126
God Stats
5W - 1L
1,871 SR
Queue Stats
44W - 50L
1,496 MMR
Solo
Merlin
Merlin
Gold IV
CziCzu
Merlin
Gold IV
Level 109
God Stats
15W - 16L
1,355 SR
Queue Stats
190W - 193L
1,457 MMR
Solo
Thor
Thor
Gold II
NonexistanceX
Thor
Gold II
Level 128
God Stats
12W - 10L
1,870 SR
Queue Stats
407W - 399L
1,662 MMR
Party 1
Xbalanque
Xbalanque
Silver II
ZloBocherty
Xbalanque
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,506 MMR
Solo
Artio
Artio
Gold IV
calliopehayley
Artio
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Falcosvk
Fenrir
18
3 / 1 / 11
12,260
472
11,295
13,726
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LASHÄ
Anhur
20
3 / 2 / 6
13,910
535
18,021
19,738
10,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Onskunpaska
Poseidon
20
10 / 0 / 3
15,936
613
18,315
9,156
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Rewue
Geb
16
1 / 1 / 10
11,471
441
5,336
17,576
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
qawzsexdrcft
King Arthur
20
7 / 5 / 6
15,473
595
19,409
24,943
32,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ScyllaApolloSetTsukuyomiNu Wa

VS

Bans
NemesisThanatosJanusYmirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ComeToMeMan
Bellona
17
0 / 9 / 3
10,505
404
7,520
23,389
25,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
CziCzu
Merlin
18
2 / 3 / 0
11,634
447
15,710
17,968
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 1 / 1
12,795
492
8,728
12,230
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
ZloBocherty
Xbalanque
18
0 / 5 / 4
11,096
427
10,765
18,392
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 6 / 3
10,588
407
4,477
24,739
30,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
9
9
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
ComeToMeMan
Bellona
0
9
3
0.17
L
Merlin
CziCzu
Merlin
2
3
0
0.67
W
Fenrir
Falcosvk
Fenrir
3
1
11
8.5
W
Anhur
LASHÄ
Anhur
3
2
6
3
L
6
1
1
6.5
W
Poseidon
Onskunpaska
Poseidon
10
0
3
11.5
W
Geb
Rewue
Geb
1
1
10
6
L
Xbalanque
ZloBocherty
Xbalanque
0
5
4
0.4
L
1
6
3
0.42
W
King Arthur
qawzsexdrcft
King Arthur
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,376
Damage
47,200
85,139
Taken
96,718
73,074
Mitigated
75,891
30,284
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ComeToMeMan
Bellona
7,520
2,594
0
7,269
23,389
25,656
0
3,444
19,608
0
62,604
L
Merlin
CziCzu
Merlin
15,710
522
150
3,590
17,968
7,637
47
6,614
11,064
94,885
0
W
Fenrir
Falcosvk
Fenrir
11,295
1,948
0
6,982
13,726
9,204
2,102
4,141
9,585
0
82,192
W
Anhur
LASHÄ
Anhur
18,021
10,208
0
8,748
19,738
10,565
4,499
4,456
15,282
0
108,543
L
8,728
1,059
0
330
12,230
5,706
1,287
1,912
10,250
0
96,634
W
Poseidon
Onskunpaska
Poseidon
18,315
2,743
0
5,742
9,156
3,997
2,104
2,556
6,600
158,434
0
W
Geb
Rewue
Geb
5,336
497
0
4,978
17,576
17,024
530
5,449
12,127
22,249
0
L
Xbalanque
ZloBocherty
Xbalanque
10,765
4,306
0
6,680
18,392
6,500
1,037
4,758
13,504
0
85,494
L
4,477
697
619
5,435
24,739
30,392
0
8,782
15,583
23,958
0
W
King Arthur
qawzsexdrcft
King Arthur
19,409
2,091
0
3,834
24,943
32,284
319
3,585
21,358
15,941
91,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,050
Gold Earned
56,618
765
Minions Killed
643
0
Camps Cleared
0
2,472,790
Distance Traveled
2,343,468
42
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,505
404
128
5
0
459,198
0
L
Merlin
11,634
447
174
7
0
468,721
5
W
Fenrir
12,260
472
114
4
0
554,426
4
W
Anhur
13,910
535
177
7
0
433,388
8
L
Thor
12,795
492
158
6
0
524,138
5
W
Poseidon
15,936
613
259
10
0
538,270
12
W
Geb
11,471
441
27
1
0
524,828
11
L
Xbalanque
11,096
427
143
6
0
445,591
3
L
Artio
10,588
407
40
2
0
445,820
13
W
King Arthur
15,473
595
188
7
0
421,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role