Player Matchup

Kukulkan
Kukulkan
I-Rayderz-I
Kukulkan
Level 27
God Stats
6W - 6L
1,387 SR
Queue Stats
32W - 30L
1,382 Elo+
Party 3
Odin
Odin
KaiserVidic
Odin
Level 14
God Stats
14W - 10L
1,470 SR
Queue Stats
20W - 17L
1,351 Elo+
Party 3
Sol
Sol
KenDej307
Sol
Level 19
God Stats
42W - 42L
1,467 SR
Queue Stats
57W - 61L
1,359 Elo+
Solo
Bellona
Bellona
d_killa1604
Bellona
Level 28
God Stats
56W - 27L
1,626 SR
Queue Stats
248W - 231L
1,482 Elo+
Solo
King Arthur
King Arthur
proven_habitat5
King Arthur
Level 13
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 6L
1,195 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,354 Elo+

VS

Team Averages
Level 10
1,495 SR
1,391 Elo+
Scylla
Scylla
Aquaticaaa
Scylla
Level 4
God Stats
49W - 50L
1,713 SR
Queue Stats
50W - 59L
1,334 Elo+
Party 1
Tiamat
Tiamat
Depressed_Bunny
Tiamat
Level 10
God Stats
3W - 5L
1,376 SR
Queue Stats
4W - 9L
1,368 Elo+
Party 1
Hera
Hera
GothicHecate
Hera
Level 23
God Stats
41W - 33L
1,620 SR
Queue Stats
67W - 58L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
MiNi_BWalkeR
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Olorun
Olorun
YingLong15
Olorun
Level 6
God Stats
0W - 3L
1,265 SR
Queue Stats
15W - 22L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I-Rayderz-I
Kukulkan
17
5 / 0 / 18
10,506
1,167
11,985
4,279
1,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
14 / 0 / 11
10,930
1,214
13,481
7,092
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 13
9,585
1,065
8,431
5,457
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
d_killa1604
Bellona
15
7 / 1 / 10
9,217
1,024
6,716
5,120
3,882
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
proven_habitat5
King Arthur
16
5 / 0 / 11
9,471
1,052
5,278
10,882
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

415

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaticaaa
Scylla
13
1 / 12 / 1
7,889
877
4,848
14,360
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 2
7,752
861
12,901
13,199
8,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,579
842
5,400
6,892
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MiNi_BWalkeR
Ao Kuang
12
0 / 6 / 0
7,227
803
983
9,088
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
YingLong15
Olorun
12
0 / 6 / 1
7,280
809
2,946
9,168
3,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
6
36
Kills
2
2
Deaths
36
63
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aquaticaaa
Scylla
1
12
1
0.13
L
0
7
2
0.14
L
1
5
0
0.2
W
Kukulkan
I-Rayderz-I
Kukulkan
5
0
18
14
W
14
0
11
19.5
W
5
1
13
11.5
L
Ao Kuang
MiNi_BWalkeR
Ao Kuang
0
6
0
0
L
Olorun
YingLong15
Olorun
0
6
1
0.08
W
Bellona
d_killa1604
Bellona
7
1
10
12
W
King Arthur
proven_habitat5
King Arthur
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
27,078
32,830
Taken
52,707
18,490
Mitigated
23,923
6,826
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aquaticaaa
Scylla
4,848
1,888
0
418
14,360
5,285
0
5,012
9,137
13,071
0
L
12,901
1,601
0
967
13,199
8,965
0
4,591
8,377
24,982
0
L
5,400
1,734
0
199
6,892
2,509
0
2,137
4,724
12,624
0
W
Kukulkan
I-Rayderz-I
Kukulkan
11,985
3,079
232
2,265
4,279
1,758
0
3,597
522
36,557
0
W
13,481
2,820
0
192
7,092
2,803
0
5,778
1,074
0
18,569
W
8,431
2,980
82
1,930
5,457
3,350
0
3,537
1,658
25,282
0
L
Ao Kuang
MiNi_BWalkeR
Ao Kuang
983
108
0
264
9,088
3,653
0
5,006
3,924
2,335
0
L
Olorun
YingLong15
Olorun
2,946
1,489
0
22
9,168
3,511
0
3,334
5,715
7,574
0
W
Bellona
d_killa1604
Bellona
6,716
2,082
0
71
5,120
3,882
0
4,025
919
108
9,165
W
King Arthur
proven_habitat5
King Arthur
5,278
397
0
2,054
10,882
6,697
0
8,692
1,579
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,709
Gold Earned
37,727
177
Minions Killed
68
6
Camps Cleared
4
799,021
Distance Traveled
578,924
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,889
877
17
2
1
129,885
0
L
Tiamat
7,752
861
23
3
2
136,461
0
L
Hera
7,579
842
19
2
0
82,302
2
W
Kukulkan
10,506
1,167
70
8
4
150,129
1
W
Odin
10,930
1,214
12
1
0
187,028
0
W
Sol
9,585
1,065
52
6
1
133,752
3
L
Ao Kuang
7,227
803
1
0
1
111,592
0
L
Olorun
7,280
809
8
1
0
118,684
1
W
Bellona
9,217
1,024
3
0
0
143,608
0
W
King Arthur
9,471
1,052
40
4
1
184,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role