Player Matchup

Xbalanque
Xbalanque
DedSecDie
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
Kotiwe
Baron Samedi
Level 7
God Stats
8W - 10L
1,720 SR
Queue Stats
22W - 23L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Ultr
Danzaburou
Level 12
God Stats
7W - 10L
1,501 SR
Queue Stats
20W - 21L
1,435 Elo+
Solo
Sol
Sol
oScarSenpay
Sol
Level 18
God Stats
8W - 6L
1,618 SR
Queue Stats
120W - 114L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
обкурыш
Tsukuyomi
Level 17
God Stats
3W - 1L
1,303 SR
Queue Stats
142W - 114L
1,404 Elo+
Party 1
Team Averages
Level 11
1,528 SR
1,380 Elo+

VS

Team Averages
Level 16
1,447 SR
1,331 Elo+
Ymir
Ymir
Arlong
Ymir
Level 24
God Stats
34W - 42L
1,424 SR
Queue Stats
453W - 448L
1,364 Elo+
Solo
Janus
Janus
Bjoern69
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,287 Elo+
Party 2
Mulan
Mulan
RITMING
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Solo
Thanatos
Thanatos
Suprabird
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TrickyMarfus69
Anhur
Level 5
God Stats
1W - 2L
1,310 SR
Queue Stats
2W - 8L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DedSecDie
Xbalanque
10
1 / 1 / 1
5,999
600
2,318
5,759
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kotiwe
Baron Samedi
10
9 / 0 / 4
7,045
705
5,084
5,055
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Ultr
Danzaburou
10
6 / 1 / 6
7,049
705
7,049
5,602
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 8
6,464
646
5,654
6,401
1,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
обкурыш
Tsukuyomi
11
6 / 2 / 2
6,599
660
4,986
5,890
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arlong
Ymir
9
2 / 4 / 0
5,575
558
3,853
8,312
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Bjoern69
Janus
7
0 / 3 / 1
4,514
451
3,114
6,117
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
RITMING
Mulan
6
0 / 8 / 1
4,397
440
2,071
6,373
1,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Suprabird
Thanatos
9
3 / 4 / 0
6,050
605
5,270
7,044
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 9 / 1
4,409
441
2,591
8,160
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
26
Kills
5
5
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arlong
Ymir
2
4
0
0.5
L
Janus
Bjoern69
Janus
0
3
1
0.17
W
Xbalanque
DedSecDie
Xbalanque
1
1
1
1.5
W
Baron Samedi
Kotiwe
Baron Samedi
9
0
4
11
L
Mulan
RITMING
Mulan
0
8
1
0.06
L
Thanatos
Suprabird
Thanatos
3
4
0
0.75
L
0
9
1
0.06
W
Danzaburou
Ultr
Danzaburou
6
1
6
9
W
4
1
8
8
W
Tsukuyomi
обкурыш
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
16,899
28,707
Taken
36,006
9,375
Mitigated
13,479
12,429
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arlong
Ymir
3,853
388
0
1,614
8,312
4,311
0
4,217
4,095
12,493
0
L
Janus
Bjoern69
Janus
3,114
847
0
1,876
6,117
1,430
54
2,225
3,892
14,047
0
W
Xbalanque
DedSecDie
Xbalanque
2,318
1,337
0
1,936
5,759
1,344
1,124
0
5,759
0
24,829
W
Baron Samedi
Kotiwe
Baron Samedi
5,084
1,028
195
2,640
5,055
2,837
126
2,210
2,845
11,946
0
L
Mulan
RITMING
Mulan
2,071
382
0
276
6,373
1,747
0
2,303
4,070
0
7,060
L
Thanatos
Suprabird
Thanatos
5,270
1,782
0
3,495
7,044
3,931
0
77
6,967
0
26,950
L
2,591
1,363
0
583
8,160
2,060
0
1,916
6,244
0
9,085
W
Danzaburou
Ultr
Danzaburou
7,049
3,818
0
2,110
5,602
1,437
1,952
666
4,936
0
32,338
W
5,654
2,550
0
3,125
6,401
1,886
1,196
3,070
3,043
27,576
0
W
Tsukuyomi
обкурыш
Tsukuyomi
4,986
1,527
0
2,423
5,890
1,871
0
1,021
4,869
0
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
24,945
242
Minions Killed
127
0
Camps Cleared
0
919,909
Distance Traveled
857,227
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,575
558
22
2
0
168,666
0
L
Janus
4,514
451
27
3
0
188,169
3
W
Xbalanque
5,999
600
58
6
0
201,233
0
W
Baron Samedi
7,045
705
11
1
0
161,101
0
L
Mulan
4,397
440
10
1
0
142,239
1
L
Thanatos
6,050
605
59
6
0
190,076
2
L
Anhur
4,409
441
9
1
0
168,077
0
W
Danzaburou
7,049
705
50
5
0
165,159
0
W
Sol
6,464
646
49
5
0
176,735
0
W
Tsukuyomi
6,599
660
74
7
0
215,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role