Player Matchup

Apollo
Apollo
JLS_Pablo
Apollo
Level 136
God Stats
5W - 1L
1,772 SR
Queue Stats
241W - 161L
1,660 Elo+
Party 1
Tyr
Tyr
MiloByTheWayXd
Tyr
Level 122
God Stats
4W - 5L
1,319 SR
Queue Stats
628W - 403L
1,718 Elo+
Party 1
Sol
Sol
UtoHuxley
Sol
Level 105
God Stats
4W - 4L
1,585 SR
Queue Stats
53W - 52L
1,543 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,640 Elo+

VS

Team Averages
Level 134
1,535 SR
1,574 Elo+
Fenrir
Fenrir
DemonsEnergy
Fenrir
Level 103
God Stats
2W - 0L
1,663 SR
Queue Stats
15W - 24L
1,604 Elo+
Solo
Chaac
Chaac
MiuraStorm
Chaac
Level 157
God Stats
7W - 3L
1,649 SR
Queue Stats
308W - 314L
1,469 Elo+
Solo
Discordia
Discordia
dannythedestroy
Discordia
Level 142
God Stats
10W - 10L
1,293 SR
Queue Stats
266W - 281L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JLS_Pablo
Apollo
13
3 / 3 / 3
9,715
694
7,646
14,168
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 7 / 1
8,903
636
6,276
15,352
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 2
8,769
626
6,910
10,553
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 6 / 11
10,286
735
9,177
13,343
5,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
6 / 1 / 5
9,973
712
10,665
11,145
8,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
dannythedestroy
Discordia
15
7 / 0 / 9
10,979
784
13,990
5,478
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
17
17
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
6
11
1.58
L
Apollo
JLS_Pablo
Apollo
3
3
3
1.5
L
3
7
1
0.5
W
Chaac
6
1
5
8.5
L
1
7
2
0.29
W
Discordia
dannythedestroy
Discordia
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
33,832
40,073
Taken
29,966
20,873
Mitigated
15,921
11,215
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,177
1,354
0
2,398
13,343
5,368
392
3,508
9,660
0
32,487
L
Apollo
JLS_Pablo
Apollo
7,646
4,639
0
5,567
14,168
5,265
704
3,799
10,063
0
47,372
L
6,276
826
0
3,459
15,352
12,209
0
5,282
9,764
0
25,531
W
Chaac
10,665
843
0
3,199
11,145
8,710
0
2,751
8,269
0
26,207
L
6,910
315
0
2,189
10,553
3,399
574
4,112
6,177
28,974
0
W
Discordia
dannythedestroy
Discordia
13,990
577
0
727
5,478
1,843
248
694
4,709
53,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
31,238
159
Minions Killed
163
0
Camps Cleared
0
788,678
Distance Traveled
777,311
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,286
735
40
3
0
262,785
5
L
Apollo
9,715
694
84
6
0
270,245
4
L
Tyr
8,903
636
29
2
0
268,462
0
W
Chaac
9,973
712
30
2
0
262,219
2
L
Sol
8,769
626
46
3
0
249,971
2
W
Discordia
10,979
784
93
7
0
252,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role