Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
BellCranellGod
Tyr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
CorujaMisticka
Heimdallr
Gold III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,695 MMR
Solo
Yemoja
Yemoja
Platinum IV
Zetasio
Yemoja
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,710 MMR
Solo
Janus
Janus
Platinum III
Zotem9995
Janus
Platinum III
Level 155
God Stats
21W - 26L
1,590 SR
Queue Stats
807W - 814L
1,821 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,518 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,541 SR
1,666 MMR
Nu Wa
Nu Wa
Gold IV
GustavoRMZN
Nu Wa
Gold IV
Level 147
God Stats
3W - 1L
1,737 SR
Queue Stats
15W - 4L
1,783 MMR
Solo
Pele
Pele
Platinum V
Matero97
Pele
Platinum V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 60L
1,691 MMR
Solo
Chaac
Chaac
Gold V
PandinhaGamer123
Chaac
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Yanomaus
Xbalanque
Platinum IV
Level 156
God Stats
18W - 17L
1,468 SR
Queue Stats
742W - 711L
1,854 MMR
Solo
Artio
Artio
Platinum III
juananaya
Artio
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
3 / 3 / 0
5,102
638
3,593
5,821
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,047
631
3,983
8,536
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
CorujaMisticka
Heimdallr
6
0 / 2 / 0
3,895
487
2,697
5,332
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Zetasio
Yemoja
8
0 / 1 / 0
4,576
572
604
4,000
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Zotem9995
Janus
8
0 / 2 / 2
4,949
619
887
2,601
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetApolloTsukuyomiDanzaburou

VS

Bans
PersephoneScyllaGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,534
692
2,914
2,442
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
6 / 1 / 0
5,851
731
3,764
3,939
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 1
5,161
645
3,594
4,824
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Yanomaus
Xbalanque
10
3 / 0 / 1
5,590
699
5,380
4,996
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
juananaya
Artio
8
0 / 0 / 7
5,187
648
2,265
4,125
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
L
0
1
1
0.5
L
Heimdallr
CorujaMisticka
Heimdallr
0
2
0
0
W
0
1
5
2.5
W
Pele
6
1
0
6
W
0
1
1
0.5
W
Xbalanque
Yanomaus
Xbalanque
3
0
1
3.5
L
Yemoja
Zetasio
Yemoja
0
1
0
0
L
Janus
Zotem9995
Janus
0
2
2
0.5
W
Artio
juananaya
Artio
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,764
Damage
17,917
26,290
Taken
20,326
8,003
Mitigated
7,726
9,990
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,593
1,947
0
672
5,821
1,404
0
1,556
4,205
0
23,406
L
3,983
436
0
4,289
8,536
3,666
0
384
7,776
0
27,779
L
Heimdallr
CorujaMisticka
Heimdallr
2,697
962
0
2,261
5,332
1,180
0
1,273
4,033
0
16,999
W
2,914
426
0
636
2,442
553
614
413
1,945
30,481
0
W
Pele
3,764
719
0
1,427
3,939
1,214
0
522
3,393
0
24,047
W
3,594
480
0
2,711
4,824
2,903
0
0
4,824
0
26,665
W
Xbalanque
Yanomaus
Xbalanque
5,380
3,021
0
3,422
4,996
1,342
1,102
303
4,693
0
33,753
L
Yemoja
Zetasio
Yemoja
604
117
318
2,067
4,000
1,306
0
908
3,046
10,260
0
L
Janus
Zotem9995
Janus
887
188
0
383
2,601
447
0
880
1,701
28,685
0
W
Artio
juananaya
Artio
2,265
66
202
2,606
4,125
1,714
118
145
3,980
10,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
27,323
228
Minions Killed
273
0
Camps Cleared
0
771,122
Distance Traveled
837,757
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,102
638
47
6
0
175,353
3
L
Tyr
5,047
631
61
8
0
166,692
3
L
Heimdallr
3,895
487
29
4
0
117,494
1
W
Nu Wa
5,534
692
86
11
0
160,217
5
W
Pele
5,851
731
52
7
0
188,807
4
W
Chaac
5,161
645
56
7
0
174,772
2
W
Xbalanque
5,590
699
63
8
0
140,422
2
L
Yemoja
4,576
572
24
3
0
154,852
3
L
Janus
4,949
619
67
8
0
156,731
1
W
Artio
5,187
648
16
2
0
173,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role