Player Matchup

Ao Kuang
Ao Kuang
Diamond IV
Rashevsky
Ao Kuang
Diamond IV
Level 69
God Stats
14W - 6L
1,687 SR
Queue Stats
134W - 116L
2,092 MMR
Solo
Janus
Janus
Masters
Samster2001-
Janus
Masters
Level 149
God Stats
4W - 2L
1,693 SR
Queue Stats
110W - 94L
2,660 MMR
Party 3
Horus
Horus
Diamond V
Sharam003
Horus
Diamond V
Level 127
God Stats
3W - 0L
1,935 SR
Queue Stats
122W - 117L
2,027 MMR
Party 1
Susano
Susano
Masters
Will-HyOd
Susano
Masters
Level 159
God Stats
5W - 6L
1,631 SR
Queue Stats
107W - 92L
2,556 MMR
Party 3
Anhur
Anhur
Diamond IV
Zoom____Tv
Anhur
Diamond IV
Level 152
God Stats
41W - 33L
1,716 SR
Queue Stats
303W - 300L
2,075 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,732 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,707 SR
2,329 MMR
Thanatos
Thanatos
Diamond V
CeppieGoBrrr
Thanatos
Diamond V
Level 141
God Stats
30W - 19L
1,711 SR
Queue Stats
89W - 65L
2,107 MMR
Party 4
Chang'e
Chang'e
Diamond I
GOE Tite
Chang'e
Diamond I
Level 87
God Stats
20W - 20L
1,669 SR
Queue Stats
162W - 142L
2,591 MMR
Solo
Ullr
Ullr
Diamond II
SoloOrAfk6390
Ullr
Diamond II
Level 157
God Stats
23W - 16L
1,661 SR
Queue Stats
163W - 137L
2,405 MMR
Party 2
Ymir
Ymir
Diamond I
TwoMode
Ymir
Diamond I
Level 144
God Stats
0W - 1L
1,695 SR
Queue Stats
125W - 70L
2,589 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
xondr
Tsukuyomi
Platinum I
Level 128
God Stats
9W - 10L
1,797 SR
Queue Stats
150W - 133L
1,955 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rashevsky
Ao Kuang
20
6 / 2 / 4
15,326
639
13,046
26,543
16,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 0 / 7
14,162
590
14,457
9,518
3,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Sharam003
Horus
18
2 / 0 / 17
12,197
508
9,812
16,956
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Will-HyOd
Susano
20
9 / 3 / 9
13,979
582
21,726
19,506
7,872
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
20
6 / 1 / 11
13,921
580
16,903
18,851
7,246
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bans
DanzaburouSetApolloPersephoneScylla

VS

Bans
NemesisGuan YuSobekCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CeppieGoBrrr
Thanatos
16
1 / 7 / 3
10,332
431
8,994
19,681
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
GOE Tite
Chang'e
18
0 / 8 / 2
11,255
469
11,350
19,842
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 6 / 2
11,375
474
9,398
18,903
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
TwoMode
Ymir
13
0 / 6 / 2
9,260
386
8,528
24,047
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xondr
Tsukuyomi
20
4 / 3 / 1
12,940
539
13,169
18,976
21,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
30
Kills
6
6
Deaths
30
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CeppieGoBrrr
Thanatos
1
7
3
0.36
L
Chang'e
GOE Tite
Chang'e
0
8
2
0.13
W
Ao Kuang
Rashevsky
Ao Kuang
6
2
4
4
W
7
0
7
10.5
W
Horus
Sharam003
Horus
2
0
17
10.5
L
1
6
2
0.33
L
Ymir
TwoMode
Ymir
0
6
2
0.17
W
Susano
Will-HyOd
Susano
9
3
9
4.5
W
Anhur
6
1
11
11.5
L
Tsukuyomi
xondr
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,944
Damage
51,439
91,374
Taken
101,449
51,610
Mitigated
62,347
49,419
Healing
34,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CeppieGoBrrr
Thanatos
8,994
3,075
0
14,416
19,681
7,264
0
5,581
14,100
0
78,956
L
Chang'e
GOE Tite
Chang'e
11,350
207
2,007
7,165
19,842
7,132
0
4,334
15,508
90,847
0
W
Ao Kuang
Rashevsky
Ao Kuang
13,046
2,419
0
14,419
26,543
16,750
2,663
3,883
22,562
95,537
0
W
14,457
1,068
174
3,580
9,518
3,807
229
2,207
7,203
127,721
0
W
Horus
Sharam003
Horus
9,812
2,676
1,376
8,275
16,956
15,935
360
5,690
11,132
4,417
20,526
L
9,398
4,260
0
4,702
18,903
8,320
2,330
3,792
15,111
0
88,060
L
Ymir
TwoMode
Ymir
8,528
789
0
1,800
24,047
18,417
0
7,506
16,541
34,042
0
W
Susano
Will-HyOd
Susano
21,726
8,848
0
6,849
19,506
7,872
0
8,151
11,055
0
118,592
W
Anhur
16,903
6,641
0
14,746
18,851
7,246
2,694
2,915
15,936
0
124,810
L
Tsukuyomi
xondr
Tsukuyomi
13,169
3,233
0
4,808
18,976
21,214
168
8,978
9,998
0
79,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,585
Gold Earned
55,162
719
Minions Killed
682
0
Camps Cleared
0
2,497,366
Distance Traveled
2,228,346
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,332
431
129
5
0
492,320
0
L
Chang'e
11,255
469
185
8
0
403,071
7
W
Ao Kuang
15,326
639
146
6
0
486,155
6
W
Janus
14,162
590
213
9
0
537,791
4
W
Horus
12,197
508
25
1
0
511,362
5
L
Ullr
11,375
474
164
7
0
408,871
6
L
Ymir
9,260
386
54
2
0
431,692
11
W
Susano
13,979
582
162
7
0
514,578
3
W
Anhur
13,921
580
173
7
0
447,480
7
L
Tsukuyomi
12,940
539
150
6
0
492,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role