Player Matchup

Baron Samedi
Baron Samedi
Jorjoe
Baron Samedi
Level 21
God Stats
13W - 8L
1,630 SR
Queue Stats
78W - 43L
1,705 Elo+
Party 2
Bellona
Bellona
Kyriamik
Bellona
Level 38
God Stats
9W - 0L
2,083 SR
Queue Stats
101W - 58L
1,718 Elo+
Party 2
Loki
Loki
MildPiXel
Loki
Level 22
God Stats
8W - 10L
1,529 SR
Queue Stats
42W - 30L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
Sallylu
Cthulhu
Level 36
God Stats
6W - 5L
1,680 SR
Queue Stats
71W - 40L
1,696 Elo+
Party 2
Neith
Neith
Vayloo
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,684 SR
1,654 Elo+

VS

Team Averages
Level 38
1,574 SR
1,575 Elo+
Ah Puch
Ah Puch
Bradeo
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 125L
1,567 Elo+
Party 3
Rama
Rama
EmbracingDeath
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 48L
1,754 Elo+
Party 1
Sylvanus
Sylvanus
Erkali
Sylvanus
Level 36
God Stats
18W - 11L
1,641 SR
Queue Stats
325W - 168L
1,723 Elo+
Party 1
Set
Set
NaomiEaivva
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Vulcan
Vulcan
RelentlessBB
Vulcan
Level 6
God Stats
1W - 1L
1,731 SR
Queue Stats
37W - 34L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jorjoe
Baron Samedi
19
11 / 4 / 21
12,450
1,245
20,749
15,694
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kyriamik
Bellona
18
8 / 2 / 20
11,812
1,181
17,647
14,725
14,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
5 / 3 / 16
10,880
1,088
9,396
10,949
4,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sallylu
Cthulhu
19
7 / 1 / 29
12,530
1,253
18,904
18,445
22,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Vayloo
Neith
18
7 / 5 / 22
12,306
1,231
13,657
12,720
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

221

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bradeo
Ah Puch
16
3 / 9 / 8
10,779
1,078
19,089
18,739
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 6
11,121
1,112
21,024
17,261
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Erkali
Sylvanus
16
3 / 7 / 11
10,439
1,044
10,891
20,481
22,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 10 / 11
10,155
1,016
4,625
17,298
11,365
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
16
2 / 6 / 11
10,066
1,007
8,057
10,460
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
62
38
Kills
15
15
Deaths
38
108
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bradeo
Ah Puch
3
9
8
0.78
L
6
6
6
1.5
L
Sylvanus
Erkali
Sylvanus
3
7
11
1.21
W
Baron Samedi
Jorjoe
Baron Samedi
11
4
21
5.38
W
Bellona
Kyriamik
Bellona
8
2
20
9
W
Loki
5
3
16
4.33
L
1
10
11
0.65
L
Vulcan
2
6
11
1.25
W
Cthulhu
Sallylu
Cthulhu
7
1
29
21.5
W
Neith
Vayloo
Neith
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,353
Damage
63,686
72,533
Taken
84,239
53,434
Mitigated
55,049
17,596
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bradeo
Ah Puch
19,089
838
0
1,375
18,739
9,064
0
6,666
11,948
48,333
0
L
21,024
17,452
0
2,064
17,261
7,657
0
6,521
10,565
0
40,627
L
Sylvanus
Erkali
Sylvanus
10,891
1,369
6,245
4,318
20,481
22,384
0
11,688
8,468
13,358
0
W
Baron Samedi
Jorjoe
Baron Samedi
20,749
1,221
6,969
6,389
15,694
7,635
0
10,324
5,370
36,237
0
W
Bellona
Kyriamik
Bellona
17,647
5,389
0
304
14,725
14,173
0
6,669
8,056
0
30,770
W
Loki
9,396
3,651
0
0
10,949
4,831
0
7,343
3,606
0
22,615
L
4,625
1,937
0
250
17,298
11,365
0
8,682
8,416
0
25,538
L
Vulcan
8,057
1,234
0
170
10,460
4,579
0
5,221
5,189
27,093
0
W
Cthulhu
Sallylu
Cthulhu
18,904
1,175
1,047
708
18,445
22,006
0
5,864
10,413
37,513
0
W
Neith
Vayloo
Neith
13,657
8,465
0
2,179
12,720
4,789
0
7,837
4,883
0
36,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,978
Gold Earned
52,560
206
Minions Killed
192
8
Camps Cleared
8
1,028,769
Distance Traveled
976,127
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,779
1,078
70
7
0
195,434
0
L
Rama
11,121
1,112
29
3
5
185,570
2
L
Sylvanus
10,439
1,044
2
0
0
185,146
0
W
Baron Samedi
12,450
1,245
29
3
0
203,852
0
W
Bellona
11,812
1,181
32
3
2
218,272
1
W
Loki
10,880
1,088
30
3
3
194,249
3
L
Set
10,155
1,016
51
5
1
202,958
0
L
Vulcan
10,066
1,007
40
4
2
207,019
0
W
Cthulhu
12,530
1,253
46
5
1
238,850
0
W
Neith
12,306
1,231
69
7
2
173,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role