Player Matchup

Eset
Eset
OminousSatoshi
Eset
Level 146
God Stats
25W - 25L
1,500 SR
Queue Stats
344W - 368L
1,416 Elo+
Solo
Artemis
Artemis
SN0RLAXITIVE
Artemis
Level 142
God Stats
88W - 83L
1,544 SR
Queue Stats
113W - 120L
1,459 Elo+
Solo
Bastet
Bastet
Taco888
Bastet
Level 126
God Stats
6W - 10L
1,293 SR
Queue Stats
430W - 403L
1,392 Elo+
Solo
Fafnir
Fafnir
TenSilverCrowns
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo
Chaac
Chaac
enfado-crecida
Chaac
Level 116
God Stats
6W - 0L
1,500 SR
Queue Stats
699W - 673L
1,442 Elo+
Solo
Team Averages
Level 120
1,467 SR
1,421 Elo+

VS

Team Averages
Level 83
1,405 SR
1,403 Elo+
Sol
Sol
Hgg45rew
Sol
Level 76
God Stats
15W - 23L
1,447 SR
Queue Stats
501W - 644L
1,426 Elo+
Party 1
Vulcan
Vulcan
Outlaw674
Vulcan
Level 59
God Stats
5W - 17L
1,350 SR
Queue Stats
27W - 49L
1,350 Elo+
Solo
Horus
Horus
h20sonicjr
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 205L
1,431 Elo+
Solo
Neith
Neith
koallasaurus
Neith
Level 125
God Stats
10W - 17L
1,368 SR
Queue Stats
444W - 528L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
tyreekus09
Erlang Shen
Level 87
God Stats
3W - 6L
1,358 SR
Queue Stats
129W - 148L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,617
586
6,417
4,097
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SN0RLAXITIVE
Artemis
11
1 / 1 / 4
6,440
495
4,757
6,351
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Taco888
Bastet
13
3 / 0 / 1
7,237
557
3,760
9,295
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,918
532
4,650
7,063
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 1
8,201
631
11,356
10,855
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,521
502
4,498
6,868
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Outlaw674
Vulcan
11
0 / 4 / 1
6,522
502
3,394
7,012
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
10
0 / 3 / 2
6,130
472
2,729
12,488
7,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 2 / 2
6,469
498
3,624
7,169
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
tyreekus09
Erlang Shen
12
2 / 7 / 0
7,057
543
4,713
12,299
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
4
4
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
4
0
2
5
L
Vulcan
Outlaw674
Vulcan
0
4
1
0.13
W
Artemis
SN0RLAXITIVE
Artemis
1
1
4
3
W
Bastet
Taco888
Bastet
3
0
1
3.5
W
3
1
2
4
W
8
2
1
4.25
L
Horus
0
3
2
0.33
L
0
2
2
0.5
L
Erlang Shen
tyreekus09
Erlang Shen
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
18,958
37,661
Taken
45,836
19,660
Mitigated
20,291
15,937
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,498
1,217
0
1,088
6,868
1,985
1,099
2,243
4,625
40,381
0
W
6,417
475
0
960
4,097
1,232
408
2,230
1,677
37,957
0
L
Vulcan
Outlaw674
Vulcan
3,394
564
0
1,440
7,012
2,383
0
4,252
2,760
30,742
0
W
Artemis
SN0RLAXITIVE
Artemis
4,757
2,407
0
3,768
6,351
1,745
525
1,363
4,908
0
33,786
W
Bastet
Taco888
Bastet
3,760
1,261
0
4,332
9,295
2,871
0
916
8,295
0
42,939
W
4,650
911
0
2,324
7,063
5,986
401
1,965
4,850
20,236
0
W
11,356
2,436
0
4,553
10,855
7,826
472
770
10,039
0
40,890
L
Horus
2,729
1,215
597
5,182
12,488
7,358
47
4,267
8,221
0
13,080
L
3,624
1,454
0
2,903
7,169
3,966
0
305
6,776
0
39,118
L
Erlang Shen
tyreekus09
Erlang Shen
4,713
2,108
0
3,093
12,299
4,599
0
0
11,774
0
32,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
32,699
329
Minions Killed
309
0
Camps Cleared
0
1,229,772
Distance Traveled
1,103,080
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,521
502
93
7
0
193,539
1
W
Eset
7,617
586
78
6
0
240,825
6
L
Vulcan
6,522
502
57
4
0
232,898
2
W
Artemis
6,440
495
64
5
0
199,263
1
W
Bastet
7,237
557
85
7
0
297,237
0
W
Fafnir
6,918
532
29
2
0
242,934
2
W
Chaac
8,201
631
73
6
0
249,513
1
L
Horus
6,130
472
13
1
0
253,380
5
L
Neith
6,469
498
88
7
0
215,489
1
L
Erlang Shen
7,057
543
58
4
0
207,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role