Player Matchup

Achilles
Achilles
Jarl-Werner
Achilles
Level 18
God Stats
24W - 15L
1,494 SR
Queue Stats
43W - 55L
1,234 Elo+
Party 2
Cernunnos
Cernunnos
JerP41
Cernunnos
Level 18
God Stats
1W - 6L
1,275 SR
Queue Stats
1W - 7L
1,265 Elo+
Party 1
Persephone
Persephone
Miniklos_
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 132L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Powerjoga
Danzaburou
Level 24
God Stats
22W - 15L
1,460 SR
Queue Stats
72W - 85L
1,304 Elo+
Party 2
Zeus
Zeus
SUPER ZEUS 4188
Zeus
Level 13
God Stats
1W - 9L
1,268 SR
Queue Stats
1W - 9L
1,265 Elo+
Party 1
Team Averages
Level 20
1,399 SR
1,284 Elo+

VS

Team Averages
Level 19
1,408 SR
1,336 Elo+
Geb
Geb
Buldus6489
Geb
Level 24
God Stats
3W - 2L
1,514 SR
Queue Stats
116W - 126L
1,352 Elo+
Solo
Neith
Neith
Delzim
Neith
Level 18
God Stats
10W - 4L
1,508 SR
Queue Stats
92W - 83L
1,432 Elo+
Solo
Hercules
Hercules
ManchesterModz
Hercules
Level 8
God Stats
1W - 2L
1,239 SR
Queue Stats
3W - 5L
1,253 Elo+
Solo
Poseidon
Poseidon
RenShiRoxW_EWD
Poseidon
Level 25
God Stats
38W - 41L
1,401 SR
Queue Stats
133W - 129L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
boratkiski12
Tsukuyomi
Level 18
God Stats
8W - 9L
1,377 SR
Queue Stats
19W - 31L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jarl-Werner
Achilles
17
7 / 4 / 2
11,080
482
9,168
17,111
19,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
JerP41
Cernunnos
14
1 / 4 / 6
8,743
380
5,729
11,283
7,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Miniklos_
Persephone
15
2 / 12 / 4
9,562
416
12,074
20,343
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Powerjoga
Danzaburou
16
6 / 6 / 1
10,812
470
10,698
18,926
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 14 / 2
8,866
385
3,807
15,853
4,160
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
11,938
519
8,409
21,685
25,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Delzim
Neith
19
9 / 1 / 12
12,190
530
12,936
9,183
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
0 / 6 / 2
9,204
400
2,602
15,511
7,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
20
23 / 1 / 4
14,292
621
26,142
14,398
9,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
boratkiski12
Tsukuyomi
16
3 / 7 / 8
10,682
464
12,869
19,692
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
16
Kills
39
40
Deaths
16
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
W
Neith
Delzim
Neith
9
1
12
15
L
Achilles
Jarl-Werner
Achilles
7
4
2
2
L
Cernunnos
JerP41
Cernunnos
1
4
6
1
W
Hercules
0
6
2
0.17
L
Persephone
Miniklos_
Persephone
2
12
4
0.33
L
Danzaburou
Powerjoga
Danzaburou
6
6
1
1.08
W
Poseidon
23
1
4
25
L
0
14
2
0.07
W
Tsukuyomi
boratkiski12
Tsukuyomi
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
62,958
83,516
Taken
80,469
44,784
Mitigated
58,268
10,401
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,409
2,163
455
2,865
21,685
25,490
1,599
2,619
18,966
34,964
0
W
Neith
Delzim
Neith
12,936
6,065
513
5,535
9,183
4,015
4,495
1,172
7,961
0
79,497
L
Achilles
Jarl-Werner
Achilles
9,168
3,954
0
3,608
17,111
19,903
1,598
5,074
11,722
0
52,933
L
Cernunnos
JerP41
Cernunnos
5,729
4,344
0
525
11,283
7,003
1,297
5,065
5,885
0
23,494
W
Hercules
2,602
684
0
2,047
15,511
7,840
45
1,774
13,612
0
40,103
L
Persephone
Miniklos_
Persephone
12,074
2,472
0
460
20,343
6,887
283
10,888
8,677
57,480
0
L
Danzaburou
Powerjoga
Danzaburou
10,698
3,268
0
4,944
18,926
6,831
0
8,975
9,735
0
58,149
W
Poseidon
26,142
2,587
0
4,887
14,398
9,625
728
6,936
7,437
103,425
0
L
3,807
1,987
0
864
15,853
4,160
2,635
3,317
12,321
39,063
0
W
Tsukuyomi
boratkiski12
Tsukuyomi
12,869
3,335
0
4,042
19,692
11,298
1,480
3,380
16,162
0
59,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,063
Gold Earned
58,306
367
Minions Killed
500
0
Camps Cleared
0
1,809,013
Distance Traveled
2,012,973
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,938
519
40
2
0
460,590
0
W
Neith
12,190
530
125
5
0
379,149
4
L
Achilles
11,080
482
81
4
0
359,733
0
L
Cernunnos
8,743
380
38
2
0
407,112
0
W
Hercules
9,204
400
75
3
0
317,110
1
L
Persephone
9,562
416
84
4
0
358,837
1
L
Danzaburou
10,812
470
84
4
0
399,733
3
W
Poseidon
14,292
621
178
8
0
463,474
4
L
Zeus
8,866
385
80
3
0
283,598
0
W
Tsukuyomi
10,682
464
82
4
0
392,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role