Player Matchup

Hou Yi
Hou Yi
Contd3str0yer
Hou Yi
Level 23
God Stats
12W - 10L
1,644 SR
Queue Stats
15W - 15L
1,622 Elo+
Party 2
Da Ji
Da Ji
GhostRSA88
Da Ji
Level 8
God Stats
1W - 6L
1,007 SR
Queue Stats
33W - 49L
1,206 Elo+
Party 1
Set
Set
KratosRSA
Set
Level 7
God Stats
4W - 21L
1,171 SR
Queue Stats
22W - 36L
1,178 Elo+
Party 1
Janus
Janus
Skrivarhaug
Janus
Level 26
God Stats
11W - 9L
1,834 SR
Queue Stats
62W - 54L
1,495 Elo+
Party 2
Bellona
Bellona
Thumaz
Bellona
Level 15
God Stats
1W - 3L
1,502 SR
Queue Stats
2W - 5L
1,620 Elo+
Party 2
Team Averages
Level 16
1,432 SR
1,424 Elo+

VS

Team Averages
Level 23
1,511 SR
1,583 Elo+
Anhur
Anhur
LionInGucciSuit
Anhur
Level 20
God Stats
45W - 42L
1,582 SR
Queue Stats
49W - 50L
1,510 Elo+
Party 3
Anubis
Anubis
PrinceFortune
Anubis
Level 28
God Stats
6W - 5L
1,279 SR
Queue Stats
51W - 54L
1,502 Elo+
Party 3
Athena
Athena
Saintraziel
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,579 Elo+
Party 4
Odin
Odin
Veyurd
Odin
Level 28
God Stats
3W - 2L
1,693 SR
Queue Stats
31W - 25L
1,581 Elo+
Party 4
Artemis
Artemis
aliferr
Artemis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
10,570
961
14,542
17,080
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
15
2 / 11 / 4
9,786
890
7,610
17,454
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 15 / 4
9,498
863
3,045
20,586
7,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 6 / 7
12,108
1,101
23,567
14,541
4,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Thumaz
Bellona
16
2 / 7 / 6
10,276
934
11,113
22,263
17,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

16

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 23
12,694
1,154
15,183
14,618
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 2 / 25
12,650
1,150
21,259
11,690
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
18
3 / 1 / 26
11,906
1,082
9,809
14,534
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Veyurd
Odin
18
9 / 2 / 22
12,252
1,114
14,287
13,355
15,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
aliferr
Artemis
19
9 / 6 / 26
12,351
1,123
27,684
12,688
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
164
12
Kills
42
43
Deaths
12
30
Assists
122
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
Da Ji
2
11
4
0.36
L
1
15
4
0.2
W
11
1
23
22.5
W
10
2
25
11.25
W
Athena
3
1
26
16
L
5
6
7
1.42
L
Bellona
Thumaz
Bellona
2
7
6
0.71
W
Odin
Veyurd
Odin
9
2
22
10
W
Artemis
aliferr
Artemis
9
6
26
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,877
Damage
88,222
91,924
Taken
66,885
42,236
Mitigated
49,987
1,143
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,542
6,394
0
210
17,080
6,386
0
4,321
12,634
0
31,654
L
Da Ji
7,610
1,281
0
0
17,454
6,511
0
5,996
11,358
0
10,281
L
3,045
1,434
0
339
20,586
7,051
0
8,120
12,416
0
14,796
W
15,183
9,833
0
3,176
14,618
6,603
0
5,231
9,362
0
42,699
W
21,259
730
1,362
7,330
11,690
5,945
0
3,549
8,066
37,073
0
W
Athena
9,809
2,156
0
1,080
14,534
15,932
0
5,442
8,967
19,388
0
L
23,567
1,186
0
110
14,541
4,981
0
4,478
9,938
53,135
0
L
Bellona
Thumaz
Bellona
11,113
3,243
0
484
22,263
17,307
0
8,153
13,985
1,007
19,473
W
Odin
Veyurd
Odin
14,287
3,508
0
475
13,355
15,667
0
5,414
7,866
1,128
25,636
W
Artemis
aliferr
Artemis
27,684
14,539
0
3,408
12,688
5,840
0
4,852
7,711
0
45,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,238
Gold Earned
61,853
158
Minions Killed
196
4
Camps Cleared
12
954,325
Distance Traveled
919,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,570
961
42
4
0
209,494
1
L
Da Ji
9,786
890
8
1
2
196,929
0
L
Set
9,498
863
33
3
1
135,768
0
W
Anhur
12,694
1,154
57
5
8
192,959
2
W
Anubis
12,650
1,150
51
5
1
163,100
0
W
Athena
11,906
1,082
19
2
0
199,932
0
L
Janus
12,108
1,101
62
6
0
195,140
0
L
Bellona
10,276
934
13
1
1
216,994
2
W
Odin
12,252
1,114
24
2
2
218,132
0
W
Artemis
12,351
1,123
45
4
1
145,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role