Player Matchup

Nemesis
Nemesis
PlacekBananowy
Nemesis
Level 17
God Stats
14W - 7L
1,702 SR
Queue Stats
88W - 61L
1,631 Elo+
Party 3
Izanami
Izanami
SlenderJester
Izanami
Level 18
God Stats
4W - 1L
1,521 SR
Queue Stats
38W - 26L
1,588 Elo+
Party 3
Athena
Athena
pAciag100
Athena
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 176L
1,590 Elo+
Party 3
Anhur
Anhur
ОлегБазука3000
Anhur
Level 8
God Stats
10W - 1L
1,726 SR
Queue Stats
26W - 10L
1,824 Elo+
Party 1
Ullr
Ullr
кyнiлiнгyc
Ullr
Level 6
God Stats
9W - 5L
1,619 SR
Queue Stats
32W - 10L
1,815 Elo+
Party 1
Team Averages
Level 16
1,614 SR
1,690 Elo+

VS

Team Averages
Level 25
1,741 SR
1,682 Elo+
Ymir
Ymir
CafeElCamello
Ymir
Level 18
God Stats
51W - 20L
1,932 SR
Queue Stats
653W - 478L
1,727 Elo+
Party 2
Ne Zha
Ne Zha
ElDilatas
Ne Zha
Level 24
God Stats
5W - 11L
1,609 SR
Queue Stats
98W - 78L
1,686 Elo+
Party 2
Chronos
Chronos
MrsVIX
Chronos
Level 28
God Stats
3W - 4L
1,946 SR
Queue Stats
498W - 363L
1,661 Elo+
Party 2
Guan Yu
Guan Yu
TheBaNNikk
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 168L
1,712 Elo+
Party 2
Neith
Neith
ZeitgeistS04
Neith
Level 28
God Stats
0W - 3L
1,720 SR
Queue Stats
37W - 34L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,585
559
3,541
4,943
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
8
0 / 0 / 2
4,594
459
2,208
3,702
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
pAciag100
Athena
8
1 / 0 / 2
5,030
503
2,297
5,662
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 0
6,768
677
5,580
4,811
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 1
6,332
633
5,629
6,423
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,936
494
3,239
6,822
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
ElDilatas
Ne Zha
8
0 / 2 / 0
4,740
474
1,980
6,259
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
MrsVIX
Chronos
10
1 / 2 / 1
5,469
547
2,371
5,850
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
TheBaNNikk
Guan Yu
10
1 / 4 / 0
5,651
565
1,964
7,553
2,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,140
514
2,699
2,935
652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ne Zha
ElDilatas
Ne Zha
0
2
0
0
L
Chronos
MrsVIX
Chronos
1
2
1
0.75
W
2
0
4
4
W
Izanami
0
0
2
1
L
Guan Yu
TheBaNNikk
Guan Yu
1
4
0
0.25
L
0
0
0
0
W
Athena
pAciag100
Athena
1
0
2
2
W
5
0
0
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
12,253
25,541
Taken
29,419
7,675
Mitigated
10,298
11,635
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,239
532
0
1,304
6,822
2,661
0
1,216
5,606
8,608
0
L
Ne Zha
ElDilatas
Ne Zha
1,980
506
0
2,462
6,259
1,741
0
451
5,808
0
22,564
L
Chronos
MrsVIX
Chronos
2,371
754
0
1,767
5,850
2,717
0
296
5,554
28,894
1,035
W
3,541
1,511
0
1,998
4,943
1,447
0
292
4,651
0
25,813
W
Izanami
2,208
1,522
0
2,100
3,702
880
0
1,368
2,334
0
22,275
L
Guan Yu
TheBaNNikk
Guan Yu
1,964
91
0
1,573
7,553
2,527
0
0
7,553
0
28,419
L
2,699
870
0
1,896
2,935
652
81
334
2,601
0
35,159
W
Athena
pAciag100
Athena
2,297
1,119
0
2,325
5,662
2,031
0
1,060
4,602
13,959
0
W
5,580
3,144
0
3,685
4,811
1,091
456
0
4,811
0
38,560
W
5,629
2,732
0
1,527
6,423
2,226
0
2,761
3,662
0
32,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
25,936
285
Minions Killed
271
0
Camps Cleared
0
938,781
Distance Traveled
879,005
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,936
494
13
1
0
181,079
2
L
Ne Zha
4,740
474
50
5
0
178,134
2
L
Chronos
5,469
547
62
6
0
190,200
1
W
Nemesis
5,585
559
57
6
0
200,439
0
W
Izanami
4,594
459
47
5
0
197,729
2
L
Guan Yu
5,651
565
73
7
0
187,709
2
L
Neith
5,140
514
73
7
0
141,883
3
W
Athena
5,030
503
22
2
0
188,810
3
W
Anhur
6,768
677
83
8
0
177,864
0
W
Ullr
6,332
633
76
8
0
173,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role