Player Matchup

Ao Kuang
Ao Kuang
Avro7
Ao Kuang
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,532 Elo+
Solo
Danzaburou
Danzaburou
BearOWhiz
Danzaburou
Level 148
God Stats
9W - 3L
2,066 SR
Queue Stats
15W - 9L
1,741 Elo+
Solo
Tiamat
Tiamat
XenoGenes
Tiamat
Level 109
God Stats
5W - 10L
1,500 SR
Queue Stats
366W - 328L
1,609 Elo+
Solo
Sobek
Sobek
dominate120
Sobek
Level 114
God Stats
8W - 7L
1,818 SR
Queue Stats
134W - 132L
1,640 Elo+
Solo
Bellona
Bellona
landonitis
Bellona
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,704 Elo+
Solo
Team Averages
Level 126
1,677 SR
1,645 Elo+

VS

Team Averages
Level 125
1,544 SR
1,590 Elo+
Achilles
Achilles
HugeJuicer
Achilles
Level 141
God Stats
1W - 0L
1,290 SR
Queue Stats
78W - 56L
1,670 Elo+
Solo
Anubis
Anubis
JustJP
Anubis
Level 156
God Stats
4W - 3L
1,356 SR
Queue Stats
156W - 165L
1,541 Elo+
Solo
Sobek
Sobek
Lionheart139
Sobek
Level 103
God Stats
6W - 3L
1,977 SR
Queue Stats
321W - 292L
1,638 Elo+
Party 1
Anhur
Anhur
RemarkableWolf
Anhur
Level 100
God Stats
6W - 12L
1,547 SR
Queue Stats
128W - 128L
1,516 Elo+
Party 1
Ravana
Ravana
treywea
Ravana
Level 125
God Stats
16W - 16L
1,549 SR
Queue Stats
637W - 563L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Avro7
Ao Kuang
18
4 / 5 / 2
11,154
507
12,187
24,183
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
BearOWhiz
Danzaburou
16
2 / 5 / 1
10,841
493
12,543
20,247
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
XenoGenes
Tiamat
16
1 / 4 / 2
9,787
445
10,258
13,015
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
9,689
440
9,130
24,192
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
landonitis
Bellona
16
1 / 7 / 2
10,169
462
8,851
21,120
15,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HugeJuicer
Achilles
19
6 / 2 / 6
12,687
577
23,870
25,655
21,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Anubis
JustJP
Anubis
17
3 / 2 / 7
11,565
526
9,796
14,344
9,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 8
10,994
500
9,137
17,010
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 3
16,490
750
21,090
19,277
8,739
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
treywea
Ravana
20
5 / 2 / 5
13,790
627
9,980
9,854
5,571
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
23
23
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Avro7
Ao Kuang
4
5
2
1
L
Danzaburou
BearOWhiz
Danzaburou
2
5
1
0.5
W
Achilles
HugeJuicer
Achilles
6
2
6
4.5
W
Anubis
JustJP
Anubis
3
2
7
3.25
W
1
4
8
1.25
W
8
1
3
9.5
L
Tiamat
XenoGenes
Tiamat
1
4
2
0.5
L
2
2
4
2
L
Bellona
landonitis
Bellona
1
7
2
0.29
W
Ravana
treywea
Ravana
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,969
Damage
73,873
102,757
Taken
86,140
58,132
Mitigated
58,527
40,341
Healing
37,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Avro7
Ao Kuang
12,187
1,409
0
12,290
24,183
9,032
0
3,877
20,306
78,781
0
L
Danzaburou
BearOWhiz
Danzaburou
12,543
6,003
0
8,582
20,247
6,722
0
1,025
19,222
0
83,971
W
Achilles
HugeJuicer
Achilles
23,870
7,649
0
9,975
25,655
21,879
234
11,774
13,881
0
77,095
W
Anubis
JustJP
Anubis
9,796
218
132
7,774
14,344
9,520
0
8,019
6,325
74,615
0
W
9,137
1,257
0
5,674
17,010
12,818
376
9,309
7,701
28,787
0
W
21,090
10,922
0
12,171
19,277
8,739
4,500
3,258
16,019
0
164,807
L
Tiamat
XenoGenes
Tiamat
10,258
1,956
0
4,060
13,015
6,765
394
5,243
7,772
67,159
0
L
9,130
1,037
0
8,567
24,192
20,102
0
6,016
18,176
24,838
0
L
Bellona
landonitis
Bellona
8,851
2,169
0
6,842
21,120
15,511
0
2,772
18,348
5,876
48,379
W
Ravana
treywea
Ravana
9,980
2,570
0
1,322
9,854
5,571
2,404
3,939
5,915
0
115,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
65,526
524
Minions Killed
732
0
Camps Cleared
0
2,019,692
Distance Traveled
2,054,973
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,154
507
129
6
0
436,984
6
L
Danzaburou
10,841
493
140
6
0
378,739
7
W
Achilles
12,687
577
126
6
0
463,844
6
W
Anubis
11,565
526
128
6
0
322,244
6
W
Sobek
10,994
500
31
1
0
391,315
8
W
Anhur
16,490
750
279
13
0
390,692
8
L
Tiamat
9,787
445
117
5
0
375,003
4
L
Sobek
9,689
440
21
1
0
450,432
3
L
Bellona
10,169
462
117
5
0
378,534
2
W
Ravana
13,790
627
168
8
0
486,878
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role