Player Matchup

Tiamat
Tiamat
MetalGod
Tiamat
Level 126
God Stats
3W - 3L
1,623 SR
Queue Stats
101W - 87L
1,513 Elo+
Party 2
Loki
Loki
MoistyPhalangies
Loki
Level 36
God Stats
18W - 19L
1,502 SR
Queue Stats
169W - 187L
1,504 Elo+
Solo
Hachiman
Hachiman
NakedMoleRat015
Hachiman
Level 119
God Stats
10W - 8L
1,500 SR
Queue Stats
265W - 253L
1,567 Elo+
Party 3
Sobek
Sobek
Panddito
Sobek
Level 29
God Stats
10W - 10L
1,457 SR
Queue Stats
149W - 126L
1,593 Elo+
Party 3
Kukulkan
Kukulkan
wolfman5000
Kukulkan
Level 25
God Stats
2W - 2L
1,536 SR
Queue Stats
53W - 38L
1,552 Elo+
Party 2
Team Averages
Level 67
1,523 SR
1,546 Elo+

VS

Team Averages
Level 84
1,599 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
DeathDogs
Cu Chulainn
Level 104
God Stats
5W - 3L
1,554 SR
Queue Stats
38W - 40L
1,500 Elo+
Party 1
Ganesha
Ganesha
Mrplazz
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Nebskuller
Neith
Level 102
God Stats
10W - 3L
1,683 SR
Queue Stats
104W - 77L
1,652 Elo+
Party 1
Serqet
Serqet
Shadowwolf1613
Serqet
Level 49
God Stats
13W - 13L
1,760 SR
Queue Stats
263W - 230L
1,585 Elo+
Party 1
Tiamat
Tiamat
Squirmin
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MetalGod
Tiamat
7
1 / 1 / 0
3,943
789
2,872
3,922
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,186
637
445
2,731
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
6
0 / 0 / 0
3,282
656
2,359
3,449
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Panddito
Sobek
2
0 / 1 / 0
2,683
537
61
804
146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
wolfman5000
Kukulkan
3
0 / 1 / 0
2,924
585
243
641
167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeathDogs
Cu Chulainn
7
1 / 1 / 0
4,002
800
2,600
4,826
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Mrplazz
Ganesha
6
0 / 0 / 2
3,855
771
1,124
2,787
1,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
1 / 0 / 1
3,625
725
2,240
2,811
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
4,184
837
963
2,598
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Squirmin
Tiamat
7
0 / 0 / 0
4,073
815
218
1,162
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DeathDogs
Cu Chulainn
1
1
0
1
L
Tiamat
MetalGod
Tiamat
1
1
0
1
L
0
2
0
0
W
Ganesha
Mrplazz
Ganesha
0
0
2
1
L
Hachiman
0
0
0
0
W
Neith
1
0
1
1.5
L
Sobek
Panddito
Sobek
0
1
0
0
W
2
0
0
2
W
Tiamat
Squirmin
Tiamat
0
0
0
0
L
Kukulkan
wolfman5000
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,980
Damage
7,145
11,547
Taken
14,184
2,994
Mitigated
4,631
4,864
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DeathDogs
Cu Chulainn
2,600
509
0
2,187
4,826
2,027
0
2,462
2,104
0
16,992
L
Tiamat
MetalGod
Tiamat
2,872
417
0
2,038
3,922
1,591
0
0
3,717
14,963
0
L
445
19
0
586
2,731
521
0
327
2,314
0
8,582
W
Ganesha
Mrplazz
Ganesha
1,124
138
333
1,681
2,787
1,043
0
61
2,726
5,551
0
L
Hachiman
2,359
887
0
2,131
3,449
569
0
522
2,927
0
13,855
W
Neith
2,240
1,211
0
2,122
2,811
534
0
0
2,811
0
17,193
L
Sobek
Panddito
Sobek
61
0
0
109
804
146
0
459
345
771
0
W
963
241
0
1,638
2,598
625
0
132
2,448
0
12,976
W
Tiamat
Squirmin
Tiamat
218
0
0
744
1,162
402
536
169
919
16,287
0
L
Kukulkan
wolfman5000
Kukulkan
243
0
0
0
641
167
0
0
641
4,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,018
Gold Earned
19,739
100
Minions Killed
162
0
Camps Cleared
0
395,014
Distance Traveled
517,184
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,002
800
32
6
0
118,606
2
L
Tiamat
3,943
789
37
7
0
106,510
3
L
Loki
3,186
637
21
4
0
107,173
0
W
Ganesha
3,855
771
2
0
0
95,162
2
L
Hachiman
3,282
656
28
6
0
93,521
1
W
Neith
3,625
725
45
9
0
86,166
0
L
Sobek
2,683
537
1
0
0
44,844
1
W
Serqet
4,184
837
37
7
0
123,006
0
W
Tiamat
4,073
815
46
9
0
94,244
2
L
Kukulkan
2,924
585
13
3
0
42,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role