Player Matchup

Cthulhu
Cthulhu
Alexdoctor1
Cthulhu
Level 29
God Stats
3W - 8L
1,023 SR
Queue Stats
69W - 94L
1,204 Elo+
Party 1
Bacchus
Bacchus
Nebanimeza
Bacchus
Level 18
God Stats
17W - 19L
1,323 SR
Queue Stats
128W - 175L
1,244 Elo+
Party 1
Ra
Ra
Robbo05
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,411 Elo+
Solo
Mulan
Mulan
samonito99
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
x_LiKe_a_FLo_x
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,369 SR
1,372 Elo+

VS

Team Averages
Level 14
1,444 SR
1,317 Elo+
Cupid
Cupid
CooledQuasar609
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,240 Elo+
Party 2
Heimdallr
Heimdallr
Meris2502
Heimdallr
Level 21
God Stats
11W - 6L
1,410 SR
Queue Stats
37W - 30L
1,309 Elo+
Party 3
Nemesis
Nemesis
Xtissotprs516X
Nemesis
Level 10
God Stats
1W - 3L
1,310 SR
Queue Stats
22W - 19L
1,035 Elo+
Party 3
Ratatoskr
Ratatoskr
vega3
Ratatoskr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
vega9
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexdoctor1
Cthulhu
17
5 / 5 / 2
12,258
490
14,354
24,574
31,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Nebanimeza
Bacchus
18
13 / 2 / 5
12,792
512
12,642
17,157
20,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 1 / 4
13,270
531
9,881
18,905
19,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
19
9 / 3 / 3
13,304
532
9,242
23,008
12,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 8 / 8
11,258
450
11,116
19,040
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 18 / 2
8,016
321
2,686
17,148
5,367
Heimdallr
Meris2502
Heimdallr
20
14 / 5 / 4
13,909
556
39,194
22,781
10,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 8
11,161
446
10,274
18,096
7,564
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Ratatoskr
vega3
Ratatoskr
3
0 / 0 / 1
6,462
258
0
0
0
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Hel
vega9
Hel
14
1 / 12 / 3
9,395
376
6,392
15,855
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
37
Kills
19
19
Deaths
39
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexdoctor1
Cthulhu
5
5
2
1.2
L
1
18
2
0.11
L
Heimdallr
Meris2502
Heimdallr
14
5
4
3.2
W
Bacchus
Nebanimeza
Bacchus
13
2
5
7.75
W
4
1
4
6
L
3
4
8
1.75
W
Mulan
9
3
3
3.5
L
Ratatoskr
vega3
Ratatoskr
0
0
1
0.5
L
Hel
vega9
Hel
1
12
3
0.21
W
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,235
Damage
58,546
102,684
Taken
73,880
91,845
Mitigated
28,495
35,613
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexdoctor1
Cthulhu
14,354
314
57
4,985
24,574
31,710
1,063
1,325
23,249
63,923
0
L
2,686
1,276
36
628
17,148
5,367
612
8,467
8,557
0
11,371
L
Heimdallr
Meris2502
Heimdallr
39,194
22,798
0
6,545
22,781
10,342
256
13,304
9,227
0
118,465
W
Bacchus
Nebanimeza
Bacchus
12,642
2,378
686
3,461
17,157
20,179
2,044
2,961
14,196
53,156
0
W
9,881
2,151
2,408
10,806
18,905
19,768
1,143
756
18,149
86,942
0
L
10,274
4,076
0
2,608
18,096
7,564
0
6,781
11,215
0
45,118
W
Mulan
9,242
2,641
0
6,467
23,008
12,325
4,568
1,705
21,303
0
100,757
L
Ratatoskr
vega3
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Hel
vega9
Hel
6,392
1,234
865
2,659
15,855
5,222
709
7,726
8,004
44,396
0
W
11,116
6,591
0
6,743
19,040
7,863
3,891
1,049
17,991
0
42,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,882
Gold Earned
48,943
541
Minions Killed
310
0
Camps Cleared
0
2,221,380
Distance Traveled
1,572,458
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,258
490
105
4
0
436,950
0
L
Cupid
8,016
321
15
1
0
328,990
3
L
Heimdallr
13,909
556
165
7
0
392,817
0
W
Bacchus
12,792
512
85
3
0
510,751
2
W
Ra
13,270
531
158
6
0
500,166
0
L
Nemesis
11,161
446
56
2
0
455,031
0
W
Mulan
13,304
532
133
5
0
460,838
1
L
Ratatoskr
6,462
258
0
0
0
24,434
0
L
Hel
9,395
376
74
3
0
371,186
2
W
Artemis
11,258
450
60
2
0
312,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role