Player Matchup

Amaterasu
Amaterasu
CiervoDeNM36
Amaterasu
Level 7
God Stats
8W - 7L
1,365 SR
Queue Stats
10W - 10L
1,380 Elo+
Party 1
Neith
Neith
EleyThastoras
Neith
Level 14
God Stats
8W - 7L
1,657 SR
Queue Stats
25W - 28L
1,455 Elo+
Party 1
Cupid
Cupid
somniumbachus
Cupid
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 47L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
vasage1
Cthulhu
Level 64
God Stats
2W - 8L
1,342 SR
Queue Stats
133W - 119L
1,498 Elo+
Party 3
Ymir
Ymir
zatc28
Ymir
Level 32
God Stats
4W - 2L
1,901 SR
Queue Stats
28W - 31L
1,491 Elo+
Party 1
Team Averages
Level 24
1,553 SR
1,465 Elo+

VS

Team Averages
Level 19
1,474 SR
1,361 Elo+
Mercury
Mercury
ErnestoBalaustre
Mercury
Level 5
God Stats
21W - 25L
1,350 SR
Queue Stats
57W - 55L
1,310 Elo+
Solo
Izanami
Izanami
HeSeYdon
Izanami
Level 18
God Stats
111W - 97L
1,522 SR
Queue Stats
241W - 240L
1,390 Elo+
Party 2
Eset
Eset
Smitia
Eset
Level 28
God Stats
8W - 22L
1,500 SR
Queue Stats
359W - 429L
1,350 Elo+
Solo
Ymir
Ymir
oOMagiiCXx
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,252 Elo+
Solo
Skadi
Skadi
snnaykt
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CiervoDeNM36
Amaterasu
17
5 / 1 / 22
10,985
1,099
10,935
11,844
11,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
15 / 0 / 13
13,225
1,323
28,176
9,022
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 3 / 16
10,629
1,063
10,464
10,342
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
vasage1
Cthulhu
17
4 / 2 / 18
10,811
1,081
15,406
9,069
8,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
zatc28
Ymir
16
1 / 1 / 18
10,138
1,014
10,174
11,676
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

323

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,618
862
3,423
11,150
4,025
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
HeSeYdon
Izanami
15
2 / 7 / 4
9,390
939
10,686
17,268
7,295
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
Smitia
Eset
14
2 / 10 / 1
9,165
917
12,066
18,222
7,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 7 / 5
9,662
966
6,222
20,274
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
snnaykt
Skadi
15
2 / 2 / 5
9,604
960
14,019
15,494
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
30
Kills
7
7
Deaths
30
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CiervoDeNM36
Amaterasu
5
1
22
16
W
15
0
13
21.5
L
0
4
3
0.38
L
Izanami
HeSeYdon
Izanami
2
7
4
0.57
L
Eset
Smitia
Eset
2
10
1
0.25
L
1
7
5
0.5
L
Skadi
snnaykt
Skadi
2
2
5
2.25
W
5
3
16
4.33
W
Cthulhu
vasage1
Cthulhu
4
2
18
6.5
W
Ymir
zatc28
Ymir
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,155
Damage
46,416
51,953
Taken
82,408
42,425
Mitigated
40,708
16,768
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CiervoDeNM36
Amaterasu
10,935
3,849
1,158
3,229
11,844
11,245
0
4,003
7,841
0
15,791
W
28,176
17,412
624
3,894
9,022
4,085
0
2,603
6,419
0
49,429
L
3,423
484
0
14
11,150
4,025
0
2,415
8,735
0
14,135
L
Izanami
HeSeYdon
Izanami
10,686
6,421
0
0
17,268
7,295
0
6,469
10,799
0
21,386
L
Eset
Smitia
Eset
12,066
1,720
167
698
18,222
7,778
0
5,559
12,663
30,589
0
L
6,222
589
0
781
20,274
15,698
0
5,409
14,865
15,878
0
L
Skadi
snnaykt
Skadi
14,019
8,015
0
1,736
15,494
5,912
0
5,728
9,766
0
26,684
W
10,464
5,586
259
2,782
10,342
4,215
0
2,495
7,847
0
20,414
W
Cthulhu
vasage1
Cthulhu
15,406
877
613
3,347
9,069
8,658
0
2,787
6,282
41,985
0
W
Ymir
zatc28
Ymir
10,174
945
0
862
11,676
14,222
0
6,400
5,276
13,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
46,439
171
Minions Killed
124
4
Camps Cleared
3
922,162
Distance Traveled
833,612
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,985
1,099
16
2
1
207,794
0
W
Neith
13,225
1,323
50
5
2
179,164
0
L
Mercury
8,618
862
11
1
0
218,394
0
L
Izanami
9,390
939
29
3
0
151,536
0
L
Eset
9,165
917
34
3
1
164,830
0
L
Ymir
9,662
966
28
3
0
137,611
1
L
Skadi
9,604
960
22
2
2
161,241
2
W
Cupid
10,629
1,063
22
2
0
180,805
0
W
Cthulhu
10,811
1,081
79
8
1
208,373
0
W
Ymir
10,138
1,014
4
0
0
146,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role