Player Matchup

Fenrir
Fenrir
AlicaLoveur
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ElFamosoThunder
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Mia27
Neith
Level 22
God Stats
0W - 9L
1,398 SR
Queue Stats
10W - 28L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
SinOfPride2309
Sun Wukong
Level 15
God Stats
2W - 3L
1,170 SR
Queue Stats
27W - 52L
1,192 Elo+
Solo
Loki
Loki
fab69230
Loki
Level 10
God Stats
4W - 1L
1,528 SR
Queue Stats
4W - 2L
1,763 Elo+
Party 1
Team Averages
Level 10
1,419 SR
1,453 Elo+

VS

Team Averages
Level 11
1,305 SR
1,325 Elo+
Kukulkan
Kukulkan
DemaMax
Kukulkan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Huiphuriah
Aphrodite
Level 13
God Stats
1W - 2L
1,281 SR
Queue Stats
21W - 27L
1,279 Elo+
Solo
Amaterasu
Amaterasu
MarinaHM
Amaterasu
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Chernobog
Chernobog
X1m1kAMK
Chernobog
Level 5
God Stats
8W - 5L
1,211 SR
Queue Stats
8W - 7L
1,237 Elo+
Solo
Bellona
Bellona
ZUGI375
Bellona
Level 5
God Stats
2W - 4L
1,034 SR
Queue Stats
3W - 5L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 10 / 1
10,397
866
9,589
22,659
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ElFamosoThunder
Jormungandr
17
2 / 9 / 6
11,561
963
13,516
26,419
23,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Mia27
Neith
16
1 / 7 / 3
10,397
866
11,726
20,416
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SinOfPride2309
Sun Wukong
16
1 / 5 / 5
10,392
866
11,535
16,970
7,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
17
6 / 5 / 5
12,565
1,047
8,822
15,410
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemaMax
Kukulkan
20
10 / 1 / 17
13,937
1,161
31,141
6,541
2,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Huiphuriah
Aphrodite
19
6 / 1 / 21
12,712
1,059
19,560
11,064
5,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
MarinaHM
Amaterasu
20
13 / 2 / 17
13,875
1,156
22,752
25,537
22,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
X1m1kAMK
Chernobog
19
5 / 2 / 15
11,943
995
15,126
10,403
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ZUGI375
Bellona
17
2 / 5 / 12
11,036
920
7,133
13,304
8,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
11
Kills
36
36
Deaths
11
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
1
0.15
W
Kukulkan
DemaMax
Kukulkan
10
1
17
18.5
L
Jormungandr
ElFamosoThunder
Jormungandr
2
9
6
0.56
W
Aphrodite
Huiphuriah
Aphrodite
6
1
21
16.5
W
Amaterasu
MarinaHM
Amaterasu
13
2
17
10.75
L
Neith
Mia27
Neith
1
7
3
0.36
L
Sun Wukong
SinOfPride2309
Sun Wukong
1
5
5
0.7
W
Chernobog
X1m1kAMK
Chernobog
5
2
15
6.25
W
Bellona
ZUGI375
Bellona
2
5
12
1.6
L
Loki
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
95,712
101,874
Taken
66,849
55,751
Mitigated
43,828
7,690
Healing
28,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,589
3,818
0
1,376
22,659
8,906
0
10,171
12,338
0
21,469
W
Kukulkan
DemaMax
Kukulkan
31,141
4,618
1,009
2,575
6,541
2,761
0
1,756
4,685
76,220
0
L
Jormungandr
ElFamosoThunder
Jormungandr
13,516
4,148
0
1,418
26,419
23,908
0
15,923
10,239
37,316
0
W
Aphrodite
Huiphuriah
Aphrodite
19,560
4,800
6,990
6,141
11,064
5,471
0
2,799
8,165
34,221
0
W
Amaterasu
MarinaHM
Amaterasu
22,752
13,057
0
6,871
25,537
22,617
0
5,615
19,623
249
27,801
L
Neith
Mia27
Neith
11,726
7,485
0
2,492
20,416
7,677
0
10,116
9,970
0
26,942
L
Sun Wukong
SinOfPride2309
Sun Wukong
11,535
2,952
0
1,378
16,970
7,996
0
7,153
9,670
0
19,470
W
Chernobog
X1m1kAMK
Chernobog
15,126
10,001
617
2,947
10,403
4,444
0
812
9,591
0
27,127
W
Bellona
ZUGI375
Bellona
7,133
2,532
0
1,309
13,304
8,535
0
1,835
11,269
0
19,085
L
Loki
8,822
1,138
255
771
15,410
7,264
0
7,556
7,779
0
14,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
63,503
151
Minions Killed
211
1
Camps Cleared
6
912,604
Distance Traveled
1,120,113
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,397
866
27
2
0
202,883
1
W
Kukulkan
13,937
1,161
112
9
0
237,899
3
L
Jormungandr
11,561
963
46
4
0
174,810
1
W
Aphrodite
12,712
1,059
47
4
0
205,431
2
W
Amaterasu
13,875
1,156
5
0
1
275,289
3
L
Neith
10,397
866
48
4
0
143,328
0
L
Sun Wukong
10,392
866
15
1
1
172,366
0
W
Chernobog
11,943
995
31
3
0
181,342
3
W
Bellona
11,036
920
16
1
5
220,152
0
L
Loki
12,565
1,047
15
1
0
219,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role