Player Matchup

Bacchus
Bacchus
AFunnyCookie
Bacchus
Level 25
God Stats
16W - 9L
1,611 SR
Queue Stats
65W - 68L
1,324 Elo+
Party 3
Thanatos
Thanatos
AdziClappedYou
Thanatos
Level 18
God Stats
12W - 20L
1,761 SR
Queue Stats
194W - 223L
1,353 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chewy883
Cu Chulainn
Level 19
God Stats
13W - 16L
1,500 SR
Queue Stats
69W - 93L
1,334 Elo+
Solo
Neith
Neith
KazeCooper
Neith
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
28W - 20L
1,549 Elo+
Party 3
Sol
Sol
Siickmade94
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 47
1,534 SR
1,412 Elo+

VS

Team Averages
Level 31
1,449 SR
1,428 Elo+
Olorun
Olorun
Ahweeaboo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,422 Elo+
Party 1
King Arthur
King Arthur
AtlasNugged
King Arthur
Level 69
God Stats
4W - 7L
1,699 SR
Queue Stats
779W - 805L
1,491 Elo+
Party 2
Nemesis
Nemesis
EZClaperz
Nemesis
Level 16
God Stats
0W - 7L
1,017 SR
Queue Stats
57W - 59L
1,343 Elo+
Party 2
Sylvanus
Sylvanus
lancequinto
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 1
Neith
Neith
snailyhayley
Neith
Level 16
God Stats
19W - 31L
1,530 SR
Queue Stats
104W - 149L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AFunnyCookie
Bacchus
16
5 / 0 / 12
11,155
507
8,094
13,208
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
6 / 2 / 3
11,011
501
8,696
14,178
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Chewy883
Cu Chulainn
16
1 / 4 / 6
9,967
453
15,019
18,367
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
10 / 2 / 6
12,945
588
19,274
15,629
11,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 4 / 10
12,190
554
29,152
21,544
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ahweeaboo
Olorun
14
1 / 8 / 3
8,869
403
10,323
16,088
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
AtlasNugged
King Arthur
16
5 / 2 / 5
10,665
485
19,059
28,444
24,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
EZClaperz
Nemesis
19
4 / 6 / 3
11,903
541
8,819
17,360
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
lancequinto
Sylvanus
12
1 / 7 / 4
8,590
390
9,668
24,753
30,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 1
9,005
409
7,039
15,629
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
31
Kills
12
12
Deaths
31
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AFunnyCookie
Bacchus
5
0
12
11
W
Thanatos
6
2
3
3.75
L
Olorun
Ahweeaboo
Olorun
1
8
3
0.31
L
King Arthur
AtlasNugged
King Arthur
5
2
5
3.75
W
Cu Chulainn
Chewy883
Cu Chulainn
1
4
6
1
L
Nemesis
EZClaperz
Nemesis
4
6
3
0.92
W
Neith
10
2
6
6.5
W
9
4
10
3.5
L
Sylvanus
lancequinto
Sylvanus
1
7
4
0.43
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,235
Damage
54,908
82,926
Taken
102,274
64,103
Mitigated
74,052
37,415
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AFunnyCookie
Bacchus
8,094
796
0
1,105
13,208
18,262
468
4,044
9,164
25,256
0
W
Thanatos
8,696
2,524
0
10,502
14,178
7,758
758
1,728
12,270
0
57,498
L
Olorun
Ahweeaboo
Olorun
10,323
5,155
394
3,828
16,088
7,015
0
8,615
7,373
42,796
0
L
King Arthur
AtlasNugged
King Arthur
19,059
2,330
0
9,152
28,444
24,180
276
9,238
18,712
0
68,391
W
Cu Chulainn
Chewy883
Cu Chulainn
15,019
2,933
0
4,334
18,367
17,245
1,042
4,791
13,305
112
46,573
L
Nemesis
EZClaperz
Nemesis
8,819
4,084
0
1,143
17,360
7,599
0
3,296
13,989
0
95,812
W
Neith
19,274
11,260
0
8,053
15,629
11,172
5,324
1,744
13,819
0
106,485
W
29,152
12,337
0
13,421
21,544
9,666
6,969
7,684
13,674
94,815
0
L
Sylvanus
lancequinto
Sylvanus
9,668
1,471
935
5,648
24,753
30,182
0
11,456
13,172
16,347
0
L
7,039
3,298
0
3,846
15,629
5,076
0
4,690
10,939
0
47,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
49,032
503
Minions Killed
448
0
Camps Cleared
0
1,911,596
Distance Traveled
1,905,621
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,155
507
33
2
0
425,509
0
W
Thanatos
11,011
501
101
5
0
387,245
0
L
Olorun
8,869
403
62
3
0
341,487
2
L
King Arthur
10,665
485
121
6
0
435,863
6
W
Cu Chulainn
9,967
453
70
3
0
410,364
3
L
Nemesis
11,903
541
161
7
0
450,582
0
W
Neith
12,945
588
162
7
0
345,048
3
W
Sol
12,190
554
137
6
0
343,430
0
L
Sylvanus
8,590
390
7
0
0
359,877
3
L
Neith
9,005
409
97
4
0
317,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role