Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Vexotron1
Ra
Level 7
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 3L
1,366 Elo+
Party 1
Bellona
Bellona
soupcantom
Bellona
Level 8
God Stats
0W - 2L
1,340 SR
Queue Stats
3W - 9L
1,314 Elo+
Party 1
Team Averages
Level 13
1,402 SR
1,394 Elo+

VS

Team Averages
Level 66
1,476 SR
1,465 Elo+
Cthulhu
Cthulhu
BoboBanobo
Cthulhu
Level 40
God Stats
5W - 4L
1,504 SR
Queue Stats
16W - 13L
1,546 Elo+
Solo
Neith
Neith
LEEEROYJANKINS2
Neith
Level 49
God Stats
81W - 114L
1,387 SR
Queue Stats
282W - 363L
1,388 Elo+
Solo
Janus
Janus
jalzickkck49
Janus
Level 108
God Stats
56W - 67L
1,537 SR
Queue Stats
260W - 313L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 7 / 0
8,171
681
4,070
12,387
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 9 / 1
7,164
597
4,226
10,847
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
soupcantom
Bellona
10
0 / 6 / 2
7,217
601
3,303
13,258
8,615
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoboBanobo
Cthulhu
13
9 / 0 / 9
10,314
860
8,409
10,660
10,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 2 / 12
10,057
838
13,215
6,240
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 12
9,499
792
8,387
4,602
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
22
22
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
0
0.29
W
Cthulhu
BoboBanobo
Cthulhu
9
0
9
13.5
W
7
2
12
6.5
L
0
9
1
0.06
W
6
0
12
12
L
Bellona
soupcantom
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,599
Damage
30,011
36,492
Taken
21,502
16,291
Mitigated
14,373
2,630
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,070
2,404
0
1,726
12,387
4,118
0
4,914
7,329
0
34,637
W
Cthulhu
BoboBanobo
Cthulhu
8,409
646
86
4,381
10,660
10,450
126
1,852
8,808
41,834
0
W
13,215
5,712
499
1,569
6,240
2,463
2,158
949
5,291
0
42,509
L
4,226
94
146
448
10,847
3,558
92
5,707
4,958
28,893
0
W
8,387
644
0
649
4,602
1,460
894
2,381
2,221
25,573
0
L
Bellona
soupcantom
Bellona
3,303
632
0
310
13,258
8,615
0
5,809
7,305
0
10,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
29,870
117
Minions Killed
139
0
Camps Cleared
0
593,659
Distance Traveled
681,508
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,171
681
63
5
0
158,759
1
W
Cthulhu
10,314
860
43
4
0
226,249
0
W
Neith
10,057
838
69
6
0
211,158
2
L
Ra
7,164
597
39
3
0
211,237
0
W
Janus
9,499
792
27
2
0
244,101
1
L
Bellona
7,217
601
15
1
0
223,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role